Ixamyakxim: So I thought this game looked pretty neat (and still might grab it in the hope that it gets a bit of post-release polish).
But can we derail a bit here - you're not the only one to mention Prey (2017). Is that game sort of less sci-fi shooter, more "light horror," survival and crafting? Building out a character with RPG style upgrades (gun mods, augs, "perks"). Because I was under the impression it was a pretty pure shooter, albeit with the RPG-lite elements that are in all games nowadays.
I didn’t see any part shooter (but didn’t get far), only hand to hand, and there is an option when you start a game for melee only. It’s more the survival crafting base building, prey has some of that with the upgrades.
Yes, if they fixed the engine and the bugs, then there may be something here. As I say, didn’t get too far due to bugs and performance, just wasn’t fun, and opening the thousandth openable only to find nothing there again is just dishertenening. And combat being annoying with no feeling of weight behind it, or AI intelligence. And then that horrendous Pamela voice, all combines to make me head to the nearest airlock!