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A cure for wellness.


The Red Strings Club is now available at 15% off until January 30.
Genetic implants, shaped from high-tech lathe. Neon-lit bars where dreams of a better existence suffocate on cigarette smoke. A talented hacker and a fearless bartender out to expose the lies behind a mega-corporation claiming to cure all psychological ailments for the betterment of society. A cyberpunk narrative experience served shaken, not stirred.

In the press:
- RockPaperShotgun loves how the game handles its ambitious, thought-provoking themes.
- GameInformer praises the game's storytelling and moral complexity but wishes some of the minigames had less cumbersome controls.
- Some niggles aside, Destructoid is very impressed with how choices and consequences affect the game's somber story.
Let's pop this in the forum.
Instabought in spite of my earlier misgivings about preorder hijinks. Curse my utter incapacity to delay gratifcation.
Reviews have been good so far -- seems it's a great game for cyberpunk fans. Which is good, because I was a little leary after Gods Will Be Watching.

I'll probably end up picking this one up, despite that there's already at least another 3 games I want that are coming out this week.
A humble "thank you" for the day-1 Linux port. (purchase done)
from the RPS review:
Do we need to experience the depths of negative emotions in order to properly appreciate joy?
I was right. This is exactly the kind of dumb hateful crap eternal tweens lap up.
The art makes it look too Tumblr-influenced for my tastes. Themes too.

http://steamcommunity.com/app/589780/discussions/0/2595630410192845767/

But I wish the devs the best.
Post edited January 23, 2018 by tfishell
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Starmaker: from the RPS review:

Do we need to experience the depths of negative emotions in order to properly appreciate joy?
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Starmaker: I was right. This is exactly the kind of dumb hateful crap eternal tweens lap up.
I'm not sure I'm reading the review the same way you do. To me it seems like the game handles the topic of negative emotions (including hate) being needed in order recognize positive emotions as such. But I don't think it's a hateful game. Don't get me wrong: You can keep your prejudices against "eternal tweens" all you like and you might be extremely intelligent so that you perceive every single puzzle in any video game ever as "dumb". But "hateful" is something I just don't see here.

And you've got to appreciate the pottery bit. :) At the very least it's novel.
high rated
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Starmaker: from the RPS review:

I was right. This is exactly the kind of dumb hateful crap eternal tweens lap up.
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HeartsAndRainbows: I'm not sure I'm reading the review the same way you do. To me it seems like the game handles the topic of negative emotions (including hate) being needed in order recognize positive emotions as such. But I don't think it's a hateful game. Don't get me wrong: You can keep your prejudices against "eternal tweens" all you like and you might be extremely intelligent so that you perceive every single puzzle in any video game ever as "dumb". But "hateful" is something I just don't see here.

And you've got to appreciate the pottery bit. :) At the very least it's novel.
I've had copypasta on the topic but I can't find it so here goes.
I haven't played the game and I have no comment about puzzles. My comment addresses these lines in the RPS review:
Do we need to experience the depths of negative emotions in order to properly appreciate joy? Could removing prejudice and irrational hate be beneficial enough to society that it’s worth sacrificing that particular expression of liberty?

If you’ve any interest in transhumanist philosophy or even ethics in general, then you owe it to yourself to pick this one up. If you don’t, then The Red Strings Club should still hit the spot – and you might find you have more to say the next time someone asks you about the nature of happiness.
There's an excellent Russian expression that succintly describes these people (I'm not big on Russian slang but I know and appreciate this one): "the heaviest thing they ever lifted is a dick". It is in fact true that some people (ahem) get off of others' suffering, but presenting "should my grandma die of cancer in horrible pain so I could better appreciate the time we spent together?", "should a migrant worker have the freedom to have his skull bashed in by a racist gang, so I can laugh at The Big Bang Theory?", "do we need 'the desperation as your child is raped to death by a senator's retarded trustafarian son and the cops do nothing' to exist in the world for 'the joy of seeing the first coltsfoot in spring' to also exist?" as a debatable matter is fucking monstrous.

Now, you can make a great game with the premise, especially given semi-recent developments. Bill Gates fucked up education. Some massive douchebagcombinator twat proposed to feed prisoners soylent to cure drapetomania. Uber ruins transportation, then reinvents buses. Loan approval is a nightmare, and proprietary sentencing systems, especially coupled with private prisons, are a nightmare's nightmare. The question shouldn't be whether rapemurder is good, it's whether we can take a risk and trust a corporation, especially considering that it's the cyberpunk future outside, the public has lost, social accountability is going down the drain and there will never be any help from the nominal government -- if you're going to do something, anything, you will have to do it as a publicly unaccountable entity. And then you probably won't have a metric for success, because data collection is expensive and the gatekeepers / censors of data are Not You.

The lack of any such theme raised in two of three reviews (gameinformer are racist censorious fucks and I'm not going to give them clicks) betrays a horrible lack of imagination and, indeed, intelligence. It's like another persistent stupid cyberpunk-adjacent question, "do robots have feeeeeeelings". The answer is of course they do, but the real interesting part is what do we do with it. Does a sex doll get human rights? An assembly line precision arm? Who writes the criteria for this (answer: the people in power, and of course those fucks write in shit like "can trace the humanist tradition from Plato", and then the business intelligence system in a corporate office has human rights because it was designed to get the right to "not incriminate itself", and the human janitor doesn't). Does the physical form matter? Processing power? Can I host a billion private servers with AIs who feel really strongly about a VAT increase and have them vote in a referendum as full citizens? (Dear gods, have I reinvented the blockchain?) What if androids get hacked, should they submit their utility functions to audits? Who's going to be doing the audit?

So
Do we need to experience the depths of negative emotions in order to properly appreciate joy?
isn't a question an emotionally mature adult would ever ask, it's the question of a primary schooler on summer break parroting shitty pop culture because (s)he doesn't yet have the capacity for independent thought and the worst hardship (s)he experienced was Mom taking the ipad away for ten minutes.
^ Post of the Month/Year so far.
9/10 from Gamespot, but I take their reviews with a grain of salt.
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pmcollectorboy: 9/10 from Gamespot, but I take their reviews with a grain of salt.
I read them to find out what a game has, because they are usually pretty good about that. They will tell you if it's not worth it for SP, the controls are a mess. if it has good replay value. It's their numerical scores I don't trust AND they never EVER mention DRM.
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i_ni: A humble "thank you" for the day-1 Linux port. (purchase done)
Doesn't that mean the Linux version isn't a port at all?
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Starmaker: [...]
You've made a very good point and I get what you meant now. Thank you for taking the time to elaborate.
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i_ni: A humble "thank you" for the day-1 Linux port. (purchase done)
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kalirion: Doesn't that mean the Linux version isn't a port at all?
You're probably right though Devs can confirm (if they took the Linux way at the start of the project). With the (portable) game engines of today I doubt it was a big deal to build Linux and Windows (ports) in parallel.
Perhaps they haven't written a single line of OS-specific code? What (easy-to-use) term is adequate for the <put any supported OS here> build result in this case? Would somebody into to the build process please share?