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<span class="bold">Shadow Watch</span>, a stunningly stylized tactical classic, is available now for Windows, DRM-free on GOG.com

There's a special, timeless aesthetic to Shadow Watch. It stands out from the crowd, there's no doubt about that - but it also looks as good as any modern-day release. For a 15 year old game, that's a nothing short of a feat.

Dive into a comic-book world of interrogation and espionage in Shadow Watch - tactical turn-based gameplay in the spirit of X-Com and the gang, but it aims to keep things simple and varied (rather than in-depth and confounding). The familiar strategy layer is just as rewarding as ever, but it's never unnecessarily complicated and always easy to learn. Still, the real meat is in the fact that tactics are just one part of the experience. Before setting out on your mission you'll have to aptly prepare your team, as well as scout for intelligence, and interrogate your contacts. Your story and the flow of the game will rely on who you talk to, what you get out of them - and what you decide to do with the information.

A special shoutout to awalterj who relentlessly wears the Shadow Watch avatar. You weren't able to grab the game while here, so we thought it's high time to put it on the GOG.com shelf!

Watch your step in <span class="bold">Shadow Watch</span>, available DRM-free on GOG.com

Stream watch:

Tune in to Twitch.tv/GOGcom tonight for a live showing of this tactical classic in action! ScreamingJoypad is showing it off starting 8pm GMT (10pm CEST, 4pm EDT, 1pm PDT).
Anyone tried it in Wine yet? :)
Not sure, if I ever saw anything about this game back in its day (though the screenshots seem somewhat familiar), but the graphical style and the description alone (not to mention the low price point), warrant an instabuy from me.
Lovely looking!
Looks like my kind of game, but I really don't have any time right now. Wishlisted! :)
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yyahoo: snip
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IAmSinistar: I knew this whole thing would play out this way regardless of what I posted, which is why I hesitated to even start down this track. We filter things through our own preconceptions, and if that's how you see things, fine. I see them differently. I was also aware that nothing I posted would convince you, since it was apparent your mind was already made up and you were just baiting me to follow up so that you could shoot it down and reaffirm your own preconceptions. But I made a gallant try anyway, and predictably you dismissed out of hand some of the same titles which other people have eloquently defended as being anti-war. ("Spec Ops: The Line is anti-war I guess in the same way that the movie Fight Club was anti-violence." is so fatuous yet sounds so meaningful, at least if you don't think about it.) So, as I knew in advance, wasted effort.

I find talking on the web so wearisome anymore, and I'm not directing this at you specifically. It's just every debate is so relativistic that it becomes meaningless. Nothing qualifies because no-one uses the same two metrics. Though I guess I'm in the wrong place for that kind of debate these days, given that a recurrent "hot topic" here is a meretricious thread that is ostensibly about "videogame journalism" and which is in fact nothing more than visceral hatred.

I'm done, though you can post the last word on this matter if you feel it's necessary. I'm too tired and in too much of a snit to care anymore. Fuck me for trying.
I apologize. I was just debating what I thought was an interesting topic. It wasn't my intent to do so in a way to make it unpleasant.
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BranjoHello: It just amaze me when GOG pulls out something like this...a game from post 2000 era I never heard about.
Not interested as X-COMs are not my cup of tea, but I must admit this game has very alluring graphics.
it does, why do you think i bought it when i saw it when it was available in my country in the shops? (retail cd and a small nice manual that show that some care was spend on the design of the manual)

7 is a good rating out of 10 7.5 would be also a possible score in my honest opinion.

Don't forget that like with any game you have to get the feel of the game and the game mechanics.
When i first bought it and played it it was awkward and so it will be again , awkward till i get the grips of it.
Once i had the controls i could play it quite well :D but its been way to long so i guesss i might not be as quick a learner now like i was back then, i mean 14 years is a lot of time.

I am suprised its already on GoG, i dont think it had 500 or 1000 votes, i do hope that some glicthes are fixed cause XP ran the game but i had to take some graphical glitches in account.
So i hope these are all gone on win7.

Finally please dont compare this game with nowadays lookalike these modern versions cant be compared to this classic game, the things they can make a game do now, were not possible 10 to 15 years ago, so the experience wont be the same as the one you had with invisble inc for example, and you cant compare it with the shadowruns, these are far superior to shadow watch, although i dont have these shadowruns (only the first cause it was during a action or so) i dont fancy the modern shadowrun controls the rotating the zooming and the graphics style/art.

If you play this game clear your mind and focus on this game dont expect things to be like the other games you like so much, then the experience will be better.
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LeoLR: The comic book art style is quite good. And it is a turn-based strategy game so I'm definitely interested in this game. :-)
Is this one of the several games that Ubisoft advertised weakly in the past? Shadow Watch is completely unknown to me.
Like Beyond Good and Evil which is praised by all but sold poorly at launch.
Speaking of the game's comic book art style, I wonder if comic book artist Richard Case, whose work on Grant Morrison's Doom Patrol for DC/Vertigo in the late 80s through early 90s I'm most familiar with, had anything to do with this game's art?
This one is new to me, and I like the look of it. Reviewers don't seem to have liked it to much at the time, but maybe it's aged well?
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DeadlyRamon: Speaking of the game's comic book art style, I wonder if comic book artist Richard Case, whose work on Grant Morrison's Doom Patrol for DC/Vertigo in the late 80s through early 90s I'm most familiar with, had anything to do with this game's art?
According to MobyGames, he did indeed:

External Development Credits

Illustration by Richard Case
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DeadlyRamon: Speaking of the game's comic book art style, I wonder if comic book artist Richard Case, whose work on Grant Morrison's Doom Patrol for DC/Vertigo in the late 80s through early 90s I'm most familiar with, had anything to do with this game's art?
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jkiiskinen: According to MobyGames, he did indeed:

External Development Credits

Illustration by Richard Case
Cool! His art has a distinctive style that I detected from that one image of the bearded grunt alone.
i instabought it cause i own the retail version since it came out.
installed it and ran it, no problems, except al tab still 'messes' up display, using mouse to brush the buttons back works .
which was the same and only problem the original retail game has running on Xp and win7
the graphics disappear 9fallout original retail had it but that has been fixed in the gog and steam versions
(i own both)

anyways i replied in a help topic:

http://www.gog.com/forum/shadow_watch/if_youre_having_trouble_running_the_game_try_this/page1
I don't get it. The Enigmatic Hint was clearly Darkest Hour.

; )
Will have to look into this. Never heard of it but looks like it could be interesting.
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awalterj: even though practically no one knew about it and only 257 enlightened people voted for it:
thank you for your compliments ;)
Still have my original cd. The game works out of the box too. While it has some rough edges, namely that you move the team by clicking on directional arrows instead of pointing and clicking directly on the location tiles with your mouse, which can land you in some precarious FUBAR situations, the game has the atmosphere and gameplay to back it up.

If you like Xenonauts, JA2, X-Com, Silent Storm, go with this. It's a simpler kind of game, but still good.