Posted January 11, 2023
![avatar](http://images.gog.com/f9ea794dd5d8b5fd3885d1b6e425e97ac915e8d60428a21db2b024a42cf570a2_avm.jpg)
That game is available for PC, so you can hunt yourself a copy and stop using emulators.
![avatar](http://images.gog.com/0face1f8dea1954e5709fc22a6877f449667c63f935488254a66fa4fdeb27087_avm.jpg)
Simply how the game works can be very different.
I recently replayed the original Tomb Raider. Had I played the emulated console version, the game would have offered save points in certain places, but no free saving at will. And obviously there wouldn't have been any widescreen patch available.
Console emulators are good if you want somewhat authentic console experience without using the actual console, but the more you want to have freedom of doing and freedom of tweaking, you are much better off using the PC version in most cases.
If we want to get into more technical stuff here, there is a very big difference between DOSBox and console emulators.
DOSBox is emulating DOS, which was more or less standard operating system at one point.
Console emulators are actually emulating certain kind of hardware, and software that goes with it.
Whether that makes any practical difference is another thing, but simply thinking "it's emulation in both cases" doesn't cover the full picture.
And to answer the original question, I sometimes play some Commodore 64 games using emulator, although I have a real Commdoore 64 available as well.
I would love to play some Amiga games as well, but the last time I tried, the emulator execution was disappointing. The emulator didn't even offer 3x scaling option, which the C64 emulator fortunately does offer.
(Obviously DOSBox offers a great number of scaling options, most of which work as intended.)