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Many have compared the release of Cyberjunk 2077 to No Man's Sky. This is not a fair comparison.

Most of the No Man's Sky backlash can be boiled down to what the Dev said during an interview. He is obviously a gifted programmer, but not experienced with the cut and thrust of journalism.

The journalist, who was more interested in ratings than the game itself, said 'can it do this?' and 'will it do that?' And in his naivety, the Dev said 'ok' and 'sure', and 'we are planning that'.

The disappointed gamers were expecting the journalist's promise, not the actual gameplay.

I have a copy of the 1.0 release of No Man's Sky, and it's great. I have no issues with bugs or features. I didn't find the trailers misleading. Anything that was added later is just a bonus.
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2077 is pretty nice but I haven't played through it completely.

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borisburke: I have a copy of the 1.0 release of No Man's Sky, and it's great. I have no issues with bugs or features.
The first few versions have a huge memory leak. I was conistently crashing to desktop every two hours up until about 1.09 or so.
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MarkoH01: Anyway ... what I saw in videos and screenshots just recently (meaning after all those patches) is far from regular bugs that might happen and I am not talking about people who search for those but about people who simply want to play the game. Maybe CDPR took a bite that was a bit too big for them - don't know. However as long as I keep hearing about bugs left and right (in combination that this game obviously is not well optimized) I won't buy it.
I played it 100 hours and had a handful of meaningful bugs that whole time. Way less than something like Skyrim on launch day, or even now probably.
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DoomSooth: 2077 is pretty nice but I haven't played through it completely.

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borisburke: I have a copy of the 1.0 release of No Man's Sky, and it's great. I have no issues with bugs or features.
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DoomSooth: The first few versions have a huge memory leak. I was conistently crashing to desktop every two hours up until about 1.09 or so.
My first experience with No Man's Sky was on a PS4. It was the 'free game' that came with the PS4 purchase.

I enjoyed it and never had a crash.

Then again, I hadn't read any of the bad press. Perhaps I'm missing something?
Post edited June 20, 2021 by borisburke
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People paid for a pre-rendered cinematic trailer, like idiots always do. Cut them a break. They are not the sharpest tool in the shed, and that's important. Like trump said, 'I like stupid people.'

It's standard practice in Hollywood to spend a lot of money on filming a trailer, then they can show it to investors and if they get the money, they can make the rest of the film.

Cyberjunk 2077 is mainly a pre-rendered cinematic trailer, and that's what people expected and paid for. It's the oldest con. Promise, get the cash....

One day soon, there will be the same gameplay as Cyberjunk promised, but not today. As a gamer, I'm optimistic.
Post edited June 20, 2021 by borisburke
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borisburke: People paid for a pre-rendered cinematic trailer, like idiots always do. Cut them a break. They are not the sharpest tool in the shed, and that's important. Like trump said, 'I like stupid people.'
And some people like to pop a boner imagining how much smarter and more "in the know" they are compared to the average person.

Cyberpunk had an endless amount of PR for years, including long segments of unedited gameplay footage. Anyone who cared enough to look into it could know how the game basically worked. Early PR hype always gives way to reality when it's time to hunker down and ship the game. They misled on console performance, but as a PC guy I knew pretty much everything I needed to know about the game before buying, except maybe how light on story a lot of the side quests were.
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StingingVelvet: A ton of the reaction to this is based on people thinking it would be BEST GAME EVAR and the base console versions being shitty. If you play on PC the game was no buggier than any Bethesda release, and those games are beloved. Before Cyberpunk came out it was obvious that it was destined for a negative reaction because so many built it up to be the second coming of Jesus in video game form. The crappy base console versions just added some spice on top.
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MarkoH01: Of course expectations will always be important and it is also understandable that CP2077 probably could never fulfill those ... although one have to say that it was CDPR who told us again and again how amazing this game will be ... THEY made people think it would be the holy grail of gaming. Maybe next time they are a bit more humble. Anyway ... what I saw in videos and screenshots just recently (meaning after all those patches) is far from regular bugs that might happen and I am not talking about people who search for those but about people who simply want to play the game. Maybe CDPR took a bite that was a bit too big for them - don't know. However as long as I keep hearing about bugs left and right (in combination that this game obviously is not well optimized) I won't buy it.
The nicest thing I am able to say is, that it will be very cheap after the final patch comes out. And it taught me , again, that pre-ordering is for complete and utter retards only.

I do not pre-order games since Gothic 3 came out.
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borisburke: The cinematic trailer was good.

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JakobFel: People hated on it on launch because...
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borisburke: You talked to all these people, did you? You know what they were all thinking, do you?

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JakobFel: ...gamers can be some of the whiniest children these days
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borisburke: Gamers, like you?

Almost everyone seems to think that it was a train wreck. That the game play does not look like the trailer, that it's too buggy to be playable, and anyone paying the pre-order price has a legitimate reason to feel ripped-off. You are entitled to your opinion, of course, but when you start telling people what they think, when you call people that are telling the truth 'whiners', you lose all credibility.
"Almost everyone", meaning a loud vocal minority who decided to fling crap at the game before we even knew anything about it? Just because turdwits like YongYea and AngryJoe spewed garbage about the game and their followers waddled along following their pied piper, that hardly constitutes "almost everyone".

Sorry, I couldn't resist responding. Sure, there was a lot of hate for it but "almost everyone" is blatantly false. I won't argue any further, though, to avoid derailing things further.
Post edited June 20, 2021 by JakobFel
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MarkoH01: Anyway ... what I saw in videos and screenshots just recently (meaning after all those patches) is far from regular bugs that might happen and I am not talking about people who search for those but about people who simply want to play the game. Maybe CDPR took a bite that was a bit too big for them - don't know. However as long as I keep hearing about bugs left and right (in combination that this game obviously is not well optimized) I won't buy it.
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StingingVelvet: I played it 100 hours and had a handful of meaningful bugs that whole time. Way less than something like Skyrim on launch day, or even now probably.
As I said on the other thread. There appears to be two versions of this game out, as experience tends to be vastly different - very heavily video recorded footage of things. For instance, my first bugs came within minutes of starting it, foliage popping into foreground, tutorial on stealth not working (could not stealth kill guard), CTDs, no reactions from AI at being shot at, stationary traffic, not being able to shoot enemies due to invisible hit boxes on static items. The list goes on. Tie that in with the release news, deep backstory = 1 mission and fast forward, the rubbish dialog, dreadful open world implementation, not to mention eye sore UI. That is the version I saw. Obviously those so vehemently defending it should perhaps play that version that quite a lot of others saw and rigourously video recorded to prove?

This of course doesn’t cover the lying, review buying, crappy practices towards customers (no preload for offline, drm’d content etc.), nor the obvious it was built for microtransaction multiplayer market.

It’s just a real winner all round…. No point comparing it to bethseda, whilst we all know they only really provide an engine for modders who have to go in and fix, they don’t have all the bad practices around it, not being sued by investors, not been dropped by a major store etc. No, you need to compare them to the likes of EA, only concerned about their own gain, as the massive pay drops for the top level recently goes to show.

Also, as I said before, I was not a great fan of W3, nor held any expectations for CP. overall, once fully patched and dlc content added it may become an average game. It is not however, and I quote: “ Magnificent, confident and loaded with content that other games do not offer. Such is the action blast called Cyberpunk 2077. All the expectations were more than met.”. The whole of the main page of metacritic is showered with this type of plain lies, brought and paid for. No one in their right mind can say this is even an average game at best currently.
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MarkoH01: Anyway ... what I saw in videos and screenshots just recently (meaning after all those patches) is far from regular bugs that might happen and I am not talking about people who search for those but about people who simply want to play the game. Maybe CDPR took a bite that was a bit too big for them - don't know. However as long as I keep hearing about bugs left and right (in combination that this game obviously is not well optimized) I won't buy it.
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StingingVelvet: I played it 100 hours and had a handful of meaningful bugs that whole time. Way less than something like Skyrim on launch day, or even now probably.
Maybe - or better probably - it has to do with the hardware people are using ... and that's another thing why I won't buy it now. The game looks good - but by far not amazing - and it should be able to run in 60fps on low in 1080p on a GTX1060 which apparently it doesn't if one can believe the videos out there. Why should I pay so much money for a game that runs much worse than several others that are looking better and that are even cheaper? Witcher 3 was demanding as well but it had a sweet spot even for mid range machines (and a 1060 is not THAT bad).
Post edited June 20, 2021 by MarkoH01
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mkess: The nicest thing I am able to say is, that it will be very cheap after the final patch comes out. And it taught me , again, that pre-ordering is for complete and utter retards only.
I do not pre-order games since Gothic 3 came out.
Honestly I never understood why ANYONE would pre-order a digital copy. It is not as if it might get sold out and even if you buy on release you'll still get it the same moment.
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MarkoH01: Maybe it helped CDPR to see that trust has to be deserved and should not be taken for granted. So future releases will (hopefully) be developed more carefully and this one will get the best bugfixing a game ever had ... even if it takes years.
Good one, Marko. ;p
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StingingVelvet: I played it 100 hours and had a handful of meaningful bugs that whole time. Way less than something like Skyrim on launch day, or even now probably.
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nightcraw1er.488: As I said on the other thread. There appears to be two versions of this game out, as experience tends to be vastly different - very heavily video recorded footage of things. For instance, my first bugs came within minutes of starting it, foliage popping into foreground, tutorial on stealth not working (could not stealth kill guard), CTDs, no reactions from AI at being shot at, stationary traffic, not being able to shoot enemies due to invisible hit boxes on static items. The list goes on. Tie that in with the release news, deep backstory = 1 mission and fast forward, the rubbish dialog, dreadful open world implementation, not to mention eye sore UI. That is the version I saw. Obviously those so vehemently defending it should perhaps play that version that quite a lot of others saw and rigourously video recorded to prove?

This of course doesn’t cover the lying, review buying, crappy practices towards customers (no preload for offline, drm’d content etc.), nor the obvious it was built for microtransaction multiplayer market.

It’s just a real winner all round…. No point comparing it to bethseda, whilst we all know they only really provide an engine for modders who have to go in and fix, they don’t have all the bad practices around it, not being sued by investors, not been dropped by a major store etc. No, you need to compare them to the likes of EA, only concerned about their own gain, as the massive pay drops for the top level recently goes to show.

Also, as I said before, I was not a great fan of W3, nor held any expectations for CP. overall, once fully patched and dlc content added it may become an average game. It is not however, and I quote: “ Magnificent, confident and loaded with content that other games do not offer. Such is the action blast called Cyberpunk 2077. All the expectations were more than met.”. The whole of the main page of metacritic is showered with this type of plain lies, brought and paid for. No one in their right mind can say this is even an average game at best currently.
"Two versions", as in one for the smart Goggers that know enough to use Galaxy, and another one for the dumb shmucks that don't? Say it ain't so!
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nightcraw1er.488: As I said on the other thread. There appears to be two versions of this game out, as experience tends to be vastly different - very heavily video recorded footage of things. For instance, my first bugs came within minutes of starting it, foliage popping into foreground, tutorial on stealth not working (could not stealth kill guard), CTDs, no reactions from AI at being shot at, stationary traffic, not being able to shoot enemies due to invisible hit boxes on static items. The list goes on. Tie that in with the release news, deep backstory = 1 mission and fast forward, the rubbish dialog, dreadful open world implementation, not to mention eye sore UI. That is the version I saw. Obviously those so vehemently defending it should perhaps play that version that quite a lot of others saw and rigourously video recorded to prove?

This of course doesn’t cover the lying, review buying, crappy practices towards customers (no preload for offline, drm’d content etc.), nor the obvious it was built for microtransaction multiplayer market.

It’s just a real winner all round…. No point comparing it to bethseda, whilst we all know they only really provide an engine for modders who have to go in and fix, they don’t have all the bad practices around it, not being sued by investors, not been dropped by a major store etc. No, you need to compare them to the likes of EA, only concerned about their own gain, as the massive pay drops for the top level recently goes to show.

Also, as I said before, I was not a great fan of W3, nor held any expectations for CP. overall, once fully patched and dlc content added it may become an average game. It is not however, and I quote: “ Magnificent, confident and loaded with content that other games do not offer. Such is the action blast called Cyberpunk 2077. All the expectations were more than met.”. The whole of the main page of metacritic is showered with this type of plain lies, brought and paid for. No one in their right mind can say this is even an average game at best currently.
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richlind33: "Two versions", as in one for the smart Goggers that know enough to use Galaxy, and another one for the dumb shmucks that don't? Say it ain't so!
Yep, I don’t know. It really strikes me as odd that so many swear blind there is virtually nothing wrong with the game, and yet simply playing it for an hour shows so much wrong with it. I can understand there being some who so like the setting they blind themselves to issues, but these seem to be sane people, at least some of them. Either they have a different version (note I have not seen any of the patches since, so I suspect some has been fixed), they are mad, they have Ben paid well (the review buying would agree with this one), or its simply to opposite. Anyways, thr game excluded, the actions of CDPR throughout are not the actions of a company I would pay money to, so it’s not just a one prong issue here.
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MarkoH01: Honestly I never understood why ANYONE would pre-order a digital copy. It is not as if it might get sold out and even if you buy on release you'll still get it the same moment.
Dunno if digital is different, but: for games with extra content included "for free" for pre ordering(such as season passes), it can help save a good chunk of change sometimes.

example: I bought a physical copy of Doom Eternal(XB1), and got the story expansion season pass included.....I saved around 30+ by doing so(vs. ordering in through the console store).