Posted May 23, 2021
Wasteland 2: You create up to 4 rangers, and can recruit more up to a total of 7 characters at a time. If one of them dies, they're death. You have to recruit someone else. You do have a finite number of NPCs to recruit though, and one of them is only available until the end of the halfway point for story reasons (if you take her, obviously). You can save pretty much anywhere except during fights, and can reload at any time (so is up to you to accept the failures or just try again).
Icewind Dale NON EE: You can create as many characters as you want to replace the dead ones (in case of perma-death or you simply "dismiss them"), but the Enhanced Edition removed this ability by using the BG2 engine as a base.
Icewind Dale II: A pain to get running ok (some graphics bugs actually make it LAG, specially during a Dragon fight...), but everything about IWD applies here.
Baldur's Gate/2, and IWD EE: ONLY by starting a multiplayer game, you can customize and create and replace characters as you wish. There's no "main character" as far as I know so no game over screen.
Icewind Dale NON EE: You can create as many characters as you want to replace the dead ones (in case of perma-death or you simply "dismiss them"), but the Enhanced Edition removed this ability by using the BG2 engine as a base.
Icewind Dale II: A pain to get running ok (some graphics bugs actually make it LAG, specially during a Dragon fight...), but everything about IWD applies here.
Baldur's Gate/2, and IWD EE: ONLY by starting a multiplayer game, you can customize and create and replace characters as you wish. There's no "main character" as far as I know so no game over screen.
Post edited May 23, 2021 by jonridan