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Independence Daily.



<span class="bold">The Westport Independent</span>, a press-censorship simulator, is available now DRM-free on GOG.com for Windows, Mac and Linux.

A newspaper is like a living organism. It feeds on its immediate ecosystem of newsworthy events, metabolizes them, then in turn provides conversation fodder for all those stale watercooler discussions. But once it outlives its function, it is gradually left to die.

The Westport Independent is fighting for its life, and as the editor-in-chief you need to ensure it goes out with a bang. Carefully choose what to publish, what to hush, and who to side with. You have the power to both cause a riot and subdue one, sedate the public or ruffle some high-up feathers. And what about those popular gossip pieces that everyone pretends not to read on their way to work? Run them and print money, or swap them out for that thought-provoking editorial — thus securing your writers' appreciation and future unemployment. Whatever your decisions, they will make headlines and help shape a totalitarian nation. You better write that down, son.



Manage the perils and the press-tige of running <span class="bold">The Westport Independent</span>, DRM-free on GOG.com.
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Licurg: Do you really have to point that out at every game ?
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PaterAlf: Yes. Several of the developers and publishers are reading the release threads and they should know why I don't buy their game. Not buying it without telling them why wouldn't send a message.
Indie Devs maybe, but I seriously doubt any Publishers are spending their time reading the community forums of a digital distribution site.

It might be more effective to send an email
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Guter: What does qualify this as "good old game", if I might ask?
In other words, are there objective criteria for adding brand new games to gog's catalog?
1. it's not old
2. GOG will probably never tell anyone.
I guess this isn't too niche.
So I'm not the only one who immediately thought "Newspapers, Please" upon seeing this and reading the description. I concur that the GOG announcement thread really doesn't portray the game very well - I thought it was going to be a "end of the newspaper era" management sim, but it does sound terribly like "The Republia Times" instead. Don't know if I need another copy of that, and I think I'd rather play the game I initially assumed it was instead.
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Licurg: Do you really have to point that out at every game ?
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Niggles: Blame Zoidberg :P
I always blame Zoidberg for everything. It's good to know I'm right so many times...
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TheTome56: Indie Devs maybe, but I seriously doubt any Publishers are spending their time reading the community forums of a digital distribution site.

It might be more effective to send an email
Nordic for example is reading the release threads of their games.

But let's not derail the release thread any more. ;)
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Ganni1987: I guess this isn't too niche.
Well, it looks like a rip-off of a fairly successful indie game. I guess gog just likes to walk on well-trodden paths as far as their indie releases are concerned. Take "The Legend Of Heroes" for instance: Japanese (looking) stuff was pretty much a big no no on this site for the longest time. Then they decided to take a gamble with "The Legend Of Heroes" and it turned out to be a huge success on this site. And now we're suddenly flooded with games with animu visuals.
Post edited January 21, 2016 by fronzelneekburm
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catpower1980: it goes directly to my "original & atypical games" GOGmix (and to my wishlist too)
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fronzelneekburm: From the looks of it - and a few minutes worth of internet research about this game - I wonder if that's the right place to put it. The visuals are lifted straight from Lucas Pope's Papers Please and the gameplay is, according to a Steam review, a "carbon copy of Pope's earlier gamejam game - The Republia Times".
Was just thinking of Republica Times. It's still available for free. Those reviews for Westport Independent do make me wary, and with Darkest Dungeon just released and X-Com 2 in another couple of weeks, I'll probably avoid this one.
Please GOG, don't shocked me again :)
I almost thought that you forbid another of your base pillars.
Attachments:
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Guter: What does qualify this as "good old game", if I might ask?
In other words, are there objective criteria for adding brand new games to gog's catalog?
You really haven't paid any attention to what has been going on here for the past several years, have you? It's been years since GOG stood for Good Old Games. They officially rebranded themselves as simply GOG.com long ago. They still release the occasional good old game, but the ones they are missing are so hard to get a hold of now that they cannot focus primarily on that, or they wouldn't be able to get enough releases.
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Guter: What does qualify this as "good old game", if I might ask?
In other words, are there objective criteria for adding brand new games to gog's catalog?
GOG isn't about "good old games" only anymore for a very long time.

http://www.pcgamer.com/good-old-games-maybe-not-so-old-anymore/

http://www.digitalspy.com/gaming/news/a373527/good-old-games-now-offering-newer-games/
Post edited January 21, 2016 by seppelfred
At first i thought it was something like a tycoon game (Theme... Newspaper). After i saw what is all about, i steered clear; Don't know if it's a good game or not, I just cannot assume the role of a newspaper editor / journalist. :P
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IAmSinistar: So I'm not the only one who immediately thought "Newspapers, Please" upon seeing this and reading the description. I concur that the GOG announcement thread really doesn't portray the game very well - I thought it was going to be a "end of the newspaper era" management sim, but it does sound terribly like "The Republia Times" instead. Don't know if I need another copy of that, and I think I'd rather play the game I initially assumed it was instead.
You're not alone. To be honest, I'm getting kind of a sketchy vibe from this game. The art style is so similar that it seems less "homage" and more like an attempt to trick customers into thinking the game shares a pedigree with Papers, Please. Even if that wasn't the intent, it was a reasonably foreseeable outcome and they should have done more to clarify their (lack of) relationship - it looks like at least one news site even initially mistook it as coming from the same creators and then had to publish a correction. On top of that, you've got the release announcement presumably written by the publishers, that mischaracterizies their own game in a pretty significant way. So what the hell is going on with this game?

If anyone's aware of an innocuous explanation for this stuff, please feel free to set me straight - I don't want to cast aspersions on a publisher without justification. But from the two minutes or so of googling that I was willing to put into this, I didn't see any helpful clarifications.
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Azilut: If anyone's aware of an explanation for this stuff
I didn't want to leave the word "innocuous" because I'm not sure this fits the bill from your (or my) perspective. From an article on Vice's Motherboard:

"If this kind of political game as a series of bureaucratic choices sounds familiar, it's because The Westport Independent is heavily influenced by Lucas Pope's Papers, Please, a celebrated indie game that puts you in the shoes of an immigration officer in a fictional Eastern Bloc communist country. Fans of Pope's work might even remember that he made The Republic Times, a game about running a newspaper at one of those countries before the release of Papers, Please.

Strangely, Lundén said they haven't even heard about The Republic Times until they started working on The Westport Independent.

'You can see in Papers, Please how Lucas Pope has taken a lot of what he's learned from Republica Times, so I guess in a way we sort of reverse engineered what he did,' Lundén said. 'They have very similar themes but the gameplay itself and the actual point of the game are a bit different. The core point of Republica is not so much about editing and trying to twist news as it is about saying them and not saying them. Westport is more about taking an article and then turning it to your advantage.'"
Post edited January 21, 2016 by budejovice
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budejovice: snip
Thanks for posting that, but you're right, it doesn't quite fit the bill - it only tells us what we already knew, that the game takes inspiration from Papers, Please. It doesn't account for the strikingly similar art style or the weird press release.