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Shipwrecked alone on an uncharted island, explore, adapt and navigate the land and perilous seas to stay alive. Windbound is now available DRM-free on GOG.COM!

Join Kara, a warrior caught at sea in a fierce storm, adrift from your tribe. Thrown from your boat, you are tossed on to the shores of the Forbidden Islands, a mysterious paradise where your main goal will be to survive.

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Looks cool. Don't meet the recommended reqs but will try it thanks to the refund policy. So is this more of a solitary game, no towns or NPCs? Is there a story / quest line to follow or just a survival sandbox?
Post edited August 28, 2020 by Lesser Blight Elemental
C O Z Y
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Swissy88: C O Z Y
That's a good one word sum-up ;)

I like the look of this one a lot. Not my usual genre but it might be worth picking up at some point.
Certainly looks gracious. Visually it teminds me a lot of RiME.
Looks enjoyable, but I'm currently maxed on this type of games (another playthrough of My Time as Portia in progress, and Spiritfarer). I'm afraid this goes to wishlist for now.
I'm interested, but I need to see/read some reviews first.
I remember when I first saw a preview of this game, it kind of looked like it was just a Zelda knockoff. Now it seems to have grown into something distinctly its own.
The reviews I've seen are lukewarm at best. I'll wait for a discount unless updates are released to address the complaints. Meanwhile, I'm getting Outward in this same niche of open-world survival RPG.
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Lesser Blight Elemental: The reviews I've seen are lukewarm at best. I'll wait for a discount unless updates are released to address the complaints. Meanwhile, I'm getting Outward in this same niche of open-world survival RPG.
Yeah, a couple of reviews on the store page are saying the key bindings can't be changed, which will annoy some. I've also seen rumors in some reviews of frame rate and crashing issues. The game looks great and the issues sound like the sort of things that can be patched, but I'll be holding fire for now.
Restarting the game to chapter 1 when you die, even if you're in later chapters and the other anti-fun and active discouraging gameplay mechanics such as food spoiling before you can cook it, and cooked food spoiling before you need it, made me take this off of my wishlist...

Reading in a review that your ship explodes after you hit something underwater was the kicker for me, hopefully the dev/s patches some of these elements out/improves them, otherwise I'm gonna pass!

It's too bad, because the art direction is brilliant!
Post edited August 30, 2020 by takezodunmer2005