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There will be blood. Delicious blood.



<span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, the timeless RPG masterpiece that has sucked many a gamer's time, is now available, DRM-free on GOG.com.

Intoxicating. Macabre. Vital. These are both traits of blood and of Vampire®: The Masquerade - Bloodlines™, the RPG that forever changed expectations on how the creatures of the night should be depicted in videogames. Was it the ridiculous replayability? The versatility of our vampiric abilities? The gripping visual and sound design? Perhaps the memorable NPCs and stellar writing. One thing is for certain: much like the daunting Antediluvians, this is a game whose allure only grows stronger with time. No point in resisting it any longer.



Sink your teeth into the definitive bloodsucking experience that is <span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, DRM-free on GOG.com.

Note: This version includes third-party technical fixes, courtesy of Wesp5. The full unofficial patch, which also includes additional content, can be found over at <span class="bold">Patches Scrolls</span>.


Twitch alert
Want to watch some entrancing nightly exsanguinations? Join Memoriesin8Bit as he launches a series of Bloodlines streams on <span class="bold">twitch.tv/gogcom</span>, starting Monday, 6 PM UTC.
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Grargar:
Thanks, I'll await further info then.

In case Wesp5, the user mentioned in the original post, is the same guy who posted twice in this thread I wonder if GOG's third-party technical fixes also include the following corrections:
[Wesp5:] The beheading at the beginning was cut in some versions, but it has been restored in the Unofficial Patch. The same is valid for some sexually explicit situations throughout the game that had been censored too...
Post edited April 26, 2016 by Lemon_Curry
Finally here.

... Fuck Activision for keeping us waiting this long, I'll wait for a sale.
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shmerl: snip
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JudasIscariot: Did you mention something about Wine not showing the progress bar in our Windows installers? Because the installation progress bar works fine on my Wine 1.9.8, see the attached picture :)
Yep. Nothing is showing up in the latest Wine that supports CSMT (1.9.5-staging). I'll test it with 1.9.8 and will let you know.

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Unrelated - I was hit by the known bug (missing fists in the inventory). It basically makes one incapable of unarmed combat. It was supposed to be fixed in the unofficial patch, but apparently it's still happening. You can fix it by posting these commands in the console:

give item_w_unarmed
give item_w_fists
give weapon_physcannon

Is Wesp5 around these forums? I can report it to him.
Post edited April 26, 2016 by shmerl
I remember that the Original version of VTMB didn`t work in Win XP, it started with a black screen. Reason was, that it didn`t set up the screen resolution properly. The only workaround was, to remove the NVIDIA driver, installing the windows driver, starting the game, set a working screen resolution, end game, remove the windows driver and installing the NVIDIA driver again, then the game worked! Very weird thing, though! :D
I guess, the UP takes care of this problem.
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Maxvorstadt: I remember that the Original version of VTMB didn`t work in Win XP, it started with a black screen. Reason was, that it didn`t set up the screen resolution properly. The only workaround was, to remove the NVIDIA driver, installing the windows driver, starting the game, set a working screen resolution, end game, remove the windows driver and installing the NVIDIA driver again, then the game worked! Very weird thing, though! :D
I guess, the UP takes care of this problem.
I played it on XP and with a Nvidia card back then, unpatched till I hit that boat bit that crashed, then installed the one official patch and finished it like that. Nothing of that sort.
But on that note, listed requirements sure look high here. I played it on a 2 GHz Pentium 4A with a 64 Mb GeForce 2 Ti. Everything dialed down, sure, but it worked.
Post edited April 26, 2016 by Cavalary
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Maxvorstadt: I remember that the Original version of VTMB didn`t work in Win XP, it started with a black screen. Reason was, that it didn`t set up the screen resolution properly. The only workaround was, to remove the NVIDIA driver, installing the windows driver, starting the game, set a working screen resolution, end game, remove the windows driver and installing the NVIDIA driver again, then the game worked! Very weird thing, though! :D
I guess, the UP takes care of this problem.
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Cavalary: I played it on XP and with a Nvidia card back then, unpatched till I hit that boat bit that crashed, then installed the one official patch and finished it like that. Nothing of that sort.
But on that note, listed requirements sure look high here. I played it on a 2 GHz Pentium 4A with a 64 Mb GeForce 2 Ti. Everything dialed down, sure, but it worked.
Oh, wait... I wrote something wrong: Back then I didn`t have Win XP, but Win 98. So I guess, it was a Win 98 related problem. I had an Athlon XP (I guess 2400) back then. 512 MB (or was it 1 GB) RAM and a GeForce 5600 with 256 MB or even 512 MB V-RAM.
I had not heard of this game before; but, looking at the reviews and WOW! So many positive remarks. Impressive. I have to consider this one.
Did anybody post this RPS interview with Mitsoda by now? Remembered reading it back then and looked it up again now.
I wrote above that setting anisotropic filtering helps. It used to, but I noticed that it doesn't have any effect anymore. Nvidia driver must have changed in some way, or may be the patch changed the game?
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Bigblueelf: I played this way back when it was on CD (that I found when cleaning up yesterday) and I have never finished it. Back then needed to download the patch to stop it crashing right at the end and when I did patch it the we when on trip and I'd forgot about it, uninstall it for more disk space then reinstall it later and repeat.

This must be fate. Have to buy it now (or else fate will be a bee with a itch and slap me) and end this to see one of the 3 endings (if I'm remembering right).
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KiNgBrAdLeY7: 5 endings...

1) You side with that idiot, em, Prince.
2) You side with Quei Jin.
3) You side with Camarila elders.
4) You side with Anarchs.
5) You give everyone finger (literally) and side only with yourself; "taxi driver" comments it being a hard path, plus one He walked sometime...
I was only a little off lol. I know there was more then one but was unable to remember them all (read about them in the guide book at one time a few years ago)
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deonast: no looking at the date of Wesp5 patch posting those would be much more recent (I'm at work but I don't recall touching the game for years so mine would be old community patches). I might grab some while I wait to afford the GOG version.
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shmerl: Yeah, there were quite a lot of additions in the latest patches. One of them even had a whole new level.
Got to respect the work and love that goes into community patches. One good thing about the internet is it stops things from being abandoned (sometimes).
UPDATE: Setting "enable texture sharpening" does improve visuals a bit though. It's strange that anisotropic filtering doesn't work anymore. I'll try older version of Wine - it can be a regression.
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shmerl: UPDATE: Setting "enable texture sharpening" does improve visuals a bit though. It's strange that anisotropic filtering doesn't work anymore. I'll try older version of Wine - it can be a regression.
I sometimes find that too much use of wine can impact visual fidelity, and often gives slurred speech.

Sorry couldn't help it ;P
UPDATE2:

Nope, older Wine doesn't help. I guess it's Nvidia driver issue. Oh, well.
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deonast: I sometimes find that too much use of wine can impact visual fidelity, and often gives slurred speech.
Nah, too much Wine can create special visual effects ;)
Post edited April 26, 2016 by shmerl
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JudasIscariot: Did you mention something about Wine not showing the progress bar in our Windows installers? Because the installation progress bar works fine on my Wine 1.9.8, see the attached picture :)
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shmerl: Yep. Nothing is showing up in the latest Wine that supports CSMT (1.9.5-staging). I'll test it with 1.9.8 and will let you know.

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Unrelated - I was hit by the known bug (missing fists in the inventory). It basically makes one incapable of unarmed combat. It was supposed to be fixed in the unofficial patch, but apparently it's still happening. You can fix it by posting these commands in the console:

give item_w_unarmed
give item_w_fists
give weapon_physcannon

Is Wesp5 around these forums? I can report it to him.
I played the game stock and I had fists in my inventory. Check the stock version of the game first :)