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Willy the menace.


<span class="bold">The Adventures of Willy Beamish</span>, a comedy point & click adventure about the lovably obnoxious kid we've all dreamt of being, is now available, DRM-free on GOG.com!

Willy is a typical nine-year-old rascal of the 90s': He's got a rad tree house, a frog sidekick, mad skateboarding skills, and an all-around mischievous disposition. The summer vacation is just around the corner but before he gets to enjoy it, Willy must handle the school bully, regain his video gaming privileges, and even save the town from a foul-smelling catastrophe.
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Risingson: Usually Amiga ports were better when there were not many people wanting to scratch their heads programming for those range of sound cards or VGA. Or when the games were originally programmed in there (some exceptions, as Another World). As a rule, Amiga ports are the best when the game was available in zx spectrum and amiga (again with some exceptions).

The sound and music were just a tracker. You really had to know how to make it sound good, and some times PC games adopted that approach too (pinball fantasies). Oh, I found a thread about that http://www.vogons.org/viewtopic.php?t=23101
Yes they were, owned an AMIGA 500 and later a CDd32, AMIGA had better colours and graphics compared to the more PC in that era., PC which were quite expensive given the fact the graphics, ram, speed and harddisk were tiny and slow.
AMIGA was far better.
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Risingson: Usually Amiga ports were better when there were not many people wanting to scratch their heads programming for those range of sound cards or VGA. Or when the games were originally programmed in there (some exceptions, as Another World). As a rule, Amiga ports are the best when the game was available in zx spectrum and amiga (again with some exceptions).

The sound and music were just a tracker. You really had to know how to make it sound good, and some times PC games adopted that approach too (pinball fantasies). Oh, I found a thread about that http://www.vogons.org/viewtopic.php?t=23101
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gamesfreak64: Yes they were, owned an AMIGA 500 and later a CDd32, AMIGA had better colours and graphics compared to the more PC in that era., PC which were quite expensive given the fact the graphics, ram, speed and harddisk were tiny and slow.
AMIGA was far better.
Nope. No way.

I know because I had a PC 386 and a friend of mine owned an Amiga 1200. Spent hours playing on his Amiga. It was better for arcade games sure. But it failed miserably against VGA graphics.

Unless you're comparing Amiga OCS graphics against PC EGA or CGA ones.
Post edited March 03, 2017 by karnak1
Some oldies at last

great game

NOLF next?
ST ELIte?
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GameDesigner: Some oldies at last
Where have you been the last few months? :P

https://www.gog.com/game/hidden_dangerous_action_pack
https://www.gog.com/game/hidden_dangerous_2_courage_under_fire
https://www.gog.com/game/the_dagger_of_amon_ra
https://www.gog.com/game/the_colonels_bequest
https://www.gog.com/game/caesar_ii
https://www.gog.com/game/emperor_rise_of_the_middle_kingdom
https://www.gog.com/game/freddy_pharkas_frontier_pharmacist
https://www.gog.com/game/lost_eden
https://www.gog.com/game/tachyon_the_fringe
https://www.gog.com/game/ignition
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gamesfreak64: Yes they were, owned an AMIGA 500 and later a CDd32, AMIGA had better colours and graphics compared to the more PC in that era., PC which were quite expensive given the fact the graphics, ram, speed and harddisk were tiny and slow.
AMIGA was far better.
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karnak1: Nope. No way.

I know because I had a PC 386 and a friend of mine owned an Amiga 1200. Spent hours playing on his Amiga. It was better for arcade games sure. But it failed miserably against VGA graphics.

Unless you're comparing Amiga OCS graphics against PC EGA or CGA ones.
" Unless you're comparing Amiga OCS graphics against PC EGA or CGA ones."

yup, those are the ones, thats why i said 386 with its graphics , i was referring to the EGA CGA they were bad compared to the AMIGA.

The worst thing was the lack of games for AMIGA, and i mean legal AMIGA games, there were only some games available like Hostages, 2 disks (floppies) and very expensive.
Post edited March 03, 2017 by gamesfreak64
One important detail in the Amiga conversion of The Adventures of Willy Beamish was that you had to have a hard drive and more RAM than the usual megabyte, if you wanted to have the optimal experience. The game supported directly hard drive and had its own installation software on one of floppies (disk 1 or 12, IIRC). Also, the quality of the music and available graphic details were affected by the available RAM memory.

In the late 90's I played through the Amiga version on a Amiga 500 computer with a hard drive and three megabytes of RAM (one megabyte of Chip memory, two megabytes of Fast memory). With that kind of hardware configuration the game was genuinely playable with reasonably fast loading and good music. When I tested the game on a more common Amiga 500 without a hard drive and with a megabyte of RAM (0.5 megabytes of Chip, 0.5 megabytes of Fast), I was genuinely surprised, how poorly the game played and sounded.

I don't know, if there are any YouTube videos about the Amiga version where the game is played using real or emulated Amiga with sufficiently high RAM to get the best quality in music and details. If somebody wishes to try the Amiga version on emulator, I would recommend installing to and running the game from a hard drive image and using the following memory settings for emulated Amiga:

- At least one megabyte of Chip RAM
- At least two megabytes of Fast RAM

Of course, there is no harm done, if the user wishes to be on the safe side and decides to rise the amount of emulated RAM beyond those values. For example, an Amiga 600 computer with 2 megabytes of Chip RAM and 8 megabytes of Fast RAM should run the game without any issues.
Instant purchase, thanks gog! Too bad there is no linux installer, maybe Activision learns one day to do it right.

I hope we get some more Dynamix games, like their Aces series and Stellar 7.
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Risingson: Usually Amiga ports were better when there were not many people wanting to scratch their heads programming for those range of sound cards or VGA. Or when the games were originally programmed in there (some exceptions, as Another World).
To me it seemed quite simple (at least for games made in 1990 and later): games which originated on Amiga, were usually better on Amiga. Games which originated on PC, were usually better on PC.

Or to divide it differently, games which were made in Europe, were better on Amiga, while games which were made in US, were better on PC. Usually this coincides with the above rule as Amiga was big in Europe, while PC was big in US.

There probably were exceptions to that rule (especially if the port to the other platform appeared much later, ie. there was time to enhance it), but mostly like that. One could e.g. claim that Pinball Fantasies (an European game originally made for Amiga, and later ported to PC) was better on PC because it offered an optional higher-resolution mode compared to the Amiga version, but otherwise being quite the same game. But, an exception to the rule.

As for (Amiga) tracker music vs. PC music, I've heard the reason why PC games supported e.g. high-end Roland and General MIDI sound cards was because the American PC games' music was quite often composed by real pro musicians, who preferred MIDI synths and sequencers over "tracker software". Sure there were technical reasons too like pre-GUS PCs needing quite a lot of CPU power to handle tracker music.

Amiga game music composers, on the other hand, seemed to be more like self-taught hobby musicians who quite often started their career on the Amiga demo scene as teenagers. with no "MIDI background". So they were fine using more crude tracker software, sometimes even made by themselves, to make game music. And it is not like they had any real option either, Amiga gamers didn't have any MIDI sound cards or synthesizers to play the music. :)
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DamoclesAlpha: Also, the quality of the music and available graphic details were affected by the available RAM memory.
Unless there was a separate AGA version of the Amiga game, I am pretty sure the Amiga version would still be running in a low resolution at OCS graphics (with 32 colors). Ie., inferior to the 256 color PC DOS version.

And if there was an AGA version, it would still be the same low resolution, but possibly meet the PC VGA version graphics as AGA also offered 256 simultaneous colors. I am pretty sure Dynamix/Sierra wouldn't recreate all the graphics for the AGA version either, e.g. rescan them in a higher resolution. Plus, the Amiga version only came on floppies (you mentioned 12 floppies) so higher resolution graphics would have increased that floppy count even higher.
Post edited March 04, 2017 by timppu
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DamoclesAlpha: Also, the quality of the music and available graphic details were affected by the available RAM memory.
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timppu: Unless there was a separate AGA version of the Amiga game, I am pretty sure the Amiga version would still be running in a low resolution at OCS graphics (with 32 colors). Ie., inferior to the 256 color PC DOS version.
That's right and I never claimed otherwise, although I am not sure if Dynamix took advantage of the Halfbrite mode. My point was that one might get a wrong impression about the general quality of the Amiga version, if played from floppies with only a megabyte of RAM. It is a good conversion and while there probably aren't any real improvements in graphics, they have been adapted reasonably well to the smaller palette of the OCS Amigas.
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karnak1: Nope. No way.

I know because I had a PC 386 and a friend of mine owned an Amiga 1200. Spent hours playing on his Amiga. It was better for arcade games sure. But it failed miserably against VGA graphics.

Unless you're comparing Amiga OCS graphics against PC EGA or CGA ones.
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gamesfreak64: " Unless you're comparing Amiga OCS graphics against PC EGA or CGA ones."

yup, those are the ones, thats why i said 386 with its graphics , i was referring to the EGA CGA they were bad compared to the AMIGA.

The worst thing was the lack of games for AMIGA, and i mean legal AMIGA games, there were only some games available like Hostages, 2 disks (floppies) and very expensive.
I imagine.
Back in my country I can only remember 3 stores where one could buy PC and Amiga games in the late 80s early 90s.
3 stores in the entire country! :(
Excellent! I always wanted to play this as a kid and now I have no reason not to. I really hope this is the start of GOG getting more Dynamix games like Rise of the Dragon and Heart of China.
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gamesfreak64: " Unless you're comparing Amiga OCS graphics against PC EGA or CGA ones."

yup, those are the ones, thats why i said 386 with its graphics , i was referring to the EGA CGA they were bad compared to the AMIGA.

The worst thing was the lack of games for AMIGA, and i mean legal AMIGA games, there were only some games available like Hostages, 2 disks (floppies) and very expensive.
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karnak1: I imagine.
Back in my country I can only remember 3 stores where one could buy PC and Amiga games in the late 80s early 90s.
3 stores in the entire country! :(
I dont want to 'brag' about the netherlands cause we are quite small in size compared to other EU countries, we have some similarities with the other EU members and that is our weak goverment which bows to every EU (brussels demand , and the jump even before brussels ask them to jump)
but beside that we had loads of shops with almost anything related to computers, even in the 70s and 80s.
We can buy all games like commandos , so the dutch arent that bad off, but since the euro thinks dont look so bright anymore, our govt says economy is good and it is to bad that a large part of the people dont agree with that.

But like you said we had really almost anything you could imagine in our small country.
We have or had quite a lot of mc donalds, and a snackbar with fries, we have 10 or more within a 2 mile radious, maybe even more.
And yes we had 3 to 6 computer shops in our shopping centre ( stores in their own physical building not under 1 roof) and 3 or more under a roof (shopping mall) ( we used to have V& D)
So i had more games to chose from then money i could spent buying them.
Some time we had older games 3 - 6 months old at sales: 3 for 6 euros, well thats a nice offer, all retail cd/dvd and most if not all also drm free.
Thanks for releasing The Adventures of WIlly Beamish -- instant purchase. Now I have hope for Heart of China and Rise of the Dragon.
I'm glad it was added but the Sega CD version of this game is the most advanced with graphics and sound, also has extra voice acting and extra added features. Graphics area about same with sega cd and pc version, sound with sega cd version music wise is way better. Some extra features and gamplay with sega cd version not in pc version. To bad the sega cd version can't be lincluded but I guess sega still probably has rights on that one. Any ways, I'd like to see rise of the dragon and other missing games as that one would be insta buy for me as well.

Even if gog has these other games in the works they have to release them over time just to maintain user interest in gog and pace it out from a marketing standpoint.