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A side-scrolling platformer for all the fans of puzzles and walks down the streets. The Pedestrian from Skookum Arts is now available on GOG.COM with a 10% discount until 5th February 2020, 6 PM UTC. Enter into a dynamic 3D world in which you play by rearranging public signs in order to explore and advance through each engaging environment.
Sounds like a fun and novel approach to puzzle solving - too bad I'm not really into platformers.
:eyeroll: How pedestrian.
Post edited January 29, 2020 by fr33kSh0w2012
Here's a review I saw on Youtube. Long story short: the game is very good if you're into puzzle-platorming games:

https://www.youtube.com/watch?v=aAvdcV6x3Ig
Post edited January 29, 2020 by stardust_79
Anyone knows if they have decent control options?
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Zoidberg: Anyone knows if they have decent control options?
There's keyboard+mouse and gamepad support. No rebinding that I can see, controls are pretty simple though.
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stardust_79: Here's a review I saw on Youtube. Long story short: the game is very good if you're into puzzle-platorming games:
And when I am NOT into puzzle-platforming games, it is very bad, or what?

Looks fun, but in my experience most indie-platformers while fun at the beginning have some nasty difficulty spikes sooner or later, introduce time-based puzzles or other game-play elements which kill all the joy.
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stardust_79: Here's a review I saw on Youtube. Long story short: the game is very good if you're into puzzle-platorming games:
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ChrisSZ: And when I am NOT into puzzle-platforming games, it is very bad, or what?

Looks fun, but in my experience most indie-platformers while fun at the beginning have some nasty difficulty spikes sooner or later, introduce time-based puzzles or other game-play elements which kill all the joy.
Here is a Steam review that might help you:
https://steamcommunity.com/id/tasselfoot/recommended/466630/

The Pedestrian doesn't looks like a "skill based" game. The challenge here is more about solving the puzzles, not frame-perfect-to-succeed levels.
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eric5h5: No rebinding that I can see,
Gosh DARN it! Pass then.
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eric5h5: No rebinding that I can see,
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Zoidberg: Gosh DARN it! Pass then.
Yeah, I can see why you'd need that with the lobster claws and all, bless you!
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Zoidberg: Anyone knows if they have decent control options?
Crab support is no go.

Regardless, game looks quite fun! I'm not a massive platformer fan, but this may sway me. Love the presentation. Depends on how much challenge it can provide.
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Zoidberg: Gosh DARN it! Pass then.
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Fever_Discordia: Yeah, I can see why you'd need that with the lobster claws and all, bless you!
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Zoidberg: Anyone knows if they have decent control options?
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Varell: Crab support is no go.

Regardless, game looks quite fun! I'm not a massive platformer fan, but this may sway me. Love the presentation. Depends on how much challenge it can provide.
I just can't see myself support lazy game dev. Game looks cool and looks like it is cool, but it also features something I couldn't care less in my games...
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stardust_79: The Pedestrian doesn't looks like a "skill based" game. The challenge here is more about solving the puzzles, not frame-perfect-to-succeed levels.
Yes, the platforming is just the mechanism you use to navigate the puzzles. While all games should have control rebinding, it seems less important here. Very slick game otherwise.
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Zoidberg: Gosh DARN it! Pass then.
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Fever_Discordia: Yeah, I can see why you'd need that with the lobster claws and all, bless you!
That's the least of his problems. lol
Tomorrow, Sunday, at 5pm CET/11am EST/8am PST we have a nicle little release stream of The Pedestrian at twitch.tv/gogcom!

Schedule:
http://j.mp/streaming_schedule