Posted July 19, 2018
So, two days ago I finished Jak II and it honestly shocked me how different the game is from the first one. They went from a perfectly innocent child-friendly platform game in an almost fairytale setting to a still cartoonish but pretty dark GTA III clone with quite a lot of violence, guns, sandbox gameplay with vehicles in a dystopian city... the list goes on. I was frankly very disappointed and even a bit disgusted by the direction they went in.
I'm wondering what other examples there are where the developers radically changed almost everything in a sequel. Whether it's a radical change in tone and style or basically a switch to another genre. I don't quite mean natural changes like e.g. a transition from 2D to 3D in the late 90s but completely unexpected radical changes to the whole thing, especially ones that big fans of the previous game(s) certainly didn't expect and probably didn't want. Spin-offs like Halo Wars or The Bureau: XCOM Declassified, which do not affect the main series, don't count.
Another example I can think of would be Ecstatica II. The first game was basically a survival horror game with some clumsy average Joe protagonist in a kinda authentic medieval town. The second one was suddenly some fantasy slasher game where the hero has been retconned into a prince and slices and dices his way through hordes of continuously respawning enemies.
I'm wondering what other examples there are where the developers radically changed almost everything in a sequel. Whether it's a radical change in tone and style or basically a switch to another genre. I don't quite mean natural changes like e.g. a transition from 2D to 3D in the late 90s but completely unexpected radical changes to the whole thing, especially ones that big fans of the previous game(s) certainly didn't expect and probably didn't want. Spin-offs like Halo Wars or The Bureau: XCOM Declassified, which do not affect the main series, don't count.
Another example I can think of would be Ecstatica II. The first game was basically a survival horror game with some clumsy average Joe protagonist in a kinda authentic medieval town. The second one was suddenly some fantasy slasher game where the hero has been retconned into a prince and slices and dices his way through hordes of continuously respawning enemies.
Post edited July 19, 2018 by F4LL0UT