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Arcade-like action-jRPG platformer with Metroidvania elements.

<span class="bold">Ys I &amp; II Chronicles+</span>, <span class="bold">Ys: The Oath in Felghana</span>, and <span class="bold">Ys Origin</span>: a series of action-focused jRPGs, is available now for Windows, DRM-free on GOG.com with a 25% launch discount!

<span class="bold">Ys I &amp; II Chronicles+</span> is an enhanced release of the two that started it all. These classics feature a unique buttonless "bump" combat system, designed to mitigate the pace-breaking repetition of a standard jRPG grind. Combat is carried out by simply bumping your enemies, where the speed and direction of your attacks determine their effectiveness for a satisfying way to resolve conflicts and level up.

<span class="bold">Ys: The Oath in Felghana</span> is a reimagining of Ys III: Wanderers from Ys. It brings the threequel into a 3D world with new combat mechanics, all focused on the spirit of non-stop action rather than item and skill management. Thanks to the self-contained story, you can feel safe starting your adventure right here.

<span class="bold">Ys Origin</span> is the most recent entry into the series, a prequel set 700 years before the events in Ys I & II Chronicles+. This is the title that perfects the many facets of the Ys formula, combining the best gameplay elements for what the developer's themselves call an "arcade-like RPG platformer with Metroidvania elements".

If you're looking for jRPG charm with action-RPG gameplay <span class="bold">Ys I &amp; II Chronicles+</span>, <span class="bold">Ys: The Oath in Felghana</span>, and <span class="bold">Ys Origin</span> are here to please, DRM-free on GOG.com. The 25% launch discount will last for one week, until Thursday, February 26th, at 10:59 AM GMT.







<span class="bold">TWITCH STREAM SPECIAL</span>
MegaPiemanPHD will be streaming the game live on twitch.tv/gogcom!

These are not your standard fare jRPGs, why? See for yourself - this Thursday, February 19th, 9pm GMT / 4pm EST / 1pm PST
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Gydion: Will definitely be picking up Ys I & II Chronicles+ at some point.

Not quite flat. Just not more expensive anywhere than the US, comrade.
Ah, interesting. One way regional pricing then, assuming we use US price as the 'neutral' price.
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MIK0: There's no unique cover for Ys I & II but something link this is more on the style of the games of the series:
http://megagames.com/sites/default/files/game-images/ysi_ii_chronicles.jpg
http://operationrainfall.com/wp-content/uploads/2012/05/Ys-1-2-Chronicles.jpg
This instead is what is present on the gog shelf:
https://www.gog.com/upload/images/2015/02/176a4aeacc00413a7e23cd276cbc7358b73030df_bbC_20.jpg
In other words there are separate shelf spaces and covers for Ys I and II? They're listed like that in Steam's library, I think I'd also prefer them appear as a single entry with the original/Xseed's PSP release cover since these games were never sold separately (not this release I mean) and it would be more in line with this site's style of games listing. Yeah, the cover doesn't look too great either.

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FlamingFirewire: The art work they're using certainly isn't bad though - that art work was actually a "Retailer Bonus Bromide" (http://en.wikipedia.org/wiki/Bromide_%28Japanese_culture%29) and was offered at Animate stores (http://en.wikipedia.org/wiki/Animate) in Japan when the PSP version was released there. In a sense, this artwork is "retailer exclusive" to GOG.com :)
The art on its own may be nice, does it look like a good fit on a cover for a peppy action RPG though? Well, I don't see it. I'm aware of the significance of the characters for this series BTW.
Post edited February 20, 2015 by uxtull
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Tekkaman-James: Ys VI: The Ark of Napishtim was originally released on PC in Japan back in 2003. The PS2 and PSP ports did see release outside of Japan in 2005/2006, but never the PC version. Considering how much was added to the PS2 version, releasing the PC original would probably be lackluster by today's standards. Short of porting the PS2 version back to PC, there's not much chance of seeing this here.
That explains why the artwork for the cutscenes was different for the Japanese version (with subtitles) and the English version~! I'd wondered about that, thank you!

While I've played through the PS2 version of Napishtim several times, I still prefer Ys I & II. Nostalgia is a powerful thing~! :D

I do have Origin (thank you, xckx!) but haven't played it yet.
Post edited February 20, 2015 by genkicolleen
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MIK0: There's no unique cover for Ys I & II but something link this is more on the style of the games of the series:
http://megagames.com/sites/default/files/game-images/ysi_ii_chronicles.jpg
http://operationrainfall.com/wp-content/uploads/2012/05/Ys-1-2-Chronicles.jpg
This instead is what is present on the gog shelf:
https://www.gog.com/upload/images/2015/02/176a4aeacc00413a7e23cd276cbc7358b73030df_bbC_20.jpg
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FlamingFirewire: Ys I and Ys II appear separate on the shelf?

The art work they're using certainly isn't bad though - that art work was actually a "Retailer Bonus Bromide" (http://en.wikipedia.org/wiki/Bromide_%28Japanese_culture%29) and was offered at Animate stores (http://en.wikipedia.org/wiki/Animate) in Japan when the PSP version was released there. In a sense, this artwork is "retailer exclusive" to GOG.com :)
Ys I and Ys II appear separately but with the same cover (except for the name on it).
While I agree that the cover is an artwork that could be exclusive, the game is know for its typical cover. In that artwork two important character of the game are displayed with dress they never wore. They are out of context.

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MIK0: There's no unique cover for Ys I & II but something link this is more on the style of the games of the series:
http://megagames.com/sites/default/files/game-images/ysi_ii_chronicles.jpg
http://operationrainfall.com/wp-content/uploads/2012/05/Ys-1-2-Chronicles.jpg
This instead is what is present on the gog shelf:
https://www.gog.com/upload/images/2015/02/176a4aeacc00413a7e23cd276cbc7358b73030df_bbC_20.jpg
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uxtull: In other words there are separate shelf spaces and covers for Ys I and II? They're listed like that in Steam's library, I think I'd also prefer them appear as a single entry with the original/Xseed's PSP release cover since these games were never sold separately (not this release I mean) and it would be more in line with this site's style of games listing. Yeah, the cover doesn't look too great either.
Yes, just like the steam release.
GEILOMAT!!! :D
What a surprise! Finally YS has come to gog....
It's one of these games(series) one should have played, at least checked out, if one is seriously interested in Video Games and it's culture.
THANKS to all involved people for making these games available and enjoyable to many many more people! :)
Yes! Ys comes to GOG!

I've played 1, 2, 3, and 7 on my PSP and loved them. Won't mind playing them again at all, and I'm really happy to finally get access to Origins.

Got Ark of Napishtim for PS2 as well, though I never did get around to playing that one...
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Niggles: *baulks at the prices*
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Boilpoint: Not regionally priced? :P
Not exactly the newest games in the world.. thought would be a bit cheaper. Having said that im happy GOG got them. Wishlisted the lot :) (i have Y''s ! & II on Steam - not yet played lol).
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MIK0: The real reason is more likely the fact that...
Nope. Nihon Falcom specifically stated their reason is that the inclusion of Japanese language, or even access to Japanese language only builds (which Steam can handled on the fly based on Steam client//game dropdown language options), would not generate sales.

https://twitter.com/nihonfalcom/status/554492366644457472
So this is the great jrpg release I head about! :)
Congrats GOG! You're unstoppable!
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bansama: Nope. Nihon Falcom specifically stated their reason is that the inclusion of Japanese language, or even access to Japanese language only builds (which Steam can handled on the fly based on Steam client//game dropdown language options), would not generate sales.

https://twitter.com/nihonfalcom/status/554492366644457472
Was Falcom really that hurt by having to move from PC to console games that they lost ALL faith in being able to sell any PC games to any Japanese gamers anymore? Seems like they'd be missing out on a possible market that may not be in the millions, but would at the very least make them some more fans/revenue for very little cost to them. Maybe one day they'll change their minds...
GOG, you're adding games quicker than I can buy them! I need help, as I don't know if this is really good or moderately bad.
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Tekkaman-James: Ys: Memories of Celceta is the remake/re-imagining of Ys IV: Mask of the Sun released in 2012/2013 on the PS Vita. This game was ported to the PC in 2014, but has only been released in China.
The Chinese PC port isn't out yet.

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Tekkaman-James: Ys VI: The Ark of Napishtim was originally released on PC in Japan back in 2003. The PS2 and PSP ports did see release outside of Japan in 2005/2006, but never the PC version. Considering how much was added to the PS2 version, releasing the PC original would probably be lackluster by today's standards. Short of porting the PS2 version back to PC, there's not much chance of seeing this here.
Nonsense. Konami added nothing of value to the game. I mean, some godawful CG cutscenes, Falcom's awesome sprites replaced with 3D models, below average VA, a new badly designed side quest and worse graphics and framerate? No, thank you.

Also, it probably won't happen until the 2nd half of the year (because of TitS SC and Corpse Party), but it is coming here. XSEED teased the game's release last month.
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jackster79: So what happens? You approach, combat ensues automatically, and then what? You hope your PC AI has enough sense to know when to retreat or make "smart" decisions based on survivability?

Or you just hope he/she/it emerges victorious and that no other enemies approach before you have had a chance to heal?

I guess what I am asking is: Does the player control more than just where the Ys character goes and who he/she speaks to?
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genkicolleen: You can see all enemies on the map. Sometimes they're so fast that you can't avoid them, so be careful going into new areas, and save often!

Combat is based on the "bump system". Here's how it works:

You have complete control of your character. You simply run up to an enemy and touch it to attack. You and/or they will kind of bounce away (hence the "bump") and one or both of you will take damage. You can continue to attack, or you can retreat if they're too powerful. That's it in a nutshell, at least for Book I (the first half of Ys Chronicles.) Book II adds some magic into the mix.

To be at your most efficient when attacking, hit the enemies diagonally.

If anyone has problems, questions, or just wants game-playing tips on Ys Chronicles, feel free to PM me! I've played them through so many times that I should be able to help you with anything you need.
That's what I was afraid of. I am not convinced I care for the bump system. For sure it is so counter-intuitive for the way combat is handled in most ARPGs. Almost up there with the advice that one needs to eat more meals in a day, not less, to have a healthy diet (not saying that is incorrect, just internally counter-intuitive to the point that one must make a very active effort to not reject it out of disbelief).

Going to have to give this some thought, maybe try any of the early incarnations I can locate to see if in this day and age I can get into such mechanics.

Edit: How rude of me, to not give thanks, so: Thank you genkicolleen for elaborating on the combat mechanics. One last question: is this mechanic in all of the Ys games, or just the early ones?
Post edited February 20, 2015 by jackster79
Aw Ys!

I'll buy them all one more time.
*happy dance*