Posted November 06, 2019
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Themken
Old user
Registered: Nov 2011
From Other
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted November 06, 2019
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As for the apps, one should be careful. I used stuff like ultimate defrag in the mode where it moves system files around to defrag and it borked some system files once or twice on an older PC.
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ariaspi
New Old User
Registered: Oct 2014
From Romania
Posted November 06, 2019
The newer gog installers are just terrible. There's no better compression on them, it's actually worse compared to older ones. I remember The Witcher 2 installers. The old installer was around 15 GB, and then the new/last one {3.5.0.26_(a)_(10696)} grew to around 18 GB. The installed game size remained the same, at around 23 GB.
The slower install time is not because of better compression, but because data is now written twice. The data is stored in the installer as many small files, with incomprehensible names, which are first decompressed in the user's Temp folders, and then repacked in the actual game's files, to the chosen location for the game. So the SSD users get the added benefit of getting their drives trashed faster. ;)
Unfortunately rar compression is not used anymore since a few years ago. I loved those installers - you could extract everything, or just a file, using WinRAR. No need for innounp or innoextract.
That's just a task in Task Scheduler (at least in Win 7), which I personally disable. I rather do it myself with Defraggler on a regular basis, or after I install something.
The slower install time is not because of better compression, but because data is now written twice. The data is stored in the installer as many small files, with incomprehensible names, which are first decompressed in the user's Temp folders, and then repacked in the actual game's files, to the chosen location for the game. So the SSD users get the added benefit of getting their drives trashed faster. ;)
Unfortunately rar compression is not used anymore since a few years ago. I loved those installers - you could extract everything, or just a file, using WinRAR. No need for innounp or innoextract.
That's just a task in Task Scheduler (at least in Win 7), which I personally disable. I rather do it myself with Defraggler on a regular basis, or after I install something.
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f1e
New User
Registered: May 2017
From Russian Federation
Posted November 06, 2019
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The slower install time is not because of better compression, but because data is now written twice. The data is stored in the installer as many small files, with incomprehensible names, which are first decompressed in the user's Temp folders, and then repacked in the actual game's files, to the chosen location for the game. So the SSD users get the added benefit of getting their drives trashed faster. ;)
![avatar](http://images.gog.com/41c48662a3e73fbe5e3217e80fde328a66c1ff7a9288670249f46822042bd30b_avm.jpg)
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ariaspi
New Old User
Registered: Oct 2014
From Romania
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
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f1e
New User
Registered: May 2017
From Russian Federation
Posted November 06, 2019
Could be. Not obvious still and something to better be aware of. Sounds more like an old way of doing things and in need of modernizing.
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ariaspi
New Old User
Registered: Oct 2014
From Romania
Posted November 06, 2019
Nope! Only if you convert an existing archive (like zip) to rar.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted November 06, 2019
low rated
Post edited November 06, 2019 by GameRager
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Kabuto
Comme un patron
Registered: Feb 2010
From Canada
Posted November 07, 2019
OP talking about fragmentation like it's 1999.
Reality is that fragmentation effects are so minor compared to those days especially 9x Windows. Same with invalid registry entries. You're better off not running a registry correcting err guessing program at all today either given how Windows is essentially unaffected by obsolete/leftover entries pointing to nothing vs potentially breaking the whole thing from a incorrect deletion.
Reality is that fragmentation effects are so minor compared to those days especially 9x Windows. Same with invalid registry entries. You're better off not running a registry correcting err guessing program at all today either given how Windows is essentially unaffected by obsolete/leftover entries pointing to nothing vs potentially breaking the whole thing from a incorrect deletion.
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clarry
New User
Registered: Feb 2014
From Other
Posted November 07, 2019
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Reality is that fragmentation effects are so minor compared to those days especially 9x Windows.
HDDs are a massive bottleneck today, and the physical movement of the read head is a slowdown that matters more than ever. You don't want to seek any more than necessary, and fragmentation causes unnecessary seeks. Of course, I'd just dump HDDs.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
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clarry
New User
Registered: Feb 2014
From Other
Posted November 07, 2019
low rated
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HDDs are a massive bottleneck today, and the physical movement of the read head is a slowdown that matters more than ever. You don't want to seek any more than necessary, and fragmentation causes unnecessary seeks. Of course, I'd just dump HDDs.
![avatar](http://images.gog.com/c805ef4f201b80b474cddf0a0b9f8b30205bbea96003060fdfea368e2e42a4f7_avm.jpg)
redundant large backups of massive amounts of personal data.
Post edited November 07, 2019 by clarry
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted November 07, 2019
low rated
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As for competing access....mutli core cpus, better mobo/parts/etc can also help more than defragmenting.
What if one edits vast amount of graphical data as a job and keeps the data on their pc and backup drives? Or what if people have tons of memories saved in the form of home video to their pc? It's not always fluff and useless data.
Also fair enough to a degree, on your point here.
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted November 07, 2019
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Sorry but that guy already wished for better compression.