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FPS Immortals are here.

Quake II: Quad Damage, Quake III: Gold, Return to Castle Wolfenstein, Wolfenstein 3D and Spear of Destiny - are available now, DRM-free on GOG.com. You can pick them up at 33% off in two bundles:
<span class="bold">Quake Damage</span> & <span class="bold">Return to Wolfenstein</span>.





Wolfenstein 3D (with Spear of Destiny) is widely considered to be the first true 3D FPS ever. It single handedly kickstarted a generation of id Software greats, and thus influenced just about every FPS we've played ever since. Its mazes, shades of gray, and blue hues are burned into the collective gaming memory - plus you get to kill a mechanized Hitler. Classic.
In the early days of FPS gaming, Quake II: Quad Damage was the milestone. In a spot-on review from 1997, GameSpot calls it "the only first-person shooter to render the original Quake entirely obsolete." It was bigger, better, prettier, and smoother than any clone or predecessor - it also offered one of the most playable, and by far most popular multiplayer experiences of its day.
Quake III: Gold, aka. multiplayer revolution. Despite a controversial removal of the lauded single-player experience the series was known for, Quake III: Arena became a smash-hit and (together with Unreal Tournament) essentially defined arena-style, movement-based competitive gaming for years. The shooter spawned a community that's been living and breathing to this day.
In B.J. Blazkowicz's Return to Castle Wolfenstein, another legend is born. A unique, objective-based multiplayer mode saw immense popularity back in the day - and it was actually pretty okay if you're into that sort of thing. The single-player campaign is a dark, somewhat ridiculous freak show of morbid, scientific fantasy. An ever present sense of dread emanates from the disturbing experiments and cult-like universe, just waiting to be set afire - by you.


As with any Bethesda purchase, you'll also get The Elder Scrolls: Arena & Daggerfall for free!


Prepare to fight in Quake II: Quad Damage, Quake III: Gold, Return to Castle Wolfenstein, Wolfenstein 3D and Spear of Destiny - now DRM-free on GOG.com. Return to the FPS immortals at 33% off in two bundles: <span class="bold">Quake Damage</span> & <span class="bold">Return to Wolfenstein</span>. The promo will last for one week, until October 8, 12:59 PM GMT.



The four titles released today are not available for purchase in Germany. These are legal restrictions that are beyond our control, and we're very sorry for the inconvenience.
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Teppic: Does that mean I can host and play without requiring a key?
You should be able to. At least that's what I got from QA Minions.
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IronArcturus: If you're looking for a game that's similar to Quake 1, you might want to check out Painkiller!
Already got it! ; )
(but I still have to play it)
Donnerwetter! Mein Leben!
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Thiev: regarding Quake III:
we don't have CD keys for it yet but they will be available shortly (a.k.a. as soon as we get them). Sorry for the inconvenience.
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Teppic: Cd keys... So much for being DRM-free.
If the CD keys don't require any sort of online check or activation, I don't have a problem with it. It may be the only type of copy protection I'm OK with, provided the keys only prevent people from playing together with the same key.

Keep the id games coming. While you're at it, get Raven Software on board.
Post edited October 01, 2015 by jalister
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IronArcturus: Will the multiplayer work for RTCW and Quake II?
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vicklemos: do I need cd-keys in order to play these (q2/q3/wolf returns) in lan? I know it's a silly one, forgive me.
And how does Galaxy improve lan gaming?
You should be able to play LAN games out of the (digital) box.

Regarding Galaxy client, at the moment it doesn't interact with old titles in any way. Its multiplayer component needs to be incorporated by the game devs and thus it concerns only new releases.
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IronArcturus: Will the new game forums for Quake and Wolfenstein be uploaded soon?
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Thiev: As soon as our Product Minions get home probably. We had some network problems today at the office.
*ahem*
Nice release. Is there anything specifically different to the ones I have on Steam?
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Teppic: Cd keys... So much for being DRM-free.
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jalister: If the CD keys don't require any sort of online check or activation, I don't have a problem with it. It may be the only type of copy protection I'm OK with, provided the keys only prevent people from playing together with the same key.

Keep the id games coming. While you're at it, get Raven Software on board.
Why? Raven Software is owned by Activision and we already have Activision here and just about all the games Raven did that are worth a damn are owned by other companies who are already signed here Jedi Knight 2 - Lucasarts/Disney, Heretic - ID/Bethesda, Hexen - ID/Bethesda and so on.
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JudasIscariot: *ahem*
Well? Do we have forums added? :D
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JudasIscariot: *ahem*
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Thiev: Well? Do we have forums added? :D
They've been added a while ago, your ninja skills are declining in your old age :P
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Thiev: As soon as our Product Minions get home probably. We had some network problems today at the office.
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JudasIscariot: *ahem*
You're an entirely different kind of problem at the office, Judas. ;)
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JudasIscariot: *ahem*
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IAmSinistar: You're an entirely different kind of problem at the office, Judas. ;)
Mostly Thiev's XD
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Grargar: I guess it's on a case-by-case basis by publisher's request.
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stg83: The GOG of old would have atleast questioned the publisher's decision, but the way GOG is now they just submit to their every whim similar to the case with regional pricing or just pricing in general for most new releases here. In other words simply following the lead of every other digital distribution store out there.
There was no way that Bethesda is going to allow any store (including Steam) to dictate how distribute and price their games out. That was always my thought as to why Beth wasn't here for the longest time, because they want to distribute games on their terms. GoG made the decision to submit to that and the result is the games are sold here.
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IAmSinistar: You're an entirely different kind of problem at the office, Judas. ;)
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JudasIscariot: Mostly Thiev's XD
One does get the impression. ;D
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Wurzelkraft: The prices are insane. (as is the region-locking) I hope GOG earns more from the German store than they lose...
I agree about the prices, and the region-locking is unfortunate, but I don't know what you mean by the last part. They cannot "lose" anything by selling games they didn't offer before.

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stg83: The GOG of old would have atleast questioned the publisher's decision, but the way GOG is now they just submit to their every whim similar to the case with regional pricing or just pricing in general for most new releases here. In other words simply following the lead of every other digital distribution store out there.
Who's to say they didn't question the publisher's decision? Do you think that the first time they tried to get BethSoft to release some of these games here was September of 2015? They were very likely in talks with Bethesda on and off for a long time, but if Bethesda wouldn't budge on the price points and such, what, exactly, could GOG do? They're not exactly able to dictate terms to major publishers of popular, sought-after games; GOG is not Steam. Refusal to compromise at all is not a sign of strength for a still-somewhat-niche business like GOG -- it's a death wish. Maybe if they ever attain status approaching that of Steam, they'll be able to dictate price points and have more influence on regional pricing trends, but for now, if they tried to adopt a hard-line posture on some of these issues with someone like Bethesda, they'd probably be laughed out the room.