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How to best enjoy this city-building masterpiece today.

As a virtual mayor of your sprawling city, you have to keep building and maintaining stuff if you don't want your cherished creation to wither away or lose its edge. <span class="bold">Simtropolis</span>, a community dedicated to city-builders, is doing much the same with <span class="bold">SimCity 4 Deluxe Edition</span> - tinkering away and making additions that keep the beloved classic relevant to this day.
The biggest mod out there is called Network Addon Mod, and it's an overhaul of the game's traffic network system, deemed essential by most fans. If you're interested in what it offers and how to use it, you will definitely want to listen to what these guys have to say.

Enjoy!

Introduction

Despite being released in 2003, <span class="bold">SimCity 4 Deluxe Edition</span> continues to offer an unmatched city-building and story-telling experience, while also being supported by an active game community. If you want, you can totally be a part of it!
Developed by the once venerated but now defunct game studio, Maxis, SimCity 4 has managed to withstand the test of time remarkably well, unlike many of its contemporaries.

Turning a good old game into something great

Not only has SimCity 4 survived, it has thrived with new creations offered daily by content-makers, and has even evolved with substantial player-developed modifications like the Network Addon Mod. Perhaps you’ve heard of NAM, but never tried it yourself. Or maybe you’ve never played SimCity 4 at all and wonder how a game from 2003 can still hold up. Read on to see just how one mod can add so much!

More than just fixes

The Network Addon Mod (NAM) is actually a collection of many addons, fixes and improvements to SimCity 4’s transportation network system, pathfinding accuracy and performance - all made to work and play seamlessly together for a vastly improved simulator experience.
Originally, the Network Addon Mod (NAM) had a very simple goal: to fix a number of transportation-related issues that still remained in the game after the release of the Rush Hour Expansion and SimCity 4 Deluxe in September 2003.
But as development of the mod went on, many contributors began adding new features to the transportation system. In some cases to expand what already existed, and in others to create entirely new systems altogether.
Since 2004, work has spiraled out so much that there are several expansion packs’ worth of new content, all contained in this single, free, player-created mod!
The NAM brings new possibilities which are simply impossible to achieve with the “vanilla” game.

Unlock the Maxis simulator

When you install the NAM, not only will you get all the fixes and tweaks that have been refined over years of playtesting and feedback, but you’ll also be playing the simulator as it was originally designed!
The thing is, Maxis had programmed a very sophisticated and robust traffic simulation engine that most people have never experienced!
Because of the hardware limitations, Maxis had to significantly tune down the simulation parameters in order to allow the game to run on 500Mhz Pentiums, the prevalent specs for that era. The result of that down-tuning is that the traffic patterns in the base game often simply follow the shortest distance, and fail to take into account the speed and capacity differences of the different networks. Basically, this prevented the game from working the way it was intended. For instance, with that down-tuned simulator, one could spend money to build the faster, higher-capacity road-types or a rail transit system, but the residents would completely ignore it and instead clog up the tiny residential streets as they try to get to work. If you’ve played the vanilla SimCity 4 long enough, you've probably seen this happen.

Fixing this key part of the simulator allows the NAM and its numerous new and improved systems, to provide a rich and engaging simulation experience that you couldn't get with the vanilla SimCity 4.

All in one place, for free

More than just fixes and improvements, the NAM brings several new transport options, such as a slew of enhancements to the road system, including diagonal streets, more bridge options, specialized lanes, and roundabouts. You’ll also get elevated viaducts for a number of normally ground-level transportation networks, such as Roads, One-Way Roads, Avenues, and Railroads. Prefer things on the ground instead? Use the Ground Light Rail (GLR), a ground variant of the Elevated (Light) Rail network, which comes in draggable form. Want a mix of ground and elevated viaducts that can run in, on or over other surfaces? You can do that, too, with the NAM’s “Dual Networking” options.
It includes the Network Widening Mod (NWM) which provides wider (and narrower) draggable variants (many with capacity boosts) to the game’s core Road and One-Way Road networks. You also get more road options to play with, like expanded Avenues with 6 lanes, or the option to expand One-Way Roads up to 5 lanes. Get even finer control by adding continuous turn lanes, or adding a turn lane to your One-Way Roads.

Tired of grid-like cities? The NAM offers myriad grid-busting options, including wider radius curves and fractional angles to many different networks types. If you love roundabouts these are improved with many enhancements, from smaller Street Roundabouts to multi-lane Avenue and Dutch Turbo Roundabouts. On top of that, the entire railway system has been overhauled with multiple height levels and modular interchange capabilities.

Everyone loves building highways! Again, the NAM doesn’t disappoint by offering an entirely new Highway System with several width variants, up to 5 lanes per direction, multiple height levels, and modular interchange capabilities. Additionally, if you love interchanges, the NAM’s intersection capabilities let you design that monster 8-way Avenue intersection you really wanted. If you still wish to use the game’s base “Maxis” Highways, a number of interchange options plus a full-on reskin are available. The NAM also includes Euro/international road and highway textures and the Street Addon Mod (SAM) will provide 10 (soon to be 11) texture variants for the base Street network!

Railways get a complete overhaul with the RealRailway (RRW) system, which offers a more realistic version of the game’s base Rail network, plus a number of new options for switches, curve radii, and fractional angles, plus – coming in Version 36 – draggable viaducts. If you’re a glutton for even more control, you’ll love the Traffic Simulator Configuration Tool (TSCT), a handy program that allows one to customize some parameters of the NAM's “tuned-up” traffic simulator, including different capacity levels (ranging from extremely low to ultra high) and mass transit usage.

What you need to get started

<span class="bold">SimCity 4 Deluxe Edition</span> is arguably the best city-simulation game ever produced by Maxis. Nearly 15 years old now, the game has proven its longevity in part due to a legion of highly devoted fans and communities like <span class="bold">Simtropolis</span>.

The Network Addon Mod brings so much to your city-building game that it’s a crime to play without it! Go ahead and grab it <span class="bold">here</span>.

You are likely to have some questions, so hop over to the <span class="bold">Simtropolis Forums</span> to find answers, and join the conversation!
Post edited June 27, 2017 by maladr0Id
SimCity 4 is one of the best games I have played, so much content if you don't mind using mods. I really should get back to this game but not as fun without the mods, installing mods can be a pain with mod order and all the dependencies but once you get it working it's awesome.

I would recommend checking out Top Ten Modd Suggestions thread on Simtropolis, also look up the modder who made a lot of really good stuff. Some mods/dependency files can only be found on [url=http://www.sc4devotion.com/forums/]SC4Devotion site so have a look there as well.
One more stupid post from me. Is there a better way to restart an Region and replacing the original files? If I remember, deleting the city always meant leveling the entire patch you were building on.
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tinyE: One more stupid post from me. Is there a better way to restart an Region and replacing the original files? If I remember, deleting the city always meant leveling the entire patch you were building on.
You can effectively do this if you manually copy the folder to another directory.
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tinyE: One more stupid post from me. Is there a better way to restart an Region and replacing the original files? If I remember, deleting the city always meant leveling the entire patch you were building on.
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wanderer_27: You can effectively do this if you manually copy the folder to another directory.
Yeah, that's what I've always done. Just curious if there was an in-game way to do it. No biggie.

Thanks.
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wanderer_27: [...]
Thank you very much ! :D
I'll take a closer look at the top 10 list later :)
On the subject of SimCity, it'd be really nice to get SC2k Network Edition here, and maybe even SimCity 1989 as a freebie or bundled with SC2k.

https://community.pcgamingwiki.com/files/file/15-simcity-2000-network-edition-interoperability-patch/

EDIT: Oh, and SC4 for Mac via Aspyr, of coursh.
Post edited June 20, 2017 by tfishell
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tfishell: On the subject of SimCity, it'd be really nice to get SC2k Network Edition here, and maybe even SimCity 1989 as a freebie or bundled with SC2k.

https://community.pcgamingwiki.com/files/file/15-simcity-2000-network-edition-interoperability-patch/
Is that the one with the better scrolling, better resolution?
Thanks for this article, GOG :)

I've played so many games yet don't really fool around with MODS much. Mainly because there are just so many and I tend to feel overwhelmed as to which ones are good and worth using, and I have so many games I can only devote so much to one title. However, I am completely on board to checking out the NAM mod now :)

I've been wanting Cities: Skylines for a while as well. Please get that on here in the near future, will ya? ;)

Also noticed another game on that list I'm not familiar with; Cities XXL (looked up the series too). Is this one worth my time? The publisher already has titles here, more than a few.

Also, what's the best texture enhancement/graphic mod? Or are there any notable ones in the first place for Simcity 4: Deluxe Edition?
Post edited June 20, 2017 by JinseiNGC224
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GOG.com: The Network Addon Mod brings so much to your city-building game that it’s a crime to play without it! It is available both for the <span class="bold">PC</span> and <span class="bold">MAC</span> version of the game, and you can get it from <span class="bold">Simtropolis</span>.

You are likely to have some questions, so hop over to the <span class="bold">Simtropolis Forums</span> to find answers, and join the conversation!
Well, I would like to play it on my Mac laptop (it's the only system I have now at home), but unfortunately the only version available in GOG is the Windows version.

Will the Mac version be available some time soon?
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GOG.com:
What you need to get started

<span class="bold">SimCity 4 Deluxe Edition</span> is arguably the best city-simulation game ever produced by Maxis. Nearly 15 years old now, the game has proven its longevity in part due to a legion of highly devoted fans and communities like <span class="bold">Simtropolis</span>.

The Network Addon Mod brings so much to your city-building game that it’s a crime to play without it! It is available both for the <span class="bold">PC</span> and <span class="bold">MAC</span> version of the game, and you can get it from <span class="bold">Simtropolis</span>.

You are likely to have some questions, so hop over to the <span class="bold">Simtropolis Forums</span> to find answers, and join the conversation!
Hmm, a link to the GOG game page with only the Windows version. Then links to the mods for both the Windows version and the Mac version. Then redirecting questions to a different forum than this one…

I'd guess the "answer" would be the difficulty of the PowerPC and Intel transition on Macs. Understandable. Oh well.
Great article. I've always played this game vanilla (with the Rush Hour expansion that is), but I definitely have to try this mod.
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tfishell: On the subject of SimCity, it'd be really nice to get SC2k Network Edition here, and maybe even SimCity 1989 as a freebie or bundled with SC2k.

https://community.pcgamingwiki.com/files/file/15-simcity-2000-network-edition-interoperability-patch/
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tinyE: Is that the one with the better scrolling, better resolution?
I think there's a non-Network Edition of SC2K for Win95 that has the better scrolling and better resolution, but this version may have it also (as it's not DOS).
Great article; more like that please! :)
And yet, for some insane reason, I am playing SimCity BuildIt - the cellphone abomination.
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Maighstir: And yet, for some insane reason, I am playing SimCity BuildIt - the cellphone abomination.
I'm playing the 2k Dos from here. Not much better.

And that music!? Jesus! I think I'd rather listen to a baboon get anally electrocuted!