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Iridion 3D and Iridion II


The game in the res folder. Just rename the file named game to whatever-you-want.gba and that's it.
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M3troid: Iridion 3D and Iridion II
Thanks! I've bought the last batch of Piko releases actually, just waiting to get some time to check them out and add them to the list ;).

Edit: Done!

In addition to Iridion 3D and Iridion II, which contain GBA ROMs, Attack of the Mutant Penguins also includes an Atari Jaguar ROM alongside the DOS version.
Post edited 3 days ago by WinterSnowfall
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M3troid: I suspect there is a rom in the files of Gargoyles Remastered, most likely in ATD_win32.mdf, but i couldn't open the archive to confirm.
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WinterSnowfall: Someone had a look recently and I was curious to see if that "ROM dump" is anything worthwhile. It seems to be a partial dump at best. I may be wrong, but I think they dumped and kept all the assets they needed for the Remaster's retro mode, but not the full ROM, unfortunately.
There have been updates to the topic since then. It is possible to dump a non-functional Genesis/Mega Drive ROM from a RAM dump of the game and change just 2 bytes in the file to get a working ROM. The ROM will not show controller buttons in the options menu, however, but this can be manually edited back in since the control menu options are in plaintext in the ROM. I have created a patch file to add these two fixes to a ROM dumped from RAM and it can be found here: https://github.com/mjBrickman/GGRM_MD_PATCH. I did not fix the checksum in the header for the patched ROM, so it might not work on some older emulators that require correct header checksums.
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Brickman84: I have created a patch file to add these two fixes to a ROM dumped from RAM and it can be found here: https://github.com/mjBrickman/GGRM_MD_PATCH. I did not fix the checksum in the header for the patched ROM, so it might not work on some older emulators that require correct header checksums.
Thank you for your work. That being said, the entire process still seems a bit too complicated for the general audience of this thread. It would be nice if the process of dumping from memory and applying the patch could be automated in a script of some sort. I'd be more than happy to link to it here should something like that become available.