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There will be blood. Delicious blood.



<span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, the timeless RPG masterpiece that has sucked many a gamer's time, is now available, DRM-free on GOG.com.

Intoxicating. Macabre. Vital. These are both traits of blood and of Vampire®: The Masquerade - Bloodlines™, the RPG that forever changed expectations on how the creatures of the night should be depicted in videogames. Was it the ridiculous replayability? The versatility of our vampiric abilities? The gripping visual and sound design? Perhaps the memorable NPCs and stellar writing. One thing is for certain: much like the daunting Antediluvians, this is a game whose allure only grows stronger with time. No point in resisting it any longer.



Sink your teeth into the definitive bloodsucking experience that is <span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, DRM-free on GOG.com.

Note: This version includes third-party technical fixes, courtesy of Wesp5. The full unofficial patch, which also includes additional content, can be found over at <span class="bold">Patches Scrolls</span>.


Twitch alert
Want to watch some entrancing nightly exsanguinations? Join Memoriesin8Bit as he launches a series of Bloodlines streams on <span class="bold">twitch.tv/gogcom</span>, starting Monday, 6 PM UTC.
Deb of Night on-line: http://debofnight.andcuriouser.com :)
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shmerl: I wonder what will happen with White Wolf now, after Paradox bought them. Too many Paradox games are Steam only...
Yeah, Paradox really seemed to be embracing DRM-free for a while. I don't know why they went all Steamworks only. Most of their games are totally single player as well. Although I can certainly understand Steaming up their multiplayer games.
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Navagon: Although I can certainly understand Steaming up their multiplayer games.
Not really. It shows they can't develop network layer themselves. Tying their users to one distributor is simply wrong.
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shmerl: Is Deb from the Kindred by the way?
Those are lossy however.
By the way she dismisses vampire reports, I'd say she's at the very least in on the masquerade business.

And as long as her words are not lost, I care not what else was lost.
Even with the Unofficial Patch, it still has the authentic experience. Its momentarily frozen twice and crashed three times. At least I don't have to deal with the original release's DRM. :)
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Maxvorstadt: I remember that the Original version of VTMB didn`t work in Win XP, it started with a black screen. Reason was, that it didn`t set up the screen resolution properly. The only workaround was, to remove the NVIDIA driver, installing the windows driver, starting the game, set a working screen resolution, end game, remove the windows driver and installing the NVIDIA driver again, then the game worked! Very weird thing, though! :D
I guess, the UP takes care of this problem.
To getting the game working was then also a game? A puzzly fuzzly game? ><
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ZaineH: Even with the Unofficial Patch, it still has the authentic experience. Its momentarily frozen twice and crashed three times. At least I don't have to deal with the original release's DRM. :)
I didn't have any crashes in Wine so far. It's very stable.
Post edited April 26, 2016 by shmerl
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Maxvorstadt: I remember that the Original version of VTMB didn`t work in Win XP, it started with a black screen. Reason was, that it didn`t set up the screen resolution properly. The only workaround was, to remove the NVIDIA driver, installing the windows driver, starting the game, set a working screen resolution, end game, remove the windows driver and installing the NVIDIA driver again, then the game worked! Very weird thing, though! :D
I guess, the UP takes care of this problem.
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gamefood: To getting the game working was then also a game? A puzzly fuzzly game? ><
Yep. And because I didn`t have Internet back then, I had to figure it out by myself. I`m still proud of myself that I was able to do it. :D
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Navagon: why they went all Steamworks only
They say that 95% of their userbase(clients) are on ssteam and thus it is not economically feasible to maintain multiple platform releases. Or something like it.
imo that's really really obtuse but fortunately I don't care for their games, are not my style at all. But I'm concerned for the future Vampire the Masquerade game, now that they own the IP ...
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Lukaszmik: The game is awesome. Seeing it DRM-free on GOG is likewise awesome. The price tag is... not so awesome.

But it utterly annoys the living crap out of me seeing the "publisher" do diddly with a true gem in their possession and still be financially rewarded for that kind of a behavior.

Activision could have easily done some patching without relying on unpaid efforts of a true fan to sell their product. They could have improved the models and textures of the original release. THAT would have explained the price point.

Dumping an oldie on nostalgia-waxing crowd without any support with this kind of a price tag, though?

The fact that they will still probably make quite a lot of money on it pretty much explains why the "game industry" is going the way it is.

Screw it, I'll rather dump that money on some indie team trying very hard to get their perfect game out, not some corporate parasite.
Exactly. I couldn't have said it better! +1
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gamefood: To getting the game working was then also a game? A puzzly fuzzly game? ><
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Maxvorstadt: Yep. And because I didn`t have Internet back then, I had to figure it out by myself. I`m still proud of myself that I was able to do it. :D
Whoa not bad not bad *taps Max's shoulder respectfully*
Post edited April 27, 2016 by gamefood
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mobutu: fortunately I don't care for their games, are not my style at all. But I'm concerned for the future Vampire the Masquerade game, now that they own the IP ...
Exactly. That's what I'm concerned about as well. Knowing Paradox, we should expect problems.
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shmerl: Not really. It shows they can't develop network layer themselves. Tying their users to one distributor is simply wrong.
Or it shows that they don't want to spend a lot of money on something that's already out there. Or that they want to tap into a large player base. Or that they want to make use of Valve's anti-cheat, rather than pretend like they're going to police the game effectively themselves, or for any length of time.

Steamworks games can be sold by virtually any retailer / distributor (that isn't GOG) so that's not really a problem either. Yes there's the whole 'built in store front' problem but that battle was fought and lost very quickly.
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Navagon: Steamworks games can be sold by virtually any retailer / distributor
Not really. They all just resell Steam access. I.e. you need to have a Steam account to use that game. Let's phrase it differently - all such games are Steam exclusives (i.e. they exclude those who don't use Steam). It is a problem if developers aren't stupid, because they are losing potential customers.
Post edited April 27, 2016 by shmerl
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mobutu: They say that 95% of their userbase(clients) are on ssteam and thus it is not economically feasible to maintain multiple platform releases. Or something like it.
If they mean what they say about DRM being nothing but a burden then all they need to do is not use Steamworks for their single player games and then they can release the exact same patches for Steam and non-Steam versions alike.
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shmerl: Not really. They all just resell Steam access. I.e. you need to have a Steam account to use that game. Let's phrase it differently - all such games are Steam exclusives (i.e. they exclude those who don't use Steam). It is a problem if developers aren't stupid, because they are losing potential customers.
I am talking about just the multiplayer games here. I think that anyone who's serious about multiplayer PC gaming can't in all seriousness boycott Steam. I get the whole anti-DRM stance. But it's moot when you have to go online to play a game anyway. There's no logical argument against Steam in the context of multiplayer gaming.
Post edited April 27, 2016 by Navagon
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ZaineH: Even with the Unofficial Patch, it still has the authentic experience. Its momentarily frozen twice and crashed three times. At least I don't have to deal with the original release's DRM. :)
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shmerl: I didn't have any crashes in Wine so far. It's very stable.
It's most likely my own AMD owning, trying to run at 1080p fault.

Which version of Wine and which release of Linux?