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Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
high rated
I looked around a bit and all these extras are all obtainable as normal loot by playing the game. Which means if you don't activate the code you won't be missing on anything, this activation is simply a means of getting some stuff early on.

Proof:

Infinite use Med Kit (found in this list): https://steamcommunity.com/app/345180/discussions/0/617330406665369792/?insideModal=1

The Destiny card called "Hope": https://steamcommunity.com/app/345180/discussions/0/618458030669323414/

Diamond Demon Power: https://steamcommunity.com/app/345180/discussions/0/617328415072540337/ (just look for the 'Update Feb 23rd' chaneglog).

So if you want to go ahead and buy the game without activating you will not be missing anything, as everything can be obtained normally by playing the game.

Considering all of the items are obtainable normally, I have an even stronger reason why GOG shouldn't have done this exclusive bonus in the first place. It leaves a bad taste (and a totally wrong impression) amongst those who believe in a DRM-Free experience.

I mean what the hell, this could have been a fine release and then they just drop the stone on their own foot. Think before you act GOG, think.

I feel a bit better after discovering this and I may even forgive them for the mess up, that said should the Linux version come here I will buy it pronto.
Post edited July 24, 2015 by Ganni1987
If it's a one time thing then it's hardly DRM!

Sure I can understand people be upset that it's not presented as additional content like wallpapers and the like, but it's hardly worth getting upset so much (you really don't want to get any ulcers guys).

I'll quote the Blues Brothers here:

[the brothers race around the mall parking lot]
Elwood: We'll be all right if we can just get back on the expressway.
Jake: This don't look like no expressway to me!
Elwood: Don't yell at me.
Jake: Well whadda you want me to do, Motorhead?
Elwood: Try not to be so negative all the time. Why don't you offer a little... constructive criticism?
Jake: You got us into to this parking lot, pal. Now you get us out!
Elwood: You want outta this parking lot?... O.K.
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immi101: store exclusive content? seriously?
have you missed all the complaining here about game contents/features that are steam-only?
That kind of thing always sucks.
Yeah. Exclusive is so GOG-unlike. Being an underdog for a long time, GOG should know better than making exclusives.
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Gilozard: Bad intel at the time from a bluetext and user reports.

I was giving a heads-up to people who don't look at the forum thread. If the DRM is removed I'll be happy to remove my review.
Please do contact GOG and ask them to change the review with correct information. At the time, the content of your review IS incorrect, and that's just not the way to play it here.

But of course you're right – it is DRM'd DLC with a one time activation to boot, from all I could gather.

100% not GOG compatible.
Post edited July 24, 2015 by Vainamoinen
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direspirefirewire: the inaccurate and misleading "(NOT-a)-review" has been edited by GOG:

--GOG.com Staff Edit--
You are not required to log in anywhere in order to play the single-player game and a GOG login is NOT required to play the game.
--GOG.com Staff Edit--
Yeah. Their edit doesn't accurately reflect the situation though - online IS required to get the 'bonus'.

If GOG had review edit functionality I'd have edited it myself, but since their website design is (and has always been) lousy they didn't include that in the latest site rewrite. Or they buried it somewhere I can't find.
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LiefLayer: From what I know, you can download the additional content of the witcher many as you want, and you can install them offline. If not even the witcher 3 must not be sold on gog.
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synfresh: You have to login to download it. That's what I want to know. Once you login to get the extra content for this game, does something download locally to the game files which would then be in a backup to use later on without the authentication.
you have to log in to download any games... but that's all for drm-free games.

if you need to be online to activate a dlc that you can unlock only once that's drm.
Don't mind me, just having some popcorn here.
Anyway, nothing prevents developers from making it a simple GOG page style add-on, like Pillars of Eternity did and etc. Why do you need some special treatment here?
Post edited July 24, 2015 by shmerl
low rated
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synfresh: If it's a one time thing (meaning you only enter it once no matter if you backup after) then it's not any different from Witcher.
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Coelocanth: Yes, it is. Assume first time install of each game.

I DL my Witcher 3 files and all the DLC files. Take them to my off-line PC and install. Play. No worries.

I DL my Victor Vran files and take them to my off-line PC. Install. Try to get my in-game exclusive content. Oops, no can do.

So unless you first install Victor Vran on an on-line rig, you cannot get that content. You don't have to do the same with Witcher 3. You get all the content without ever having to install it on an on-line rig.
You are still logging in the get the DLC for witcher. The difference here is it's not happening all at once, it's happening once you get in the game and log in. Do you know for a fact that once you do get the extra content, you have to get it again if you back up and install somewhere else offline?
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Coelocanth: The issue for me (and I assume many others as well) is the simple fact that one of GOG's basic business principles is DRM-free, so the appearance of DRMed content in a game - whether it's superfluous or not - is a concern. As I noted in an earlier post: slippery slope. What about the next dev that decides they'll sell their game here DRM-free but they want a one-time on-line authentication for any DLC they come out with? Possibly overthinking this, but I don't like the appearance of DRM in GOG's game no matter how trivial.
Except there is no DRMed content, all the content is in the game. The only thing extra is that you'll have some more items already in your inventory when you start the game, possibly making the game slightly easier. You can get everything by playing the game and finding the loot. You know, the old-fashioned way.
I completely agree with you with regards to DLC that actually contains something, anything at all, that's not in the game, because there would be the potential of it becoming inaccessible in the future. But there's nothing here where that's an issue.
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Gilozard: The Witcher DLCs aren't DRM-free? You have to authenticate online to use them? Dang, GOG, what the heck.

I thought they were just DRM-free install files like regular DLC here.
Witcher DLCs are completely DRM free. You don't have to autheticate, you can download them directly from the Account page and/or from GOG downloader links.
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Gilozard: Bad intel at the time from a bluetext and user reports.

I was giving a heads-up to people who don't look at the forum thread. If the DRM is removed I'll be happy to remove my review.
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Vainamoinen: Contact GOG and ask them to change the review. At the time, the content IS incorrect, and that's just not good.

But of course you're right – it is DRMd DLC with a one time activation to boot, from all I could gather.

100% not GOG compatible.
They already edited it. I don't think the accuracy of the review has gone up any - online IS required for some parts of what GOG is advertising, and they're denying that - but at least they've had their say.
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Gilozard: The Witcher DLCs aren't DRM-free? You have to authenticate online to use them? Dang, GOG, what the heck.

I thought they were just DRM-free install files like regular DLC here.
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DeathDiciple: Witcher DLCs are completely DRM free. You don't have to autheticate, you can download them directly from the Account page and/or from GOG downloader links.
Yeah, that's what I thought. I wonder what the other person was talking about then?
Post edited July 24, 2015 by Gilozard
Someone needs to do an experiment of installing the game, getting the extra content, then backup up and fresh installing to see if the content will still be there.
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synfresh: You are still logging in the get the DLC for witcher. The difference here is it's not happening all at once, it's happening once you get in the game and log in. Do you know for a fact that once you do get the extra content, you have to get it again if you back up and install somewhere else offline?
And that's a mess. With Witcher and others, you buy the game + buy add-ons (or select free ones) and then you can download them all at once (with lgogdownloader) and back them up. That's it - your DRM-free purchase is complete.

With Victor Vran you need to authenticate (while running the game if I understood correctly) to get some add-ons even after you already got all your packages from the store. That's different from above.
Post edited July 24, 2015 by shmerl
low rated
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Gilozard: The Witcher DLCs aren't DRM-free? You have to authenticate online to use them? Dang, GOG, what the heck.

I thought they were just DRM-free install files like regular DLC here.
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DeathDiciple: Witcher DLCs are completely DRM free. You don't have to autheticate, you can download them directly from the Account page and/or from GOG downloader links.
You don't authenticate to get to the account page?