MarkoH01: And who said that it is an actual "barrier" to add already existing optional online features? As long as GOG does not DEMAND achievements it still is up to the devs to implement them or not. It is up to the user to use them or not. It also is up to the user to buy a game or not. Nothing of that will change - no matter if a certain game has achievements or not.
MeowCanuck: Yeah, that's definitely your right. Just keep in mind, you're in the 7% vocal minority or so that won't buy a game because it doesn't have achievements.
MarkoH01: "And no problem, it wasn't too difficult to get the achievements working, thankfully GOG made it quite straightforward for us developers to add. "
https://www.gog.com/forum/deaths_door/achievements/post14 MeowCanuck: Why then do 1/3 of GOG games released after 2015 have no achievements?
Listen, I have no problem with people asking for achievements politely or whatever. But if you're going to take a regressive stance like ARD does and bombard his selfish all-in achievement propaganda to give the wrong impression that games must come here with achievements
and suggest those without be removed from the store (WTF is wrong with you?), I'm not going to be happy with that.
Honestly speaking, this 7% doesn't come from any objective data, counting also that the forum is populated by a majority of elderly users. Galaxy users also tend to want achievements, which definitely makes them the majority of GOG users.
There are a large number of users, some of whom I know personally, who, if they don't see achievements on GOG, don't think twice about buying the game on Steam, without writing anything or complaining. These are all lost earnings for GOG, and less earnings for GOG means less bargaining power for GOG, which brings us into the semi-irrelevance we're in, in an infinite loop.
Apart from specific cases of incompatibility with game engines, I can say with certainty that the developers who don't add achievements on GOG are also those who use it as a kind of dumping ground with which to scrape some extra cash. Just look at the countless indies that added them without a problem at launch.
Lastly, I don't understand this inferiority complex that afflicts some GOG users, as if the fact that a game is DRM-free is an excuse for all kinds of bad things we've suffered over the years, such as cut multiplayer, missing or delayed updates, lack of communication and customer support, and so on and so forth.