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Every move you make counts in this gritty turn-based game – The Dark Cave is now out on GOG with a -15% launch discount until December 31st, 2 PM UTC!

Fight against foes in opposite 3x3 grid boards. Plan ahead of your enemies’ attacks and carefully choose your moves: running out of moves will cost you health, but enemies will always keep coming. How deep can you get into The Dark Cave?

Now on GOG!
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GOG.com: Release: The Dark Cave
Into the even darker forum...
Blarp
It is dark indeed.
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Breja: Blarp
Translation : " Oh , God ! Not another turn-based roguelike with pixel art . When will they finally die out ? "

=)
In case anyone avoided Dust to the End, the publisher guy wants people to know they are new to gog process. The drm on Dust was removed. According to the publisher.
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Breja: Blarp
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Oriza-Triznyák: Translation : " Oh , God ! Not another turn-based roguelike with pixel art . When will they finally die out ? "

=)
Thanks. This one broke me.
"You will need to carefully consider every movement: your moves are limited and only recover between layers of the dungeon; when you run out of moves, every single step costs you health points. On top of that, every skill (and even walking!) has a cooldown time."

"You have the ability to see when and where the next attack of your enemies will land, though – so planning ahead is essential to make every movement count."

Not only is it rogushite, but basically, it's permanently set to fuque-you mode, I literally couldn't stop laughing at how ridiculously punishing it is, but that's just another random opinion on the internet after all, as, there are those which consider difficulty as its own reward, and they crave relentless, endless challenge; so fair enough...
Hard Pass. I'm not going to waste my time on a game that is going to punish me for playing it. That isn't fun.