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nightcraw1er.488: Nonsense.
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morolf: Hey, I'm not really disagreeing with you, as I wrote Baldur's Gate 2 was one of my first rpgs, and I don't think it's too difficult. It can be a bit overwhelming in the first hours though, when you don't know yet what the spells are doing and get bombarded with new quests on every corner.
Fair enough, don’t choose a spell caster. And almost all quests are optional
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dtgreene: And what if you chose one that doesn't provide any good options?
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morolf: Then you just have to roleplay as an incompetent character who was foolish enough to train with uncommon weapons.
Really too much complaining here, no wonder gaming has become so dumbed down.
It would seem some people like everything to be handed to them on a silvur platter these days.

I remember hiking 20 miles through burning lava..both ways..to fight game bosses in nothing but cloth armor. And I liked it that way.
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dtgreene: And what if you chose one that doesn't provide any good options?
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morolf: Then you just have to roleplay as an incompetent character who was foolish enough to train with uncommon weapons.
Really too much complaining here, no wonder gaming has become so dumbed down.
No, I can't see the choice of weapon being something related to "role playing". Remember that CRPGs aren't about role playing; they're about the particular way challenges are handled compared to other genres.

Also, having one option clearly worst than the others, and not having that option marked, is the sort of mean game design that I would expect in troll games. Actually, it's worse; in a good troll game, making the wrong choice will lead to you being punished rather quickly (ideally in a humorous manner), while in this case the punishment is delayed until it's too late to go back before that decision was made without losing too much progress.

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morolf: Then you just have to roleplay as an incompetent character who was foolish enough to train with uncommon weapons.
Really too much complaining here, no wonder gaming has become so dumbed down.
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BigBobsBeepers: It would seem some people like everything to be handed to them on a silvur platter these days.

I remember hiking 20 miles through burning lava..both ways..to fight game bosses in nothing but cloth armor. And I liked it that way.
I don't see the "silver platter" argument having anything to do with why the BG weapon proficiency system is bad.

Also, remember that we are looking for recommendations for a beginner, somewone who is likely unfamiliar with RPG mechanics and who is likely looking for something easy, not a veteran who needs a good challenge to keep things interesting.
Post edited September 13, 2019 by dtgreene
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dtgreene: I don't see the "silver platter" argument having anything to do with why the BG weapon proficiency system is bad.

Also, remember that we are looking for recommendations for a beginner, somewone who is likely unfamiliar with RPG mechanics and who is likely looking for something easy, not a veteran who needs a good challenge to keep things interesting.
If one uses some common sense in Baldur's Gate 2, that's unlikely to happen...there are good weapons for almost every weapon type that would typically be used by a fighter...short swords, long swords, two-handed swords, spears, halberds, hammers, maces, flails, quarter staves...they're all good options.
Unless you're picking something unusual like club or ninja-to (and why would one do that on a first playthrough?), it's almost impossible to ever run into a problem.
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morolf: Unless you're picking something unusual like club or ninja-to (and why would one do that on a first playthrough?), it's almost impossible to ever run into a problem.
What if I am unfamiliar with RPG conventions and don't see clubs as an unusual weapon type?

Edit: Yet again, why the low rating?
Post edited September 15, 2019 by dtgreene
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dtgreene: What if I am unfamiliar with RPG conventions and don't see clubs as an unusual weapon type?
Then you need to put some effort into getting familiar with rpg conventions.
This handholding where the most stupid potential player is supposed to be the standard is the reason why games have become dumbed down and boring.
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dtgreene: What if I am unfamiliar with RPG conventions and don't see clubs as an unusual weapon type?
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morolf: Then you need to put some effort into getting familiar with rpg conventions.
This handholding where the most stupid potential player is supposed to be the standard is the reason why games have become dumbed down and boring.
That would require actually playing some RPGs, which is something that a beginner hasn't yet done.

(Also, remember that some RPGs break convention.)

Also, I think the game would actually be more interesting if you could easily use any weapon usable by your class without penaty; this would give you a more varied selection of weapons throughout the game, rather than sticking with the same weapon for a long time because the other interesting looking weapons that you've found aren't of the type you chose at the start.

Edit: Yet again, why the low rating? (Please stop downrating my posts, or at least explain why my post is hurting your forum experience!)
Post edited September 15, 2019 by dtgreene
low rated
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dtgreene: No, I can't see the choice of weapon being something related to "role playing". Remember that CRPGs aren't about role playing; they're about the particular way challenges are handled compared to other genres.

Also, having one option clearly worst than the others, and not having that option marked, is the sort of mean game design that I would expect in troll games. Actually, it's worse; in a good troll game, making the wrong choice will lead to you being punished rather quickly (ideally in a humorous manner), while in this case the punishment is delayed until it's too late to go back before that decision was made without losing too much progress.
It's also called challenging gameplay for games designed to be challenging, like with older point and clicks. I mean the ones that don't use moon logic.

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dtgreene: I don't see the "silver platter" argument having anything to do with why the BG weapon proficiency system is bad.

Also, remember that we are looking for recommendations for a beginner, somewone who is likely unfamiliar with RPG mechanics and who is likely looking for something easy, not a veteran who needs a good challenge to keep things interesting.
I made a misspelling. My mistake and sorry for that.

But even with that in mind, one would assume the initial poster to not be a mere child or with less cognitive function. As such, they should be able to learn some mechanics for the more easier games. And others posted easier games as well and not just more complex ones.
*waves a flag* Um, 'scuse me, but are you trying to make this confusing for the OP? A topic asking for beginner RPG recommendations seems to have devolved into arguments about definitions, systems, complexities of games...
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Cavalary: *waves a flag* Um, 'scuse me, but are you trying to make this confusing for the OP? A topic asking for beginner RPG recommendations seems to have devolved into arguments about definitions, systems, complexities of games...
Good points. At least the initial poster seems to have gotten many good and somewhat good recommends from many users here before that.

I would myself like to throw in a recommend for the Spiderweb Games. Specifically Avadon and Avernum, which are somewhat easier than stuff like Geneforge.
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Cavalary: *waves a flag* Um, 'scuse me, but are you trying to make this confusing for the OP? A topic asking for beginner RPG recommendations seems to have devolved into arguments about definitions, systems, complexities of games...
Actually, it seems to have evolved into a discussion where some people are trying to say that games shouldn't be "dumbed down", and it really feels like this topic is the wrong place for this sort of discussion.

If you are going to justify why a game makes a good recommendation, explain why the game is accessible to a beginner; don't try to argue that the game not being "dumbed down" is a positive in this topic.

Edit: Again, why the low rating?
Post edited September 15, 2019 by dtgreene
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babark: It is interesting how when such questions arise, so many people automatically go for their favourite RPG, rather than cater recommendations to the question. Baldur's Gate 1 and 2, for example, are probably not good suggestions for someone new to the genre.

As someone new to RPGs who's been playing adventure games, the obvious gateway RPG would be the Quest for Glory series. 1 VGA and 4 specifically.

Driftmoon is another good option if you want something to ease you into RPGs.

If you enjoy a bit of reflex-based gameplay, Fallout 3 or NV is a good choice.
Agree with this, and Driftmoon in particular has some light RPG elements while really being story-driven as Leroux noted.

I agree with dtgreene that some simpler jrpgs could also work, or jrpg-likes, like Reverse Crawl, that have some RPG elements, but the mechanics are fairly streamlined.
Without reading the thread, I would suggest going for something that's more like "baby's first RPG" to ease you into it. Old-school RPG's like Baldur's Gate, Pillars of Eternity, Fallout, Planescape: Torment and so on might overwhelm today if you're not used to that style.

I would consider these games:

Mass Effect
Knights of the Old Republic
Fallout: New Vegas
Dragon Age: Origins (maybe, it flirts with old school RPG's)
Divinity: Original Sin Enhanced Edition (also maybe for the same reason)

If you're still thirsty for more, there are tons of more intricate experiences out there waiting for you.
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DadJoke007: Without reading the thread, I would suggest going for something that's more like "baby's first RPG" to ease you into it. Old-school RPG's like Baldur's Gate, Pillars of Eternity, Fallout, Planescape: Torment and so on might overwhelm today if you're not used to that style.

I would consider these games:

Mass Effect
Knights of the Old Republic
Fallout: New Vegas
Dragon Age: Origins (maybe, it flirts with old school RPG's)
Divinity: Original Sin Enhanced Edition (also maybe for the same reason)

If you're still thirsty for more, there are tons of more intricate experiences out there waiting for you.
If they are into CRPGs then also Titan Quest might be up their alley. It is very easy, sans the skill trees, to play.
I find the Shadowrun series to be pretty forgiving for a beginner. At least the first one.

Fallout: New Vegas and Borderlands 2 are also easy on a beginner.

As for Divinity: Original Sin, I played it with a friend who had never played an RPG, and the way he played that great game was an absolute mess, so, I wouldn't recommend it to a beginner.