Minimum system requirements:
System:
Windows 7 / 8 / 10
Processor:
Quad Core 2.6 GHZ
Memory:
4 GB RAM
Graphics:
2GB VRAM min
my system :D
8 GB ram instead of 4 GB but that doesnt make any difference.
and a quad 2.66 ghz i5-750 is a quad.266 ghz, maybe after overclocking it might run games okay who set the cpu as a minimum system, but i never overclock any hardware, if i need more ghz i wait save some euros and buy new hardware, never overclocking here :D
Anyway not overclocked my CPU, so the game is a little too demanding on the i-5 750 2.66 ghz (CPU)
i own some game tha require Quad Core 2.6 GHZ
Memory:
4 GB RAM
Graphics:
2GB VRAM min
and 90% doesnt run well, the 2.66 is just too weak ( standard mode NOT overclocked)
I recommend a 3ghz ( basic speed not at overclocked) or better a 3.6 GHZ ( abse speed also NOT overclocked)
Forget the old i5 -750 2.66 its old and trash i should have upgraded the cpu back then( 5 years ago there were better cpu) but somehow it slipped my mind, normally i upgrade CPU in between but totally forgot... now i am stuck with it.
Its almost a decade old so.... its okday new pc might come in 2020 still saving :D
Dogmaus: It reminds me of Steamworld, which I don't like.
Steam World ....
thanks for the reminder... i had a deja vu with the new game, but it's a dejavu with the Steamworld
game:
Steam world: ( seems many similar looking games claim 2,66 ghz can do the trick... but it can't.... if it did i woul not be saving to get a 3.6 ghz cpu :D
Steam World:
Recommended:
Processor: 2 GHz dual-core
Graphics: Geforce GTX 660 / Radeon 7870 or better.
----> forget it :D no way that game will perform well on anything less then 3ghz ( as a start) nowadays game seem to be developed very fast, usually Unity, sometimes java or python or similar... and they all feel " heavy
so a 2 ghz dual will simply not cut it :D
Anyway many devs seem to either over estimate the CPU or underestimate their game(s) , usually the game is/are more heavy then then expected.