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Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
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HijacK: Well, we might as well call every game that is multiplayer DRMd. It only makes sense since you don't get the full experience. Not only this, but when we get to argue that files easily accessible through console commands that are moved around are DRM, then we're really gone backwards in terms of intelligence.
Do most people here have an actual idea of how account systems even work?
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synfresh: I agree, if it's multiplayer stuff than what difference does it make, you still need to be online anyway. I mean if we're going to start going down that road, you better start calling every feature in GoG Galaxy DRM then (Achievements) since Galaxy is required to get those things.
Who talked about multiplayer or achievements ? What are you two blabbering about ?

Seems you like to change the subject to avoid giving straight answers.

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BillyMaysFan59: So AFAIK the main problem here is with the exclusive content. A good way to solve this would be to just bundle it with the main build, or provide a separate installer for it. (like a DLC) I think that if it were done like that in the first place, people would not have been as angry.

Perhaps GOG should consider this.
That's the sensible way to act.


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BKGaming: Oh I know there are people simply worried about the future, but I seen quite a few people post simply because they can only "cheat" once and can't use it as many times as the want on any PC. There are quite few of those people here too.
Your lacking skills at reading are outstanding.
Post edited July 25, 2015 by Randoo
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groze: I excuse you but I'm not engaging in a discussion with you. I'm tired of all the vitriol that has been filling the GOG forums as of late, and I don't want any part in it.

I was answering a question a person asked concerning the game and how it works. You and others are just shouting and provoking and you don't want answers, you just want *to be right*, you want the game *to have/be DRM*, and nothing we will say or prove will change your opinion, so, as we say in Portugal: leva lá a bicicleta (you can take the bike).
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HijacK: You, sir, deserve a +1 for an amazing explanation and for making me laugh with that Portuguese saying. Cheers!
Not sure what is so funny or why the other person assumes I am yelling. I don't care either way about it having drm as I just won't buy it. Seems like the ones yelling are the ones assuming everyone else is.
Post edited July 25, 2015 by Scorpionscythe
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synfresh: I agree, if it's multiplayer stuff than what difference does it make, you still need to be online anyway. I mean if we're going to start going down that road, you better start calling every feature in GoG Galaxy DRM then (Achievements) since Galaxy is required to get those things.
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Randoo: Who talked about multiplayer or achievements ? What are you two blabbering about ?

Seems you like to change the subject to avoid giving straight answers.

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BillyMaysFan59: So AFAIK the main problem here is with the exclusive content. A good way to solve this would be to just bundle it with the main build, or provide a separate installer for it. (like a DLC) I think that if it were done like that in the first place, people would not have been as angry.

Perhaps GOG should consider this.
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Randoo: That's the sensible way to act.

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BKGaming: Oh I know there are people simply worried about the future, but I seen quite a few people post simply because they can only "cheat" once and can't use it as many times as the want on any PC. There are quite few of those people here too.
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Randoo: Your lacking skills at reading are outstanding.
You guys need to get it out of your head that there is anything 'exclusive' about this. It's content that's already in the game but of course that keeps on getting ignored because saying something is exclusive enforces the argument that there is something you cannot get unless you use the code. Never mind that it's outright false.
People need to relax and not get so hyped up about a simple online activation for MP. If the SP doesn't require online, which is the case here apparently, then no need to cry about DRM.
high rated
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synfresh: I agree, if it's multiplayer stuff than what difference does it make, you still need to be online anyway. I mean if we're going to start going down that road, you better start calling every feature in GoG Galaxy DRM then (Achievements) since Galaxy is required to get those things.
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groze: System Shock 2 is not DRM-free, as it, too, has an online multiplayer component. I mean, how dare GOG release a game in which I can only access content (multiplayer co-op) by having to go online?! [/irony]

I've seen a lot of ad hominems in this thread, which surely are logical fallacies, but so is the slippery-slope argument most of the usual bandwagon naysayers immediately start spouting over and over again in here.
Sorry, but this comparison doesn't fit at all. The multiplayer-component of "System Shock 2" is just a LAN-mode and can be used also via VPN. The multiplayer within "Victor Vran" is something else: A centralized, account-based mechanism to connect players for a gaming-session. Where do you get this comparisons? Please inform yourself a little bit better or ask questions. But don't compare carrots with potatoes.
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ricki42: If you consider playing the game as intended for a few hours 'grinding' then I don't think this game is for you. Nothing you get in that 'booster cheat code' or whatever you want to call it, is going to make the game shorter, that stuff will get outclassed very quickly. These type of loot-based games always have some level of grinding, so either you enjoy the gameplay and it doesn't feel like grinding, or you don't enjoy it, and the game is nothing but grinding for the sake of grinding. A few extra items in your starting inventory won't change that.
I'm thinking more along the lines of shared loot drops benefitting online players. It's a way of saying: play online and you're more likely to get good stuff.

If you have the same chance of getting good stuff playing as an offline player as everyone else playing online, then I stand corrected.
Anyone else thinks that if the exclusive bonus wasn't made this thread would be much smaller?
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Randoo: Your lacking skills at reading are outstanding.
My reading skills are just fine thanks... perhaps you need to re-read through the thread if you don't believe what I said is true. :)
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Siegor: Anyone else thinks that if the exclusive bonus wasn't made this thread would be much smaller?
No doubt.
Post edited July 25, 2015 by BKGaming
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Siegor: Anyone else thinks that if the exclusive bonus wasn't made this thread would be much smaller?
Probably.

Being DRM-free is bonus enough.
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Siegor: Anyone else thinks that if the exclusive bonus wasn't made this thread would be much smaller?
Probably. Yet in a strange way, I am sure GOG, Haemimont Games and EuroVideo Medien are getting something out of all this attention. If nothing more then laughs.
I doubt any of them are learning from this lesson.
*sits back & enjoys an excellent beer*

Splendid game, excellent ARPG addition to GOG's catalogue. If I had sixteen quid to spare, I'd wait for Friday nite to buy it full price & support GOG/devs/pubs.

Seriously reconsidering my single-player bias and getting on board with the Golaxy GAG client for some multi-player fun, the game looks right up my alley.

Really enjoyed reading this thread. Thanks all https://youtu.be/-hJQ18S6aag :-)
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Siegor: Anyone else thinks that if the exclusive bonus wasn't made this thread would be much smaller?
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011284mm: Probably. Yet in a strange way, I am sure GOG, Haemimont Games and EuroVideo Medien are getting something out of all this attention. If nothing more then laughs.
I doubt any of them are learning from this lesson.
Well, they say there is no such thing as bad publicity.
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Starmaker: This thread is remarkably clear of ad hominems, except for yours.

Just saiyan.
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groze: Then we clearly haven't been reading the same thread. Just sayin'.
Nope. An ad hominem is a very narrow case so much that it's very rarely encountered in the wild outside of semi-scientific discussions. It is saying someone's argument is wrong simply because of who they are. What people in the thread are doing is calling each other names based on opinions expressed in the thread. I've been poking at the reply for ages and I still can't come up with a thread-appropriate ad hominem which wouldn't be meta.

A: "Victor Vran is DRM-free."
B1: "No it isn't. You're an idiot." B1 rejects A's statement and presents a new argument, that A is an idiot, backed by A's allegedly wrong statement as evidence.
B2: "No it isn't, fuck you." Swearing is not fallacious, per se.
B3: "You're a steam fanboy so you wouldn't know DRM if it bit you in the ass." B3 presumably disagrees based on other factors and then offers a probable reason for A's alleged confusion.

None of those are ad hominems! An ad hominem would be "It's DRM because you're an idiot" or something. No one in the thread whatsoever is making this argument because it's so blatanly fallacious. Post-counterargument name-calling and post-counterargument possible explanations for the other party's wrongness do not an ad hominem make.
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gloombandit: *sits back & enjoys an excellent beer*

Splendid game, excellent ARPG addition to GOG's catalogue. If I had sixteen quid to spare, I'd wait for Friday nite to buy it full price & support GOG/devs/pubs.

Seriously reconsidering my single-player bias and getting on board with the Golaxy GAG client for some multi-player fun, the game looks right up my alley.

Really enjoyed reading this thread. Thanks all https://youtu.be/-hJQ18S6aag :-)
Yeah, not much of a multiplayer either, but I do like the idea of playing it with people I know here.
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MrAlphaNumeric: People need to relax and not get so hyped up about a simple online activation for MP. If the SP doesn't require online, which is the case here apparently, then no need to cry about DRM.
Unfortunately two different (related) single player features require online. The "exclusive bonus", and the ingame treasure map feature. The bonus is one-time (in every sense, you are online-check prevented from using it in second game), while the treasure map is potentially ongoing.