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Cutting through the galaxy.



<span class="bold">Sword of the Stars: Complete Collection</span>, the comprehensive package of turn-based 4X gameplay, real-time space battles, and intergalactic exploration, is now available, DRM-free on GOG.com with a 50% launch discount.

If you happen to find yourself in a space fight, bringing a sword is hardly going to do you any good. How about a fleet of sword-shaped spaceships, though? Yeah, those might actually provide you with the firepower needed to conquer the treacherous far reaches of the galaxy and establish your own interstellar empire.

Sword of the Stars: Complete Collection is all about carefully building an armada that feels unique, unleashing it upon the unsuspecting galaxy through the magic of faster-than-light travel, and blowing your opponents to smithereens in real-time space combat. Since the inclusion of the three DLCs, there are six playable alien factions in total, each with their own preferred technologies and ships, as well as distinct physiology. Player-designed ships and a huge variety of scenarios promise to keep you engaged for dozens of hours, as you hop between star systems, trading, raiding, colonizing, and laser-blasting your way to intergalactic domination.



Build a spacefaring empire and cut the galaxy any way you like with your <span class="bold">Sword of the Stars: Complete Collection</span>, DRM-free on GOG.com. The 50% launch discount will last until March 15, 4:59 PM GMT.
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Unseelie_Sluagh: I've spoke with a Kerberos rep and he told me today they've contacted GOG many times about this issue. It's therefore in GOG's hands. This really upsets me because while I love GOG, I'm not sure if I want to continue supporting a company that's refusing customers patches that go out to everyone else and are implemented.
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haydenaurion: Same here, I love gog but I just don't understand what the holdup is. If I don't have as much cash to spend here because I had to rebuy the game on Steam just to get the latest version because gog won't update their game, then that's on gog and it's their loss.
I have stopped buying newer games that might need an update or two because I have seen games on gog fail to receive timely updates, or never receive them. I don't know if it's gog's fault or the devs, but it really does not matter to me because the effect is the same.
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eiii: It's a bit sad to see that the GOG version of the game requires the installation of so many native libraries. The demo of the game runs on Debian under Wine 1.8 without any native libraries or other winetricks.
Nothing we can do about it as that's what the game requires to run on Windows as well.
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eiii: It's a bit sad to see that the GOG version of the game requires the installation of so many native libraries. The demo of the game runs on Debian under Wine 1.8 without any native libraries or other winetricks.
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JudasIscariot: Nothing we can do about it as that's what the game requires to run on Windows as well.
Hey Judas, don't mean to bother you, but can you please pass on the version 1.5.5 issue with SotS: The Pit to the higher-ups or whoever is in charge of this kind of thing at gog?
Post edited March 14, 2016 by haydenaurion
Be interesting to see what happens at this point --- a year since they were supposedly supplied with patch and nothing happened in that time? ..hmmm
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Niggles: Be interesting to see what happens at this point --- a year since they were supposedly supplied with patch and nothing happened in that time? ..hmmm
I still wish the SotS: The Pit series could have some consolidation with the installers. Aren't they up to 6 GOG installers already? :P
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Niggles: Be interesting to see what happens at this point --- a year since they were supposedly supplied with patch and nothing happened in that time? ..hmmm
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IronArcturus: I still wish the SotS: The Pit series could have some consolidation with the installers. Aren't they up to 6 GOG installers already? :P
Havent counted ;). Only ones i dont have is the Gold Edition & the Necromancer DLC. I really should get around playing the game....
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IronArcturus: I still wish the SotS: The Pit series could have some consolidation with the installers. Aren't they up to 6 GOG installers already? :P
Yup. And with the upcoming Medic DLC, they will become 7.
In retrospect, I wonder if it would have been a better idea to release the game here only when they were done with the DLCs.
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IronArcturus: I still wish the SotS: The Pit series could have some consolidation with the installers. Aren't they up to 6 GOG installers already? :P
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Grargar: Yup. And with the upcoming Medic DLC, they will become 7.
In retrospect, I wonder if it would have been a better idea to release the game here only when they were done with the DLCs.
I'm pretty sure that's impossible : the ongoing release of new expansions is most likely what allows Kerberos to pay their bills and work on new projects.
The release of the Medic is a good example : they keep releasing new content until the announcement of The Pit 2 (and who knows, might even release new content after that).
This seems even more true now than during the making of SotS1 (released in 2006, updated until 2010 with 3 expansions total) when they had a publisher :
Lighthouse Interactive (2005-2008 when it was bought, then the Credit Crisis happened shortly after that killing the parent company) then Paradox Interactive.

It's up to GoG to provide a better interface to support these kinds of "serialized" games. Having lots of installers is not so much a problem if you can see clearly in which order they have to be installed!
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BlueTemplar: I'm pretty sure that's impossible : the ongoing release of new expansions is most likely what allows Kerberos to pay their bills and work on new projects.
Oh, I'm not saying that Kerberos should stop releasing DLCs. I'm only saying that GOG should have perhaps not released the game (or at least the DLCs) before Kerberos was done with it.

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BlueTemplar: It's up to GoG to provide a better interface to support these kinds of "serialized" games. Having lots of installers is not so much a problem if you can see clearly in which order they have to be installed!
I do find it a hassle having to run 6 (or more) installers each time I want to do a full install of the game. Even worse, I can't rely on any possible client-like convenience as the game isn't available for installation via Galaxy. In a nutshell, while it's something that GOG should do, it's not something that I expect them to find a solution anytime soon and the problem will keep on getting worse every time that Kerberos releases a new piece of DLC.
Post edited March 14, 2016 by Grargar
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BlueTemplar: It's up to GoG to provide a better interface to support these kinds of "serialized" games. Having lots of installers is not so much a problem if you can see clearly in which order they have to be installed!
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Grargar: I do find it a hassle having to run 6 (or more) installers each time I want to do a full install of the game. Even worse, I can't rely on any possible client-like convenience as the game isn't available for installation via Galaxy. In a nutshell, while it's something that GOG should do, it's not something that I expect them to find a solution anytime soon and the problem will keep on getting worse every time that Kerberos releases a new piece of DLC.
Yeah, it just doesn't make any sense that they can't give GOG some installer that has at least 4 DLC's built in. It would at least lower down the amount of needed installers to install the whole game.
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IronArcturus: Yeah, it just doesn't make any sense that they can't give GOG some installer that has at least 4 DLC's built in. It would at least lower down the amount of needed installers to install the whole game.
GOG use their own installers so it wouldn't really make any difference. No, this is something that GOG themselves will have to solve if they want to to be able to host games with multiple DLCs in the future (just imagine Crusader Kings 2 coming here with each DLC sold separately. It would be utter madness!)
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Grargar: GOG use their own installers so it wouldn't really make any difference. No, this is something that GOG themselves will have to solve if they want to to be able to host games with multiple DLCs in the future (just imagine Crusader Kings 2 coming here with each DLC sold separately. It would be utter madness!)
But that is why I wish Kerberos would repackpage the older DLC's as one large installer file. They could call it "Platinum SotS: The Pit" or something. Then they can continue to release other DLC's, but keep the first set as one installer. It can't be impossible since so many other games already do that to some extent. :P
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IronArcturus: But that is why I wish Kerberos would repackpage the older DLC's as one large installer file.
And who would get that installer? Anyone that has at least one of those DLCs? Anyone who has all of those DLCs? No one?
Problem with SotS:TP is a logistical one, you need a way to be able to install an arbitrary number of DLCs, and you need to have the corresponding installers. A game with 1 DLCs would need 3 installers, (base game, base game+DLC, DLC only for those that have already installed the base game and got the DLC later), but a game with 4 DLCs would need about 31 different installer combinations (base game, 15 possible DLC combination, base game plus DLC combo).
No, what GOG should do is not repackage them, but allow the DLCs to be installed in any order, and not the very specific one it currently requires.
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JMich: And who would get that installer? Anyone that has at least one of those DLCs? Anyone who has all of those DLCs? No one?
Problem with SotS:TP is a logistical one, you need a way to be able to install an arbitrary number of DLCs, and you need to have the corresponding installers. A game with 1 DLCs would need 3 installers, (base game, base game+DLC, DLC only for those that have already installed the base game and got the DLC later), but a game with 4 DLCs would need about 31 different installer combinations (base game, 15 possible DLC combination, base game plus DLC combo).
No, what GOG should do is not repackage them, but allow the DLCs to be installed in any order, and not the very specific one it currently requires.
It would be nice if a GOG installer could be created on-the-fly, but I don't know if that would be possible on GOG.
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IronArcturus: But that is why I wish Kerberos would repackpage the older DLC's as one large installer file. They could call it "Platinum SotS: The Pit" or something. Then they can continue to release other DLC's, but keep the first set as one installer.
It can't be impossible since so many other games already do that to some extent. :P
Not really. The large installer file is done by GOG, not the devs. For instance, Kalypso gives the files for Tropico 4's DLCs to GOG. Since the game was released on GOG long after it was released on Steam, GOG can come to an agreement with Kalypso to just sell all the DLCs together in one pack (instead of separately), so GOG proceeds to add all the DLCs in one installer file. Same case with other games like Tropico 5 or Cities in Motion.

On the other hand, we have The Pit, a game that was released at the same time as it did on Steam. Eventually, 5 DLC packs were released for the game (with more on the way) and are still sold separately, both on Steam and here. And while GOG does sell a Gold bundle that contains the base game and its two DLC packs, they still come in separate installers (3), so Kerberos making a Platinum Edition available for purchase with more DLC packs wouldn't fix the issue at all. GOG could theoretically release a Platinum Edition that comes in a single installer once Kerberos is done with the game, but I can't see a single way for them to do so without pissing off existing customers.