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The magic torches are lit, the monsters are as ferocious as ever, and the magic kingdom is waiting for a hero.

Wizardry: Labyrinth of Lost Souls is now available DRM-free on GOG.COM along with the Growth Fruit DLC and a 10% discount until 22nd January 2020, 6 PM UTC.

Experience the legendary Wizardry series’ modern rebirth as you traverse perilous dungeons and take on hordes of fantastic enemies.If you want to catch up with some of the earlier Wizardry games, they are now available on GOG.COM with discounts lasting also until 22nd January 2020, 6 PM UTC.
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Anime-BlackWolf: reconsider and bring "Bullet Witch" here
I'm okay with this if GOG can make a profit off it. Not many votes but that doesn't necessarily mean it couldn't sell okay. (still, consider voting if you'd buy the game here)

https://www.gog.com/wishlist/games/bullet_witch
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GameRager: Yay...it's finally here...I will be testing it out myself once I get around to it(decent sized backlog). :)
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dgnfly: GOG you owe me 1,60€!!! can you correct this quickly since I'm buying another 2 more copies and don't wanna waste more money if not needed.
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GameRager: To ALL: Could everyone not low rate dgnfly's civil posts?
NO need to worry about my low rep since I don't care about it. If some person can feel powerful with downvoting me cause they got offended, let them have the 5 sec of glory. Or some fellow who can't be something in real life so he can get this fake feeling of accomplishment from having multiple accounts and downvoting cause he in actuality has no life at all.

[Modded by Bookwyrm627: Please refrain from vulgarity.]
Post edited January 16, 2020 by Bookwyrm627
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dgnfly: NO need to worry about my low rep....
It's less that and more that I don't think it's right for some to low rate civil/ontopic posts and/or all posts by any user of a forum.

But this is not the place for this(it is time to celebrate getting another good game here :D)...my other threads(especially my offtopic threads) are always open for such discussions, though.
Hope this helps get Wizardry 1-5 on GOG.

and like many have said this follows rules from the earlier games (1-3) rather than games like 7 and 8. I have noticed in the reviews many people comparing the game to 8 which I honestly feel is unfair as this game is a throwback to the earlier titles rather than Sir-Tech's last (and amazing) work on the series.

This means that negative things can happen to characters at any point, you can lose stats during level ups as that was a feature in the original Wizardry games and there were even enemies in the original games that can drain your character levels completely.

So if you are going into this and your only experience with Wizardry is 7 & 8 be vary careful and aware.
does anyone else's wizardry labyrinth of souls still say "soon" in their account page?
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fortune_p_dawg: does anyone else's wizardry labyrinth of souls still say "soon" in their account page?
Yeah, it does on mine. But the game still downloaded just fine.
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fortune_p_dawg: does anyone else's wizardry labyrinth of souls still say "soon" in their account page?
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advancedhero: Yeah, it does on mine. But the game still downloaded just fine.
ah, okay thanks
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David9855: Currently 3rd best selling game on gog.
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GameRager: Of the week/month? Within a set time frame?

Also that's nice to hear....maybe it'll get GOG to reconsider a few other titles it rejected before. :)

(Also this is really gonna stick it in the craw of a certain naysayer)
I'm not sure what gogs timeframe is or the greater workings/complexities of gog. Good to see it's doing well though.
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David9855: Currently 3rd best selling game on gog.
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GameRager: Of the week/month? Within a set time frame?

Also that's nice to hear....maybe it'll get GOG to reconsider a few other titles it rejected before. :)

(Also this is really gonna stick it in the craw of a certain naysayer)
Or maybe it will convince XSEED to port and localize the sequel and release it here.
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dtgreene: Here's what it's like:
* At the start of the game, you create a party of adventurers. The party can have up to 6 characters, and it is recommended that you use 6, particularly if you're new to the game.
* In town (which is just a series of menus), you can do various things, like buy equipment, let your characters rest, and even (try to) revive characters in the temple (for a fee, and this can fail).
* The dungeon, where all the action takes place, is grid-based; you can move forward or backward, turn left or right (don't know if there's a way to strafe), or go into menus to do things like cast non-combat spells or search for secret doors.
* Battles happen randomly as you explore the dungeon. Battles use a phased turn-based system; first, you enter commands for each character, then those commands, as well as the enemy's actions, are executed in random order (though the Agility stat may influence the order). The battle system is non-tactical; there is no positioning other than front or back row, and you never select a spot to move.

Other GOG games that are similar to this include:
* Elminage Gothic
* Serment: Contract With a Devil (but no party creation, and with time aspects similar to Recettear)
* Bard's Tale Trilogy Remastered (but towns are explorable, and BT3 gets rid of many of the services you'd normally get in town)
* Wizardry 6-7 (but no towns, though NPCs can be found in the dungeon, and WIzardry 7 has outdoor areas)
* Mary Skelter: Nightmares (I haven't been able to get this game to work on Linux, however)
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Korotan: Thank you for the description though I wonder why you give me other Wizardry games as an example though I said, that I never heard of the series. Anyway it helped and I think I will try it.
If anyone wants a sense of the type of gameplay try the Shining series (Shining in the Darkness & Shining Force) with Fusion 3.64 for free.
Post edited January 17, 2020 by PromZA
I bought it right away, yesterday! I love these kind of old-school dungeon crawlers with grid movement and turn-based combat. I like the character art, too! This is a pretty good game but there are definitely some things that can irritate you, like spending a couple hours just to re-roll your characters until they all have over 20 bonus points before continuing with the start of the game (a guide I read recommended doing so and it made sense to me). Bad game mechanic. I know that's a choice, but it is hard to resist trying to make the best party possible before continuing. The other thing that I was a bit irritated by was the fact that ninjas are evil aligned. Why!? Surely, not all ninja are evil, right? Right!? I can't have a good hearted ninja for a good party or an evil lord for an evil party? Good ninjas and wicked lords do not exist, apparently. The method of changing alignment is pretty lame, too. The character art is nice, but the dungeon art is pretty ugly. There's more, but I think I have said enough. These are all my own personal opinions, but overall I am still enjoying the game quite a bit.

If I were in charge of game design for a dungeon crawler like this, every tedious, boring, aggravating game mechanic would be gone for good replaced by something that, at the very least, does not add negative points to the overall enjoyment of the experience.
Post edited January 17, 2020 by Ham08
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Ham08: I bought it right away, yesterday! I love these kind of old-school dungeon crawlers with grid movement and turn-based combat. I like the character art, too! This is a pretty good game but there are definitely some things that can irritate you, like spending a couple hours just to re-roll your characters until they all have over 20 bonus points before continuing with the start of the game (a guide I read recommended doing so and it made sense to me). Bad game mechanic. I know that's a choice, but it is hard to resist trying to make the best party possible before continuing. The other thing that I was a bit irritated by was the fact that ninjas are evil aligned. Why!? Surely, not all ninja are evil, right? Right!? I can't have a good hearted ninja for a good party or an evil lord for an evil party? Good ninjas and wicked lords do not exist, apparently. The method of changing alignment is pretty lame, too. The character art is nice, but the dungeon art is pretty ugly. There's more, but I think I have said enough. These are all my own personal opinions, but overall I am still enjoying the game quite a bit.

If I were in charge of game design for a dungeon crawler like this, every tedious, boring, aggravating game mechanic would be gone for good replaced by something that, at the very least, does not add negative points to the overall enjoyment of the experience.
As an alternative to re-rolling, you could use the Growth Fruit DLC or just go with lower stats to start with; unlike games like Baldur's Gate, your stats do increase (on average, up to the rather low cap) as you level up. Also, don't forget that you can change class later on.

Changing a character's alignment allows you to get an evil Lord or a good Ninja, and from what I've read, quitting in the dungeon and starting a new main character, then retrieving your party from the dungeon, allows you to put characters with conflicting alignments in the same party. Also, there exist books that allow you to change class without having to meet the usual requirements.
Does this game have aging characters? Japanese dungeon crawlers (Elminage, Sword City) all seem to have this mechanic of your characters degenerating.
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dtgreene: Or maybe it will convince XSEED to port and localize the sequel and release it here.
That too. ;D
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Ham08: I bought it right away, yesterday! I love these kind of old-school dungeon crawlers with grid movement and turn-based combat. I like the character art, too! This is a pretty good game but there are definitely some things that can irritate you, like spending a couple hours just to re-roll your characters until they all have over 20 bonus points before continuing with the start of the game (a guide I read recommended doing so and it made sense to me). Bad game mechanic.
Not really, imo...it keeps players from being super powerful in every aspect and having too easy a time at things, while doing it more randomly(unlike systems like fallout games use with distributable points).

Also some of those games(Like Arcanum/Fallout classic games/etc) have some interesting player paths/dialog/choices if one has lesser skills in some areas as well as if one has high levels in them, which can be fun to play.

And let's not forget some love a challenge and learning as they go. :)

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Ham08: I know that's a choice, but it is hard to resist trying to make the best party possible before continuing.
I have that issue too...so I try to maximize the skills that will give me the most dialog/options in the game and leave it at that....hard as it can be when one has OCD/etc.

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Ham08: The other thing that I was a bit irritated by was the fact that ninjas are evil aligned. Why!? Surely, not all ninja are evil, right? Right!? I can't have a good hearted ninja for a good party or an evil lord for an evil party? Good ninjas and wicked lords do not exist, apparently.
IIRC & afaik in lore Samurai are the good guys/gals and Ninja were the evil ones(usually)...they were more or less(iirc) the same but their alignment morals usually dictated their title.

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Ham08: The character art is nice, but the dungeon art is pretty ugly.
Eh, it was mostly made over the past 20 years(I believe)....so yeah its not all gonna shine....plus games like this seem to focus more on making the foreground/character art and cutscenes(if any) better looking than the backgrounds as usually that is what most focus on.

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Ham08: These are all my own personal opinions, but overall I am still enjoying the game quite a bit.
Good to hear. :)

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Ham08: If I were in charge of game design for a dungeon crawler like this, every tedious, boring, aggravating game mechanic would be gone for good replaced by something that, at the very least, does not add negative points to the overall enjoyment of the experience.
I think some "bad" things(challenges/etc) should be left in to challenged the player a bit in some games....there's plenty of simplistic games nowadays for those of us(including me from time to time) who want simple/easy game play. :)