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These corridors sure are spacey.

<span class="bold">StarCrawlers</span>, a turn-based dungeon crawler where you deal with randomly generated hazards in closed space(s), is available now DRM-free on GOG.com with a 25% launch discount.

If corporate espionage is your game, your only hope for success is putting together a band of those intrepid enough to hunt for bounties, undertake sabotage missions, and navigate the dangers of space, while keeping you in reasonably good standing.
Coming out of GID, Starcrawlers now features intriguing lore items, a trader of exotic goods, bosses spawned by disgruntled corporations, plus plenty of fixes and improvements.

The 25% discount will last until May 30, 4PM UTC.

Watch the trailer.
Post edited May 23, 2017 by maladr0Id
I've played a lot of this while it was in in development. Works great on Linux. Really fun game if you like dungeon crawlers.
Wishlisted for a while now. But still have too many RPGs on my pile of shame aka backlog...
Great game worth every penny. Good luck to the deveopers
It has been on my wishlist since it came here and now that it is finished I am really looking forward to playing it. Thank you for the release and discount.
I love the idea of a sci-fi dungeon crawler (and turn based at that!), but the randomly generated levels thing is not my favourite "feature", maybe because I care more about having one awesome playthrough than many ok ones. I'll wishlist it for now and wait for a better discount.
Looks like my kind of game and with a nice launch discount on top. Shaping up to be a very expensive week by the looks of it.
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Breja: I love the idea of a sci-fi dungeon crawler (and turn based at that!), but the randomly generated levels thing is not my favourite "feature", maybe because I care more about having one awesome playthrough than many ok ones. I'll wishlist it for now and wait for a better discount.
The randomly generated levels are restricted to the side missions. The story missions are pretty much handcrafted from my experience.
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JudasIscariot: The randomly generated levels are restricted to the side missions. The story missions are pretty much handcrafted from my experience.
Do the story missions still have randomized enemies? Or are they static too?
So this is not an endless thing, it has a set number of missions and then end game?
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Breja: I love the idea of a sci-fi dungeon crawler (and turn based at that!), but the randomly generated levels thing is not my favourite "feature", maybe because I care more about having one awesome playthrough than many ok ones. I'll wishlist it for now and wait for a better discount.
Same here, but for some reason a pure sci fi based dungeon crawler seems hard to nail. Space Siege is a good example;it seemed a slam dunk....take the Dungeon Siege engine to outer space...but the game was really disappointing.
Hows the story?
It's good to see blobbers making a comeback!
I'm very much interested in this. That said, I shall wait and see for the week for any reviews of the finished product to pop up.
Post edited May 24, 2017 by mistermumbles
Is this like maybe Phantasy Star or Bane of the Cosmic Forge with Sci-Fi?
Gameplay-wise it seems to be really close to Dungeon Master and its newer iterations like the excellent Legend of Grimrock. Combat is turn/phase-based though.

Insta-bought.