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L-look at you, hacker. A pathetic creature of meat and bone. Panting and sweating as you search for your wallet. How fast can you purchase a perfect, immortal game?




<span class="bold">System Shock</span>, the breakthrough FPS/RPG hybrid - one of the most influential video games ever produced - is back and enhanced, premiering DRM-free on GOG.com. Get 20% off the title, or 40% off if you already own System Shock 2.


On release, System Shock forever changed the face of action gaming - it ushered an era of storytelling, choices, and RPG elements unlike ever before - directly influencing all-time classics like Deus Ex and Bioshock.
Today, the legend returns in better shape than ever.
<img src="http://i.imgur.com/onnMwS8.gif">

System Shock: Enhanced Edition now comes with official support for resolutions up to 1024x768 (compared to the original 640x480), and a native 854x480 widescreen mode. Gameplay is streamlined with a toggleable mouselook mode, including more intuitive inventory and item management. Combined with assorted bug-fixes and remappable controls, System Shock is now truly enhanced. Still, some gaming experiences are truly worth preserving, so you can also return to the authentic 90's gameplay with System Shock: Classic - ready for modern systems, completely unaltered in all other aspects, and available in both the CD and Floppy editions!



See the System Shock Enhanced Edition trailer:

<div class="embedded_video">
<iframe class="embedded_video__file" width="775" height="436" src="https://www.youtube.com/embed/QhRp4HT40PE" frameborder="0" allowfullscreen></iframe></div>

Reset the system in <span class="bold">System Shock</span> - Enhanced Edition and Classic available in a single package, with a 40% discount for all System Shock 2 owners on GOG.com - and 20% off for everyone else. The discounted offer will last until Tuesday, September 29, 6:59 AM GMT.





Stream watch:
Join Stephen Kick (founder and CEO of Night Dive Studios), Daniel Grayshon (Lead Technician in charge of QA at Night Dive Studios) and Paul Neurath (creative Director at Looking Glass Studios, and industry veteran credited on System Shock 2, Thief, Neverwinter Nights and more) for an in-depth, roundtable discussion on the System Shock phenomenon and its many influences in game design to date - on Twitch.tv/GOGcom - September 23, 6:00 PM CET, 4:00 PM GMT, 9:00 AM PDT, 12:00 PM EDT.
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phaolo: But I don't understand what you mean! (lol stop writing the same thing).
"question about sustainability, consistence, reason and fairness" = ????

For you ND should have left the game offered for free?
Or they shouldn't have even tried to sold it?
Explain!
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apehater: night dive demand money for actually just buying a piece of paper, which confirms that they have the rights. thats not consistent, reasonable or fair, its just law. if you pay that money, it won't be used to create something like a successor, thats not sustainable.

and yes they sholdn't force kolya to remove that free download.

i'm not intending to discuss further, why night dive's shady attempt to force us to pay for something they had no hand in creating, fixing or enchancing and dare to demand 10 bucks for it, while it uses community made fixes.
Why it is unfair?

Night Dive went through all the effort to track down the rights owner and actually paying money for the rights
Why they should not charged for their efforts and money invested?

If I own a car, but let my sibling use it since I am not using it. Then when you buy the car from me, would it be fair if my sibling demanded that you let him continuing using it even though is you who pay for the car?

Besides they just ask to remove free download link to the base game, and he can link mods if the want to.
Post edited September 23, 2015 by Gnostic
GOG and Night Dive = Awesome, both of you.
Attachments:
awesome.gif (39 Kb)
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apehater: night dive demand money for actually just buying a piece of paper, which confirms that they have the rights. thats not consistent, reasonable or fair, its just law. if you pay that money, it won't be used to create something like a successor, thats not sustainable.

and yes they sholdn't force kolya to remove that free download.

i'm not intending to discuss further, why night dive's shady attempt to force us to pay for something they had no hand in creating, fixing or enchancing and dare to demand 10 bucks for it, while it uses community made fixes.
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Draygonn: Apehater, can you do me a personal favour and stop posting with words you do not understand. Just say "I want free game for free and the owner of said rights should go to hell"

We get it. The rest of us adults live in the normal world. That one with the whole capitalism thing.....

Oh never mind. Just noticed where you're posting from... I guess it's different being from Cuba- honest question for you then - Is there such a thing as intellectual property rights in Cuba? If not how would one have a quality guarantee? Like if I can call my homemade computer peripherals 'Razer' brand and charge the same is there no legal recourse for online purchases where I have intentionally misled purchasers?
THIS,

Is pretty ridiculous that even with a small old game that only we retro-lovers care about and probably isn´t going to make anyone rich, some of the "freedom for videogames" that actually means as you said "give me the game free", still complain about it.
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Draygonn: Apehater, can you do me a personal favour and stop posting with words you do not understand. Just say "I want free game for free and the owner of said rights should go to hell"

We get it. The rest of us adults live in the normal world. That one with the whole capitalism thing.....

Oh never mind. Just noticed where you're posting from... I guess it's different being from Cuba- honest question for you then - Is there such a thing as intellectual property rights in Cuba? If not how would one have a quality guarantee? Like if I can call my homemade computer peripherals 'Razer' brand and charge the same is there no legal recourse for online purchases where I have intentionally misled purchasers?
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YaTEdiGo: THIS,

Is pretty ridiculous that even with a small old game that only we retro-lovers care about and probably isn´t going to make anyone rich, some of the "freedom for videogames" that actually means as you said "give me the game free", still complain about it.
He has a point though, that $10 is really expensive for a repackaging with mostly community made mods that even lacks a big chunk of possible support (Linux, WinXP, Mac).
From a creator's standpoint (=mine), the prices for really old games are often quite ridiculous indeed.
I'm building stuff out of wood, metal, etc... and am earning exactly once per design and copy made by my own hands.

The intellectual property rights in this area need a proper revision (including source code, realistic time frames, etc...) but should not be abandoned altogether. I guess I'm being hated now for being the man in the middle again.
Post edited September 23, 2015 by Klumpen0815
I am loving it.
First I had to figure out how to remove those extra hud because I skipped that first scene.
Then it took of a while to figure out how to turn and look up/down.
After this all is going well.
I am loving the way main character beat shit out of those zombie like people.
Thank you gog.
:)
Does work in Windows XP? Is used dosbox (for linux and android)? Thx.
avatar
YaTEdiGo: THIS,

Is pretty ridiculous that even with a small old game that only we retro-lovers care about and probably isn´t going to make anyone rich, some of the "freedom for videogames" that actually means as you said "give me the game free", still complain about it.
avatar
Klumpen0815: He has a point though, that $10 is really expensive for a repackaging with mostly community made mods that even lacks a big chunk of possible support (Linux, WinXP, Mac).
From a creator's standpoint (=mine), the prices for really old games are often quite ridiculous indeed.
I'm building stuff out of wood, metal, etc... and am earning exactly once per design and copy made by my own hands.

The intellectual property rights in this area need a proper revision (including source code, realistic time frames, etc...) but should not be abandoned altogether. I guess I'm being hated now for being the man in the middle again.
If we talking about money only I also think that $10 is expensive but I rather see it with this price than not see it at ALL in legal distribiution. Let's face it: some companies are more "greedy" than the another and I think GOG already have pretty nice price tags for games.Boxed copy of SS1 will cost you more than 10 bucks. And to be honest almost all classic games use somekind of free community software: DOSBox and ScummVM and we still have to pay for the games themselves.I would love to see that Sierra releases Quest series as freeware but not counting on it ;) Also anyone can wait for discount.


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phaolo: Now people, if you're not scared by old UIs, play this before SS2 please.
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HereForTheBeer: I bought SS2 as soon as it came here, never played it back in the day, and have resisted playing it ~ promised myself I wouldn't play it ~ until System Shock was re-released. It was beginning to feel like I'd never play SS2, but today gOg has allowed me to keep that promise to myself.

Well done, gOg, and a hearty Thank You to all involved - including Looking Glass and Night Dive - for getting this game to the catalog.
Same here :)
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YaTEdiGo: THIS,

Is pretty ridiculous that even with a small old game that only we retro-lovers care about and probably isn´t going to make anyone rich, some of the "freedom for videogames" that actually means as you said "give me the game free", still complain about it.
avatar
Klumpen0815: He has a point though, that $10 is really expensive for a repackaging with mostly community made mods that even lacks a big chunk of possible support (Linux, WinXP, Mac).
From a creator's standpoint (=mine), the prices for really old games are often quite ridiculous indeed.
I'm building stuff out of wood, metal, etc... and am earning exactly once per design and copy made by my own hands.

The intellectual property rights in this area need a proper revision (including source code, realistic time frames, etc...) but should not be abandoned altogether. I guess I'm being hated now for being the man in the middle again.
I don't know if $10 is expensive, because IP rights are expensive and THQ lowest performing IP even sold at half a million.
http://www.vg247.com/2013/01/23/thq-has-been-sold-off-buyers-announced/

So how much copies of Night Dive must sell to get back $500000?

Assuming everyone buy system shock at 40% off, because the majority of people who would buy system shock would also own System shock 2. I am assuming there are no one who would wait for 75% discount.

Every copy cost $6. GoG take 30% cut, so $4.2 left.

Night Dive is based in US, last year the corporate income tax for US is nearly 40%
http://taxfoundation.org/article/corporate-income-tax-rates-around-world-2014

I am assuming Night Dive earn peanuts and just need to pay 15% so 3.57 left
https://en.wikipedia.org/wiki/Corporate_tax_in_the_United_States

I am going to ignore all the credit card processing fees, manpower involved in securing the IP, lawyer legal fees, cost for developers to develop a remastered version,

So to re-cope $500000 night dive have to sell 140000 copies.

Is Night Dive selling at a lost to bring back system shock?
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phaolo: Now people, if you're not scared by old UIs, play this before SS2 please.
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HereForTheBeer: I bought SS2 as soon as it came here, never played it back in the day, and have resisted playing it
Well done hehe.
Playing SS1 without knowing anything about the plot was the best thing ever.
Now, I just hope that you will like it lol! O_o'
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PetrMach: Does work in Windows XP? Is used dosbox (for linux and android)? Thx.
The enhanced edition uses a windows launcher, and it's not supported on XP (though it may run). The classic edition (included) uses DosBox.
avatar
YaTEdiGo: THIS,

Is pretty ridiculous that even with a small old game that only we retro-lovers care about and probably isn´t going to make anyone rich, some of the "freedom for videogames" that actually means as you said "give me the game free", still complain about it.
avatar
Klumpen0815: He has a point though, that $10 is really expensive for a repackaging with mostly community made mods that even lacks a big chunk of possible support (Linux, WinXP, Mac).
From a creator's standpoint (=mine), the prices for really old games are often quite ridiculous indeed.
I'm building stuff out of wood, metal, etc... and am earning exactly once per design and copy made by my own hands.

The intellectual property rights in this area need a proper revision (including source code, realistic time frames, etc...) but should not be abandoned altogether. I guess I'm being hated now for being the man in the middle again.
Nah, being in the middle puts sense to many things.
avatar
Klumpen0815: He has a point though, that $10 is really expensive for a repackaging with mostly community made mods that even lacks a big chunk of possible support (Linux, WinXP, Mac).
From a creator's standpoint (=mine), the prices for really old games are often quite ridiculous indeed.
I'm building stuff out of wood, metal, etc... and am earning exactly once per design and copy made by my own hands.

The intellectual property rights in this area need a proper revision (including source code, realistic time frames, etc...) but should not be abandoned altogether. I guess I'm being hated now for being the man in the middle again.
avatar
pykman: If we talking about money only I also think that $10 is expensive but I rather see it with this price than not see it at ALL in legal distribiution. Let's face it: some companies are more "greedy" than the another and I think GOG already have pretty nice price tags for games.Boxed copy of SS1 will cost you more than 10 bucks. And to be honest almost all classic games use somekind of free community software: DOSBox and ScummVM and we still have to pay for the games themselves.I would love to see that Sierra releases Quest series as freeware but not counting on it ;) Also anyone can wait for discount.
Out of interest, how much do you pay for a beer? I live in a fairly expensive town. A pint at a pub here costs around $10 - $12 AUD ($7 - $8 USD) .

With the 40% discount, the game costs me $8.59 AUD ($6 USD). I guess without the discount it would be around $14AUD ($10 USD).

For me, this game is worth a lot more than a beer :)
Why classic edition has 3 times larger size than that of Enhanced edition?
Because it contains two different versions. Floppy & CD.
Post edited September 23, 2015 by Barry_Woodward
avatar
Klumpen0815: He has a point though, that $10 is really expensive for a repackaging with mostly community made mods that even lacks a big chunk of possible support (Linux, WinXP, Mac).
From a creator's standpoint (=mine), the prices for really old games are often quite ridiculous indeed.
I'm building stuff out of wood, metal, etc... and am earning exactly once per design and copy made by my own hands.

The intellectual property rights in this area need a proper revision (including source code, realistic time frames, etc...) but should not be abandoned altogether. I guess I'm being hated now for being the man in the middle again.
avatar
Gnostic: I don't know if $10 is expensive, because IP rights are expensive and THQ lowest performing IP even sold at half a million.
http://www.vg247.com/2013/01/23/thq-has-been-sold-off-buyers-announced/

So how much copies of Night Dive must sell to get back $500000?

Assuming everyone buy system shock at 40% off, because the majority of people who would buy system shock would also own System shock 2. I am assuming there are no one who would wait for 75% discount.

Every copy cost $6. GoG take 30% cut, so $4.2 left.

Night Dive is based in US, last year the corporate income tax for US is nearly 40%
http://taxfoundation.org/article/corporate-income-tax-rates-around-world-2014

I am assuming Night Dive earn peanuts and just need to pay 15% so 3.57 left
https://en.wikipedia.org/wiki/Corporate_tax_in_the_United_States

I am going to ignore all the credit card processing fees, manpower involved in securing the IP, lawyer legal fees, cost for developers to develop a remastered version,

So to re-cope $500000 night dive have to sell 140000 copies.

Is Night Dive selling at a lost to bring back system shock?
Thumb Ups man,

But yeah, you know? some people think everyone drives FERRARI in game industry, fucking corporatism! Give me games FOR FREE!!!