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There will be blood. Delicious blood.



<span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, the timeless RPG masterpiece that has sucked many a gamer's time, is now available, DRM-free on GOG.com.

Intoxicating. Macabre. Vital. These are both traits of blood and of Vampire®: The Masquerade - Bloodlines™, the RPG that forever changed expectations on how the creatures of the night should be depicted in videogames. Was it the ridiculous replayability? The versatility of our vampiric abilities? The gripping visual and sound design? Perhaps the memorable NPCs and stellar writing. One thing is for certain: much like the daunting Antediluvians, this is a game whose allure only grows stronger with time. No point in resisting it any longer.



Sink your teeth into the definitive bloodsucking experience that is <span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, DRM-free on GOG.com.

Note: This version includes third-party technical fixes, courtesy of Wesp5. The full unofficial patch, which also includes additional content, can be found over at <span class="bold">Patches Scrolls</span>.


Twitch alert
Want to watch some entrancing nightly exsanguinations? Join Memoriesin8Bit as he launches a series of Bloodlines streams on <span class="bold">twitch.tv/gogcom</span>, starting Monday, 6 PM UTC.
Page 24 lads and lassies...

It steadily goes up!

And to be more exact it's in the 1193 spot right now. Still 1192 to go! I bet once this takes a -75% it will devour the next 500 games easily. Which is 10 more pages.

That's the only game i'm so interested in sales btw...
Post edited May 01, 2016 by Epitaph666
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SeduceMePlz: Oh, hey, I don't know why this didn't cross my mind before (not enough sleep, probably... running on far too little lately), but could you offer that version as an unsupported extra?
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shmerl: In case you missed it, that unsupported original version of the binary is included in GOG package. The file is called vampire.exe.12. Use at your own risk ;)
Thanks, but no, I didn't miss it. But since GOG isn't providing a straight-up vanilla install, I'm thinking that if we want to use TPG, then we're going to have to go through and restore all of the original dlls, too (unless TPG modifies and will overwrite those exact same dlls, or is compatible with UP's dlls & whatnot, in which case we'd have to delete them from the TPG package before installing it).

Whatever the case, it's extra effort caused directly by GOG not providing a totally vanilla version.

I should be able to download the GOG version later today (Sunday) and check it out.

Edit: To clarify, what's bugging me is the inability to follow TPG's very specific instructions to install it on a fresh, unaltered game directory. I really hope it'll be a very simple procedure to get it working on the GOG version, but since there's a degree of uncertainty caused by having to deviate from its instructions, I wish there was vanilla package so I wouldn't have to worry about it.

Another way to put it: I know how to properly install UP to a vanilla directory. I know how to properly install TPG to a vanilla directory. So with a vanilla version, I have the choice and can be reasonably certain things will work as they're supposed to work since I'm following the instructions. What I don't know, because it isn't something you're supposed to do and thus there aren't any instructions, is how to install TPG to a directory already patched with UP. So if I end up wanting to use TPG, I feel like I have to spend time really investigating what is going on in that directory before I can be reasonably certain I'll have a proper install.
Post edited May 01, 2016 by SeduceMePlz
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SeduceMePlz: Edit: To clarify, what's bugging me is the inability to follow TPG's very specific instructions to install it on a fresh, unaltered game directory. I really hope it'll be a very simple procedure to get it working on the GOG version, but since there's a degree of uncertainty caused by having to deviate from its instructions, I wish there was vanilla package so I wouldn't have to worry about it.
EDIT: Don't do this! It seems that replicating the process I describe below will lead to breaking both your installations. Presumably, they still share some resources and write to the same registry keys or temporary files which can mess them up for both versions. When trying to start up either installation later I wasn't able to run them. Installing one VtMB into a sandbox is probably the safest way of having two parallel installations. I'll leave the text in here because it still illustrates the original point, but please don't repeat this. Sorry for the trouble.

Since I had already installed Bloodlines using GoG's Installer, I extracted the "game" folder from setup_vtm_bloodlines_2.0.0.7-1.bin (one of the two files for download if you install manually, no idea about Galaxy) using 7zip - effectively creating a second VtMB "installation", separate from my own play-through - deleted the Unofficial_Patch sub-folder inside, moved the files from TPG's TRUE_PATCH_MAIN folder in the same directory that vampire.exe is in, replacing everything, and started the game. Seems to work so far, only went to the Haven, used some items and powers; at least it did not crash and burn on start-up.

I'm not endorsing fiddling around with GoG's files or saying that the game folder contains the vanilla version, by the way (I have no idea and my own cd version of Bloodlines is not at hand), just describing what I did based on my curiosity, and how it went.
Post edited May 01, 2016 by oriberu
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SeduceMePlz: It's been a while, but I thought Tessera & company based their mods on TPG (since he created TPG).

Edit: Yep, just confirmed. Tessera's site is adult-oriented, and some mods there contain mature content. You'll need to register and confirm that you're of legal age to see many of the forums. Some interesting stuff there... Might be enough to convince me to go TPG after all. Link (nsfw).
Right you are. There's a megamod made by them also and I completely forgot that. I wasn't aware that they made a lot more other modifications though (other than simple skin mods), so thanks for correcting me there.

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SeduceMePlz: I appreciate your perspective on the matter, Lucky. Thank you for taking the time to share it.

I'm leaning toward UP basic, but I really do think GOG should support the TPG crowd (even if only via an unsupported vanilla build offered as an extra) as a matter of fairness and user choice.
And thanks for the civil reply. I was worried that some of what I had said may have been taken as a bit too assertive (it's no secret I prefer the Unofficial Patch), when I was really just trying to give an honest response, but I'm glad that's not the case. After giving this some more thought I can definitely see where you're coming from and perhaps GOG should look into this. I've always been an advocate for user choice when it comes to matters like this but I'm not sure what should be done, if anything at all. It really depends on what's possible and I'm sure GOG didn't just rush into this without considering all options and weighing up the pros and cons. Ultimately I'm just happy more people get to play this game in the end.
Post edited May 01, 2016 by Lucky4LeafClova
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SeduceMePlz: It's been a while, but I thought Tessera & company based their mods on TPG (since he created TPG).

Edit: Yep, just confirmed. Tessera's site is adult-oriented, and some mods there contain mature content. You'll need to register and confirm that you're of legal age to see many of the forums. Some interesting stuff there... Might be enough to convince me to go TPG after all. Link (nsfw).
This one ?

http://www.tessmage.com/forum/index.php?topic=58452.0
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JudasIscariot: Actually, we already had a version of the game where all you would have is the original executable without Wesp's patch in case a) we couldn't come to an agreement with Wesp5 and patches-scrolls and b) we wanted to have the original version in case people wanted to use other mods that may have been incompatible with Wesp5's patch.
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SeduceMePlz: Oh, hey, I don't know why this didn't cross my mind before (not enough sleep, probably... running on far too little lately), but could you offer that version as an unsupported extra?

That'd make it quite easy for those who want it to have both the normal GOG UP installation and a second TPG installation.

Or maybe offer it as an 'invisible' download that you have know about to access (I recall you guys doing this for some older patches for Shadow Warrior 2013).

Sidenote: 12-hour shits really suck, even on the slow nights when you have time to play around on the forums.
Install the game, rename two files and you basically have a fully vanilla build.

Rename the original "vampire.exe" something like "vampire_old.exe" and rename "vampire.exe.12" to "vampire.exe" and there's your vanilla build.
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JudasIscariot: Rename the original "vampire.exe" something like "vampire_old.exe" and rename "vampire.exe.12" to "vampire.exe" and there's your vanilla build.
Nice, thank you. Only of peripheral interest to me, since I'm more than happy to play VtMB with UP Basic, but good to know nonetheless. :)
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JudasIscariot: Rename the original "vampire.exe" something like "vampire_old.exe" and rename "vampire.exe.12" to "vampire.exe" and there's your vanilla build.
So, let’s get this straight: running the game via vampire.exe gives us a Unofficial Patch experience, and running it via vampire.exe.12 gives us the vanilla experience?
There’s no switch needed on top of that ("vampire.exe -UnofficialPatch" or something alike)?

Well, why are you asking, of course I’m thinking about a ./play.it script here ;P
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SeduceMePlz: snip
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JudasIscariot: Install the game, rename two files and you basically have a fully vanilla build.

Rename the original "vampire.exe" something like "vampire_old.exe" and rename "vampire.exe.12" to "vampire.exe" and there's your vanilla build.
Cool. If it really is that easy, and this modified setup doesn't cause any issues with TPG, I'll be happy and satisfied.

Sorry if I've been somewhat annoying about it. If you missed it, this is why it was troubling me:

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SeduceMePlz: Edit: To clarify, what's bugging me is the inability to follow TPG's very specific instructions to install it on a fresh, unaltered game directory. I really hope it'll be a very simple procedure to get it working on the GOG version, but since there's a degree of uncertainty caused by having to deviate from its instructions, I wish there was vanilla package so I wouldn't have to worry about it.

Another way to put it: I know how to properly install UP to a vanilla directory. I know how to properly install TPG to a vanilla directory. So with a vanilla version, I have the choice and can be reasonably certain things will work as they're supposed to work since I'm following the instructions. What I don't know, because it isn't something you're supposed to do and thus there aren't any instructions, is how to install TPG to a directory already patched with UP. So if I end up wanting to use TPG, I feel like I have to spend time really investigating what is going on in that directory before I can be reasonably certain I'll have a proper install.
Post edited May 01, 2016 by SeduceMePlz
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JudasIscariot: Install the game, rename two files and you basically have a fully vanilla build.

Rename the original "vampire.exe" something like "vampire_old.exe" and rename "vampire.exe.12" to "vampire.exe" and there's your vanilla build.
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SeduceMePlz: Cool. If it really is that easy, and this modified setup doesn't cause any issues with TPG, I'll be happy and satisfied.

Sorry if I've been somewhat annoying about it. If you missed it, this is why it was troubling me:

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SeduceMePlz: Edit: To clarify, what's bugging me is the inability to follow TPG's very specific instructions to install it on a fresh, unaltered game directory. I really hope it'll be a very simple procedure to get it working on the GOG version, but since there's a degree of uncertainty caused by having to deviate from its instructions, I wish there was vanilla package so I wouldn't have to worry about it.

Another way to put it: I know how to properly install UP to a vanilla directory. I know how to properly install TPG to a vanilla directory. So with a vanilla version, I have the choice and can be reasonably certain things will work as they're supposed to work since I'm following the instructions. What I don't know, because it isn't something you're supposed to do and thus there aren't any instructions, is how to install TPG to a directory already patched with UP. So if I end up wanting to use TPG, I feel like I have to spend time really investigating what is going on in that directory before I can be reasonably certain I'll have a proper install.
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SeduceMePlz:
Doesn't the TPG patch offer you a way to point to a given directory like all installers do?
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JudasIscariot: Doesn't the TPG patch offer you a way to point to a given directory like all installers do?
It's drag-and-drop iirc. Getting it to the right directory isn't the problem. Making sure there isn't anything in the directory that's going to cause a problem with it working properly is what worried me.

But it's sounding like it might not be a problem after all. I borrowed a friend's zippy Charter connection to grab the game and both unofficial patches, so hopefully by tonight I'll be happily running around sucking blood. ;)

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oriberu: Since I had already installed Bloodlines using GoG's Installer, I extracted the "game" folder from setup_vtm_bloodlines_2.0.0.7-1.bin (one of the two files for download if you install manually, no idea about Galaxy) using 7zip - effectively creating a second VtMB "installation", separate from my own play-through - deleted the Unofficial_Patch sub-folder inside, moved the files from TPG's TRUE_PATCH_MAIN folder in the same directory that vampire.exe is in, replacing everything, and started the game. Seems to work so far, only went to the Haven, used some items and powers; at least it did not crash and burn on start-up.

I'm not endorsing fiddling around with GoG's files or saying that the game folder contains the vanilla version, by the way (I have no idea and my own cd version of Bloodlines is not at hand), just describing what I did based on my curiosity, and how it went.
Cool. I'll probably do side-by-side installs, too, so that I can try any interesting-seeming mods no matter which patch they require.
Post edited May 01, 2016 by SeduceMePlz
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vv221: So, let’s get this straight: running the game via vampire.exe gives us a Unofficial Patch experience, and running it via vampire.exe.12 gives us the vanilla experience?
There’s no switch needed on top of that ("vampire.exe -UnofficialPatch" or something alike)?

Well, why are you asking, of course I’m thinking about a ./play.it script here ;P
'vampire.exe -game Unofficial_Patch' runs game with UP changes
'vampire.exe' runs vanilla assets ('legacy' mode)

however, vampire.exe is still the one modified by UP, to support engine changes (like mod loading / widescreen)
vampire.exe.12 is original vanilla exe that can be run after renaming, if one so chooses
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Thiev: 'vampire.exe -game Unofficial_Patch' runs game with UP changes
'vampire.exe' runs vanilla assets ('legacy' mode)

however, vampire.exe is still the one modified by UP, to support engine changes (like mod loading / widescreen)
vampire.exe.12 is original vanilla exe that can be run after renaming, if one so chooses
Thanks for the sum up, now I’ve all the infos I need ;)
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SeduceMePlz: Cool. I'll probably do side-by-side installs, too, so that I can try any interesting-seeming mods no matter which patch they require.
I edited my previous post. It's probably best to install the game into a sandbox that emulates the registry et al to get a working second installation for testing purposes. Sorry!
Post edited May 01, 2016 by oriberu
high rated
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Thiev: 'vampire.exe -game Unofficial_Patch' runs game with UP changes
'vampire.exe' runs vanilla assets ('legacy' mode)

however, vampire.exe is still the one modified by UP, to support engine changes (like mod loading / widescreen)
vampire.exe.12 is original vanilla exe that can be run after renaming, if one so chooses
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vv221: Thanks for the sum up, now I’ve all the infos I need ;)
I'm late to the party here, but it seems you figured it out already :)! The new vampire.exe only enables the game to run on Windows systems 7 and up that got their SafeDisk support disabled, there is no other change inside. The game mod loader enables you to run mods in parallel, exactly to keep the Unofficial Patch changes inside it's own folder without touching the main game, except for deeper fixes like the memory bug and widescreen support. As for the basic changes the cited wiki entry lists, just check the name of the weapons of the GOG version and see whether this wiki is true or not and what this says for the rest of it's info. I corrected the wiki but I could have sworn I did this once already...