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The Surge is now available DRM-free. Get it up to 70% off until August 16th, 1pm UTC.

Welcome to CREO, the megacorporation saving our world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
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omega64: It autosaves almost constantly iirc.
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IronArcturus: But does it allow the player to do a manual save? How many autosaves does it keep?
There are Workshops scattered around the game world and the game saves there. Every time you die, you go back to the last Workshop you visited and everything respawns. You basically have to go from Workshop to Workshop without dying in-between.

There is only one save slot for the current profile.
Focus Home Interactive is on a roll.

Nice!
Could someone tell me if The Surge has Galaxy overlay support?
More Focus Home games here, awesome!
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idbeholdME: There are Workshops scattered around the game world and the game saves there. Every time you die, you go back to the last Workshop you visited and everything respawns. You basically have to go from Workshop to Workshop without dying in-between.

There is only one save slot for the current profile.
Thanks for the info!
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Pyromancer138: Could someone tell me if The Surge has Galaxy overlay support?
It obviously does have achievements - so it should have.
Is the "Augmented Edition" complete, ie. not going to get any more expansions or DLCs that you need to buy separately?

If yes, then I will certainly buy this ASAP. Looks tasty.

Frankly, it seems odd to me to offer the game also in a standard (ie. without expansions and DLCs) version, when the full(?) version is already available from a get-go. Who would buy the Standard version anymore? Mr McMuffin?
Post edited August 09, 2019 by timppu
Interesting. Wishlisted for now.
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timppu: Is the "Augmented Edition" complete, ie. not going to get any more expansions or DLCs that you need to buy separately?

If yes, then I will certainly buy this ASAP. Looks tasty.

Frankly, it seems odd to me to offer the game also in a standard (ie. without expansions and DLCs) version, when the full(?) version is already available from a get-go. Who would buy the Standard version anymore? Mr McMuffin?
Should be complete afaik.
Take a closer look at the DLCs and you will see that these are a bit different than the base game or just additional weapons/skeletons. Some people like to pay less just for the regular game (just to answer your second question).
WOOOOOOO this is awesome news! I bought this game on launch on steam and I had an absolute blast. Very happy to see it here!
Post edited August 09, 2019 by Kyousuke.
This release is a pleasant surprise. I appreciate you scoring a fairly recent AAA title. I skipped this one based on the souls-like genre for me being quite selective, as the games can take a while to finish. I will score it here, though :)

It would be great if you could score The Surge 2 soon after release!
This is awesome!

Bought Augmented Edition.

Thanks GoG, Focus Home and Deck13!

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JinseiNGC224: This release is a pleasant surprise. I appreciate you scoring a fairly recent AAA title. I skipped this one based on the souls-like genre for me being quite selective, as the games can take a while to finish. I will score it here, though :)

It would be great if you could score The Surge 2 soon after release!
I hope they score it soon, I'd rather get it here than Steam.
Post edited August 09, 2019 by marcoolio_lv
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Pyromancer138: Could someone tell me if The Surge has Galaxy overlay support?
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MarkoH01: It obviously does have achievements - so it should have.
Not always the case. BioShock 2 Remastered and Metal Wolf Chaos XD are two recent games I've played through that have achievement support and no overlay.
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Loger13: Thanks GOG and FHI! Hope for further cooperation and the release of more games here.

P.S. But, I just note that at such price it will be difficult to sell the game in my "price region".
It seems to me that having set such a price here they lose more than earn. I mean, by conditionally lowering the price for example by 2 times, they could get sales 10 times more, which would ultimately bring more profit.
Do not pay any attention, just thinking out loud.
I once saw cool quote about economics. "The trouble with many economic arguments made by laymen without real understanding is that they prove too much." In THIS case, if it worked universally as described, obvious (and obviously wrong) conclusion is that they'd reach maximum profit when the price becomes zero.

While this is what ECON101 tells us about demand, and true at certain parts of demand curve, actually measuring the demand curve and marginal revenue function is only doable AFTER the sales numbers come in. Definitely not something you can do as an outsider from your home.

Game companies are bit unique because they usually eat their cake and then keep it too. Their goods are not perishable, as long as they can keep the lights on they are fine selling now at -50% to the gamers that can afford it and are hyped about the game, then later increase the discount to 60-90 and cover the rest of the market in steps. Fine example of price discrimination, and the dream of many industries.

PS: the above may sound somewhat bitter, which is definitely not the case. This way I eventually get my game at the price point I'm comfortable with, because I'm very patient person. Unless I think that they deserve full launch price, which happens from time to time too.
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MarkoH01: It obviously does have achievements - so it should have.
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TheGreatDustpan: Not always the case. BioShock 2 Remastered and Metal Wolf Chaos XD are two recent games I've played through that have achievement support and no overlay.
Oh, did not know this. Thanks for clarification.