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Tale as old as time.

The Bard's Tale IV: Barrows Deep, is now available, DRM-free on GOG.com.
More than 100 years later, evil is back, as it tends to do. Pick one of four available classes (yes, you don't have to be a bard) and before you know it you're be crawling through cavernous dungeons or the legendary city of Skara Brae, solving puzzles, bopping beasties in turn-based fashion and having a grand ol' time. Along with your party and your shiny gear, of course.

Fancy for some tasty extras?
The Premium edition comes loaded with an Art Book, Songbook, digital novellas, several in-game items, and more.
Platinum also includes the game's soundtrack and if you're new to the saga, the Ultimate Edition will provide you with a copy of the remastered Bard's Tales trilogy.

Looking for something different to scratch that RPG itch? The Torchlight and Tales of Maj'Eyal games are now on sale until September 22, 10pm UTC.
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hummer010: Of course it gives me some bullshit version that isn't actually for sale, so the game will forever show up as available, despite the fact that own it.
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shmerl: That sounds like a major mess. What did GOG support say about it?
Sadly, this is normal. It worked the same way with Wasteland 2, Divinity: Original Sin, and Pillars of Eternity. Luckily, when the Directors Cut / Enhanced Edition of Wasteland 2 / D: OS released, they upgraded the stupid Kickstarter editions to standard editions. Pillars still always appears as if I didn't buy it though.
did they really have to put a code for kickstarter items in a email link to a pdf picture that is 96mb for no reason (that downloads at 1kb/s for even less reason) instead of writing it in gog's library where all normal codes go? Not to mention that dl is bound to go poof in a couple of years at most.

Just a completely unnecessary mess, wonder whos bright idea that was.
Ok, now I played a bit of this game too. I'm not that far but the gameplay is promising.
The problem is, that it seems that the game is not well optimized and has a few bugs. The loading of the levels take relatively long and even on the lowest graphics setting it stutters sometimes. Ok, my PC is a bit older but I can even run The Witcher 3 on medium settings smoothly.
The problem is also that I can't change the graphics settings. It makes no difference if I choose low or high textures. They always look the same, like crap. I think this is a bug.
I'd recommend to wait a bit longer until these things are ironed out by some patches before downloading 31 GB.
Looks great ^_^
https://steamcommunity.com/app/566090/discussions/0/1741094390485224272/

this one locked sadly.

https://forums.inxile-entertainment.com/viewtopic.php?f=42&t=19307&p=200011#p199987

and look at to that ?

Please guys come and at least write something on InXile forums.
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shmerl: Still no GOG keys from CrowdOx (and I already filled the survey selecting GOG days ago). And this in particular is unpleasant as well:

Not a good experience for backers, we can't even get digital add-ons on GOG.
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hummer010: Of course it gives me some bullshit version that isn't actually for sale, so the game will forever show up as available, despite the fact that own it.
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shmerl: Still no GOG keys from CrowdOx (and I already filled the survey selecting GOG days ago). And this in particular is unpleasant as well:

Not a good experience for backers, we can't even get digital add-ons on GOG.
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SeduceMePlz: Yep, it's official: inXile backers are getting screwed again.

As backers, we still don't have keys on release day while people who preordered or bought today are already playing the game. And when backers get keys, we'll have to download our extras from a janky third-party website that might be gone next year.

As I said a couple hours ago, I won't be supporting inXile's future crowdfunding efforts since they seem to have no respect for the people who put down money years ahead of time to help fund their games.
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shmerl: Still no GOG keys from CrowdOx (and I already filled the survey selecting GOG days ago). And this in particular is unpleasant as well:

Not a good experience for backers, we can't even get digital add-ons on GOG.
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Tarhiel: Are they joking again?
I specifically backed them at the ultimate digital level because I EXPECTED to get an Ultimate Edition key.
Definitely gonna write to InXile about it, this really pisses me off.

Why is such a problem to give a backers a proper key for a proper edition?
i don´t want to download extras from some third party site, this is why I backed the game, to have everything in one place, be it Steam or GOG!
Here's a copy of the e-mail I sent to CrowdOx & inXile :

I was given a GOG key for the Standard Edition when I should have received a key for the Ultimate Edition based on the crowd funding tier for which I paid. I expect to have this oversight addressed & rectified in a prompt fashion. Having to download all the "extras" from another host site separate from the main game is very inconvenient, also I have no idea for how long this separate host is going to make the rest of the game for which I paid available for the long term. If my previously stated concerns are not addressed in a timely fashion then this will be the last inXile, Brian Fargo or CrowdOx related game I ever back/crowd fund.
Post edited September 19, 2018 by ValamirCleaver
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shmerl: Still no GOG keys from CrowdOx (and I already filled the survey selecting GOG days ago). And this in particular is unpleasant as well:

Not a good experience for backers, we can't even get digital add-ons on GOG.
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SeduceMePlz: Yep, it's official: inXile backers are getting screwed again.

As backers, we still don't have keys on release day while people who preordered or bought today are already playing the game. And when backers get keys, we'll have to download our extras from a janky third-party website that might be gone next year.

As I said a couple hours ago, I won't be supporting inXile's future crowdfunding efforts since they seem to have no respect for the people who put down money years ahead of time to help fund their games.
To be fair, this all is more on CrowdOx than with inXile. Their staff was very helpful and I got my key after I contacted inXile directly.
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TheGreatDustpan: The Remastered and Resnarkled update for The Bard's Tale is still missing for GOG over a year later.
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shmerl: Yep. Neither GOG nor inXile gave any explanation on this, besides some vague "business reasons".
Wasn't the Resnarkled more of a Steam related update? Adding achievements and what not?
Post edited September 19, 2018 by tomimt
At least this one has proper pricing tiers, 2nd already including all additional in-game content (items) and reading materials, with 3rd for soundtrack and 4th for additional games, so people aren't required to pay for non-game stuff if they want all actual game content and materials.

But this I'm seeing here, with backers just getting the base game and then needing to get the additional content from another source, is really, really rotten. How can a developer justify giving backers, who believed in the game enough to finance its development, a clearly worse experience than regular customers buying it after it's done?
Rather reminds me of the DRM issue, those buying the product with DRM vs. "pirates".
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Cavalary: At least this one has proper pricing tiers, 2nd already including all additional in-game content (items) and reading materials, with 3rd for soundtrack and 4th for additional games, so people aren't required to pay for non-game stuff if they want all actual game content and materials.

But this I'm seeing here, with backers just getting the base game and then needing to get the additional content from another source, is really, really rotten. How can a developer justify giving backers, who believed in the game enough to finance its development, a clearly worse experience than regular customers buying it after it's done?
Rather reminds me of the DRM issue, those buying the product with DRM vs. "pirates".
As I said in a previous post, the only ones to blame here are the people who continuously throw money at the revs. Preorder, Indev, kickstarter etc. Devs do these things because they can and will still get paid for it.
If everyone said they were not going to handover money until a product was presented which fully worked, was well optimised and contained everything, devs would be far more inclined to provide that.
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Cavalary: At least this one has proper pricing tiers, 2nd already including all additional in-game content (items) and reading materials, with 3rd for soundtrack and 4th for additional games, so people aren't required to pay for non-game stuff if they want all actual game content and materials.

But this I'm seeing here, with backers just getting the base game and then needing to get the additional content from another source, is really, really rotten. How can a developer justify giving backers, who believed in the game enough to finance its development, a clearly worse experience than regular customers buying it after it's done?
Rather reminds me of the DRM issue, those buying the product with DRM vs. "pirates".
I'm not saying those people deserve to be ripped off, but if you still throw money at them after the fiasco that was TToN then you need to do better research on stuff you're paying for. InExile is basically EA of "nostalgic" games; tries to rip you off with the lowest effort possible and throw fuckton of add-ons so you give them even more money.
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JaqFrost: I'd selected a GOG backer key back when and now when I go to CrowdOx, it's listed as 'digital - none' and I can't seem to change it no matter what. Why is there even an option for no game key?!
I had the same issue, it seems they reset whatever selection you made earlier for some reason. I followed the instructions on this update and was able to update my survey from Digital - None to GOG, then got the e-mail with my key shortly after: https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/2288115
Post edited September 19, 2018 by Dju
As I've always said, this Kickstarter thing has completely gotten out of hand, amazing that there are so many people who like to throw money away. One would think that after all the inXile rip-offs they'd learned their lesson.

Anyway, the lack of any support for Galaxy features in such an expensive and publicized title is embarrassing.
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nightcraw1er.488: As I said in a previous post, the only ones to blame here are the people who continuously throw money at the revs. Preorder, Indev, kickstarter etc. Devs do these things because they can and will still get paid for it.
If everyone said they were not going to handover money until a product was presented which fully worked, was well optimised and contained everything, devs would be far more inclined to provide that.
On the other hand, without crowd-funding many good games would never see the light of day, or Indie Devs would have to crawl back to traditional publishers, so the issue isn't quite that simple. But I agree that people should be more picky and think twice before they spend their hard earned cash on a kickstarter campaign or pre-order. What's more, when customers aren't satisfied with the way a game turned out, they need to let the devs/publisher know about it -- and, even more importantly, remember it, by the time the devs announce their next project.
I've no idea why people are whining, I got a mail from crowdox and I had everything promised, there's no upgrade tier needed and depending on your tier its a better deal than buying it new right now. The only issue is that this game should have taken another month, it needs a few fixes and some optimisation tweaks, except you don't release a mid-range quickstarter project in October when all the AAA and getting out for the Xmas period, its a commercial suicide.

As for kickstarter, I expected people to know the deal already, you're not giving them money to have the game you want to be made, you've giving money to a developer so they can make a game you will like.
Post edited September 19, 2018 by Narakir
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Narakir: I've no idea why people are whining, I got a mail from crowdox and I had everything promised, there's no upgrade tier needed and depending on your tier its a better deal than buying it new right now. The only issue is that this game should have taken another month, it needs a few fixes and some optimisation tweaks, except you don't release a mid-range quickstarter project in October when all the AAA and getting out for the Xmas period, its a commercial suicide.

As for kickstarter, I expected people to know the deal already, you're not giving them money to have the game you want to be made, you've giving money to a developer so they can make a game you will like.
It's all about preservation. I don't know how long this crowdox site will be around. It can be shutdown in near future.
I want everything in one place GoG or Steam. Why is this so hard for you to understand? I don't want everything to be seperated. That's why I don't use Origin or Uplay there is just too much platform. InXile scammed who backed the game. If people knew they were going to treat backers like second-class citizen no one would back this game, I wouldn't.