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I love the sound of a Chainsword in the morning.

Warhammer 40K: Sanctus Reach & Warhammer 40K: Armageddon are now available, DRM-free on GOG.com, for up to 75% off until February 27, 2PM UTC.
Welcome to Sanctus Reach. The bloodthirsty Orks have nearly wiped out humanity from the entire system. But the Space Wolves still stand fast. Push back the greenskins in hectic, 3D turn-based battles where every tactical choice can be fateful. Or side with the savage Orks in the Legacy of the Weirdboy DLC before you crash them again as Castellan Jakren Stein in the Sons of Cadia DLC.

Armageddon transports you to the Second War of Armageddon, where the Imperium must defend itself against the advancing Ork invaders. Hex-based, tactical combat, starring iconic characters and over 300 unit types, will pull you into this brutal universe for hundreds of hours. Keep playing with Untold Battles, the FREE DLC included in the base game, or challenge yourself further with the additional missions in Vulkan's Wrath, Angels of Death, Glory of Macragge, Ork Hunters, and Golgotha.

Or get the stand-alone expansion Da Orks, a tale of blood and wanton destruction, starring our favorite space-barbarians.

For a more comprehensive list of everything Warhammer 40K released today, go here.
I am interested in Armangeddon, but if there is really a limit in movements/turns, than... well...
high rated
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Qwertyman: I'm a little concerned about a comment in a review for Armageddon though... something about turn limits. I hate turn limits in TBS! I wonder if Sanctus Reach is the same way?
Apparently there is an easy workaround, here is a quote from the steam boards:

"Couldn't find a mod on the forums posted above but if you press shift+ctrl+alt+c together it will bring up the cheat menu. From there you can input any number of turns you want.

Just type: turnsX

where X is the number of turns you want. You will have to do this on each map though "

The link is: here.
Post edited February 21, 2018 by X-com
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Qwertyman: I'm a little concerned about a comment in a review for Armageddon though... something about turn limits. I hate turn limits in TBS! I wonder if Sanctus Reach is the same way?
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X-com: Apparently there is an easy workaround, here is a quote from the steam boards:

"Couldn't find a mod on the forums posted above but if you press shift+ctrl+alt+c together it will bring up the cheat menu. From there you can input any number of turns you want.

Just type: turnsX

where X is the number of turns you want. You will have to do this on each map though "

The link is: here.
Yeah you beat me to it. A shame, though, that you have to cheat to change something so basic in the game design. I agree with that review on store page, i don't like turn limits or time limits on a tbs game that limit your options and your tactics.

This remembers me Elven Legacy, where devs knew AI was limited and poor and they added limits to try to increase challenge.

About DLC's...if game is finished and no more worked on, why don't release here a gold version or something like that with all dlc's included? Or a single pack for the dlcs, also.

Lastly, the weird hotseat option having to login into Slitherine's servers...to join your own game created on your own computer...well, lol.

Anyway, is nice to see more WH40k games here.
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Kakarot96: Yeah you beat me to it. A shame, though, that you have to cheat to change something so basic in the game design. I agree with that review on store page, i don't like turn limits or time limits on a tbs game that limit your options and your tactics.

This remembers me Elven Legacy, where devs knew AI was limited and poor and they added limits to try to increase challenge.

About DLC's...if game is finished and no more worked on, why don't release here a gold version or something like that with all dlc's included? Or a single pack for the dlcs, also.

Lastly, the weird hotseat option having to login into Slitherine's servers...to join your own game created on your own computer...well, lol.

Anyway, is nice to see more WH40k games here.
Yeah I hate them too. The game that I remember having a turn limit is Chaos Reborn, it was a TBS game with pretty good AI I guess. I don't understand why there is a limit like this in the single player campaign. Still love the game though.
Post edited February 21, 2018 by X-com
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Vadalma: I am interested in Armangeddon, but if there is really a limit in movements/turns, than... well...
So general response to everyone asking about the turns in Arm. Yes, there is a limit. Its not some generic cap, its built into the level design. Some scenarios are races against time and it forces movement. If you do choose to play, you will find without the impetus to move forward you fall into a WW1 slogfest.

Oh, and the DLC is simply another set of scenarios based around your faction of choice. If you like the Ultramarines for example, go for it. Personally, unless you have a real affinity for one faction or another, are a completionist, or just really love the gameplay, there is very little reason to buy them all.
Post edited February 21, 2018 by muttly13
I am thinking of buying Warhammer® 40,000: Chaos Gate and play it on WIN XP. has anyone used WIN XP with this game and experienced any crushes, issues etc? I heard it was unplayable on WIN 10. Any response is appreciated
Glad to see more Warhammer games on GOG. ^_^


I want to thank the user Yunipuma for mentioning the mission time limit present in their review of Warhammer 40k: Armageddon. I would have messaged you, but your privacy settings would not allow it. That sort of "urgency" is not appealing to everyone. Whether the game is well-made or not, it's certainly good to know, so we can make more informed buying decisions. Thanks again.
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Random_Coffee: Has anyone here tried running Chaos Gate in Wine? The original CD-version is platinum-rated on WineHQ, so there is hope!
Platinum ratings on appdb are worthless, since they give no hints on what to do when things invariably go wrong. This is especially a problem when reporters don't even bother to list the graphics driver they're using. I have not spent a great deal of time getting it to work, but for me, it doesn't. It requires staging to display color graphics (rather than red monochrome), and it fails to set the resolution of the combat window properly (setting virtual desktop to 1024x768 sort of works, but then the game isn't full-screen), and it has no sound outside of movies. Of course your results may be better than mine. Good luck.
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athineos: I am thinking of buying Warhammer® 40,000: Chaos Gate and play it on WIN XP. has anyone used WIN XP with this game and experienced any crushes, issues etc? I heard it was unplayable on WIN 10. Any response is appreciated
You might have more luck getting that question answered in the dedicated Warhammer 40,000: Chaos Gate subforum.

Or you could ask ZeroZombieKiller (who maintains the Runs on Windows XP too GOGmix) directly if they have tried Chaos Gate themselves. :)

Best of luck!
Still waiting for the RTS warhammer 40k.
Sanctus the one to get?
Now, be good and release Warhammer 40.000: Space Marine!!
Best WH40K games since Chaos Gate and Rites of War. Period.

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athineos: I am thinking of buying Warhammer® 40,000: Chaos Gate and play it on WIN XP. has anyone used WIN XP with this game and experienced any crushes, issues etc? I heard it was unplayable on WIN 10. Any response is appreciated
I played it on both WinXP and Win7 and had no glitches (safe a little music stuttering in menus on Win7).
Post edited February 21, 2018 by Galasien
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Niggles: Sanctus the one to get?
I've heard that it's the WH40K game that's the closest to the tabletop game rules. Not sure if that's true though.
Couldn't they release both as all-in-one complete pack? Pity that GOG allows this DLC mess for released games.
Post edited February 21, 2018 by ValentB