FlockeSchnee: I was waiting for this. The price suggests that this game has a smaller scale, but that isn't necessarily a bad thing. Thanks.
It's a roguelite. Meaning it is meant to be played in small chunks and repeatedly.
The gameplay loop is - try to get as far as you can. Die. Unlock new stuff. Try again.
You continuously get new buildings/cards. How far the rabbit hole goes is anyone's guess. But the scale gradually increases.
DSHLK: Has anyone played yet?
Recommend for someone who hasn't played ANY 'card' style game before?
Depends... you have to keep in mind that this is not a pure card game, but a mix of... roguelite... puzzle-shape placement... and maybe other stuff that I can't think a name for.
As a standalone game it is decent.
If your looking for an entry-level card game... maybe look for something else.
The good point is: you only ever have 3 cards to work with; so you're not overwhelmed with deck building. And the cards that you gradually unlock don't alter the gameplay that much. If anything the card gameplay itself is secondary; it's how, and most importantly,
where you place the cards/buildings what's important.
The game is also really really cheap.
Unfortunately... if you're looking for a good entry-level card game - I can't give you any suggestions. ;(
I could suggest building games where you have a similar mechanic of ''
where, what buildings/tiles do I place?''
Dorfromantik or
TerraScape for example. But as far as card games are concerned... pick this up if you want to play something that has card-drawing only as a token mechanic.