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Just like good times.

Pathfinder: Kingmaker, is now, DRM-free on GOG.com.
The massive Pathfinder tabletop universe now finally summoned into the body of a team-based, isometric RPG in the vein of the unforgettable D&D classics of yore. Build your character from 14 distinct classes, interact with quirky NPCs and fascinating companions (crafted with contributions from none other than Chris Avellone) as you forge your destiny in the turbulent Stolen Lands. With great power come great ruling opportunities, and the kind of king you'll become shall hinge on your alignment, leading skills, and allies.

Grab the Imperial, Royal, or Noble Edition for the juicy extras.

Note: The Mac and Linux versions will be available soon.
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Lucumo: My issue with Unity is more that the games (especially the isometric ones) pretty much always look pretty bland and sterile.
You
really
think
so?

It has nothing to do with the engine but all with how devs use it.
Post edited September 25, 2018 by Mr.Mumbles
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GOG.com: Just like good times.

Pathfinder: Kingmaker, is now, DRM-free on GOG.com.
The massive Pathfinder tabletop universe now finally summoned into the body of a team-based, isometric RPG in the vein of the unforgettable D&D classics of yore. Build your character from 14 distinct classes, interact with quirky NPCs and fascinating companions (crafted with contributions from none other than Chris Avellone) as you forge your destiny in the turbulent Stolen Lands. With great power come great ruling opportunities, and the kind of king you'll become shall hinge on your alignment, leading skills, and allies.

Grab the Imperial, Royal, or Noble Edition for the juicy extras.

Note: The Mac and Linux versions will be available soon.
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Selitos: The game seems to be heavily bugged... just downloaded my preordered imperial version, and cant pass main menu: it is empty, and while i can click on options, no text its displayed whatsoever, except in the credits.
I have the same bug. I have also opened a ticket. I would appreciate any information about this issue from the GOG. com Team
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Lucumo: My issue with Unity is more that the games (especially the isometric ones) pretty much always look pretty bland and sterile.
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Mr.Mumbles: You
really
think
so?

It has nothing to do with the engine but all with how devs use it.
Gotta add https://www.gog.com/game/satellite_reign to that list. Argument is really like "much crappy software is written in c so i don't like software written in c".. yeah.. because it's popular.
Post edited September 25, 2018 by AlienMind
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HunchBluntley: People blame Unity for all kinds of problems that likely have more to do with it being an extremely popular engine/dev environment heavily used by a lot of underfunded and/or inexperienced dev studios. I suspect no one thinks much about the "made with Unity" thing when it comes to games that are well-polished, are reasonably well-optimized and feature somewhat more memorable visuals. It only becomes a sticking point if the game is janky or generic or a resource hog.
Totally this. Plenty of popular, well-regarded games that get no comments whatsoever about being Unity games. Only when there are problems does the engine come up. Look at Bard's Tale 4...many complaints about performance, bugs, and graphics quality, and it's a UE4 game. 99% of problems with games are because of the devs, not the engine. (Although it seems like more of a struggle to make UE4 games cross-platform, so Unity has that going for it.)
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Lucumo: My issue with Unity is more that the games (especially the isometric ones) pretty much always look pretty bland and sterile.
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Mr.Mumbles: You
really
think
so?

It has nothing to do with the engine but all with how devs use it.
To be fair though, the engine is a big part of it, and Unity was always abit of lump. I mean all 2d in unity (up until I stopped looking at it) was really 3d with a fixed camera rather than proper 2d. Not to mention their metrics and tracking modules, and xyz plugins and store front templates etc.
Thats not to say of course that someone using can't also make a mess of it.
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StrongSoldier: The game has no achievements in gog but it has added achievements in steam. This is nonsense but only for the price of the game they should have added achievements.
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Kakarot96: I have readed the contrary, here:

https://www.gog.com/forum/pathfinder_kingmaker/product_page_doesnt_show_it_but

"The game has Achievements for anyone wondering"
No, the game has no achievements. You can look at it in your file, Many users are asking you to add achievements.
Cannot dl via Galaxy it's grayed out /:
Any help is welcome ^^
Post edited September 25, 2018 by Reglisse
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Kakarot96: I have readed the contrary, here:

https://www.gog.com/forum/pathfinder_kingmaker/product_page_doesnt_show_it_but

"The game has Achievements for anyone wondering"
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StrongSoldier: No, the game has no achievements. You can look at it in your file, Many users are asking you to add achievements.
In my file? Which file? And you mean many users are asking "them" to add achievements, i'm not a dev! :D

Also, you have an answer in that thread with an image to the achievements from the OP. I was just stating what i read in that thread, i don't even own the game (yet...?)
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HunchBluntley: People blame Unity for all kinds of problems that likely have more to do with it being an extremely popular engine/dev environment heavily used by a lot of underfunded and/or inexperienced dev studios. I suspect no one thinks much about the "made with Unity" thing when it comes to games that are well-polished, are reasonably well-optimized and feature somewhat more memorable visuals. It only becomes a sticking point if the game is janky or generic or a resource hog.
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Mr.Mumbles: You
really
think
so?

It has nothing to do with the engine but all with how devs use it.
OTT, but I appreciate it. My personal, albeit limited experience with Unity games have actually been reasonable to positive. Thus, I was worried there for a bit, with people banging on about how things have gotten "worse" and it's all the engine, with nary another factor at fault. It caught my attention as I certainly do play indie games, and especially genres where developers would likely use the Unity engine for. Glad to know it's really about dev competence and little else.
Post edited September 25, 2018 by Nicole28
high rated
After playing for an hour I am disappointed.
This title seems heavily unfinished.

The game suffers from long loading times. It takes about 5 min to load to the main menu.

The user interface is a nightmare and extremely bugged. The text in various places often disappear completely or overlap one another.
Other times when hovering over an ability or a treat the text display description for the totally different item.

When examining something it often displays white square instead of an actual picture of the item.

There is very little selection of player character portraits, most of which are already used by NPCs.
So you usually end up using the same portrait as an NPC.

Audio quality is not so good. Dialogs sound muted and dull.
I don't like the voice acting - It reminds the quality of voice acting in Prime World game.
Seems like the game is not using 3D audio positioning.

There are missing voice incantations for spellcasting. Only a few selections of spells have voice-overs.

Special effects such as spells looks cheap.

Visual identification of spells, skills, traits, and feats is really confusing. Many share exactly the same icon asset from a very limited pool of icons. Selection of icons is also confusing and is missing the logic. For example bear icon for centipede animal companion, or mammal footprint icon for monitor lizard.

There are missing icons for skills and feats which are replaced by weird swirly fancy and hard to read letter abbreviation placeholders.
Icons for deities are low-quality clipart like renders with transparent background - it does not fit the whole UI style at all.

While in character creation once you select a deity you can not change the selection and have to start from scratch from the main menu.

Character animations are clunky. When casting a spells the character suddenly stops making gestures in the middle of the cast and goes into its idle animation.
Click boxes are very small (the area around the line of the text where you click to select your dialogue in conversation ). You have to literally click the middle of the (already small ) font to select your response.

Generally, fancy overdosed decors of the UI takes too much space while the text remains too small or compressed in narrow spaces so you have to scroll down indefinitely to read.

The game doesn't let you change the font size.
Just redeemed my KS key, Royal Edition here, only need the Season Pass now
/edit: Darn forum software, thread isn't updating properly (and not at all in the list) as well as giving no notifications when someone quoted you.
Post edited September 26, 2018 by Lucumo
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Lucumo: My issue with Unity is more that the games (especially the isometric ones) pretty much always look pretty bland and sterile. The "comic" look really doesn't help either.
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tfishell: Isn't that more an art direction problem than a Unity problem? Or do you perhaps mean pre-made effects and components that Unity has (bloom, particles, etc.)?
The pre-made effects definitely play a larger role in the problem.

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Mr.Mumbles: You
really
think
so?

It has nothing to do with the engine but all with how devs use it.
There is one isometric game in that list and Shadow Tactics definitely suffers from the same problems.

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Mr.Mumbles: You
really
think
so?

It has nothing to do with the engine but all with how devs use it.
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AlienMind: Gotta add https://www.gog.com/game/satellite_reign to that list. Argument is really like "much crappy software is written in c so i don't like software written in c".. yeah.. because it's popular.
This game is a good example of what I'm talking about as well.
Is this a typical RPG in the vein of Baldur's Gate and Icewind Dale or is it like the Crossroads Keep portion of Neverwinter Nights 2 or something in between?
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Ilona: After playing for an hour I am disappointed.
This title seems heavily unfinished.
...
Ilona, I strongly advise you to post this well-written bug report/review in the Steam bug sub-section of Pathfinder. This is so the devs could hopefully fix all these bad issues.