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Zero-G explosions.

Overload is now available, DRM-free on GOG.com
Spin, dive, shoot, blow stuff up - you got six degrees of freedom and you will need every single one of them if you're to destroy your mechanical enemies and rescue your people before disaster hits. Descent into an epic single-player campaign with upgradeable ships and challenge levels, then go online for more bombastic action and ship customization.

UPDATE: Be sure to check out the demo for a nice slice of the action, before you make up your mind.
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xcalibr83: It is Decent 4 without the IP. It feels like the older games, looks like them, plays like them, and is genuinely just a new version of the classics. It scratches the itch that I've had since Interplay collapsed.

I loved the demo on steam and am buying the game as soon as I get home from work.
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Mafwek: Well I did like Descent (1), but I really have problems with it's maze-like levels. So that's my biggest concern about this title.
Still challenging to get around but the map is very good and there's still a guidebot (press B).

Awesome game, with lots of careful design. AI is really good.
Does anyone have better ideas for 6DOF controls apart from twin flight joysticks or one of those 3D CAD controllers?
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Spectre: Does anyone have better ideas for 6DOF controls apart from twin flight joysticks or one of those 3D CAD controllers?
Mapping 8 analog axis
- strafe forward
- strafe back
- strafe left
- strafe right
- strafe up
- strafe down
- yaw
- pitch
would be good. So a normal flight control system, aka HOTAS+rudder pedals, aka one joystick one thruster and toe brakes setup would suffice.
Post edited June 04, 2018 by AlienMind
Considering that Overload is Descent in everything but name you can't really go wrong with good old keyboard + mouse.
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Spectre: Does anyone have better ideas for 6DOF controls apart from twin flight joysticks or one of those 3D CAD controllers?
I presume the game is optimized for dual-stick gamepad controls.

At least that would make sense as I always felt a modern gamepad would have been pretty much a perfect controller for Descent 1-3.
I always use KB+M. Comes from the days when I didn't have a joystick, I just learned to play with the keyboard.
I am wondering if this will be as hard as Descent 3? I recall Descent 1-2 were at times somewhat hard games as well, but Descent 3 really took the cake or whatever the correct English idiom is. At least when playing on the hardest difficulty.

It was pretty much impossible NOT to die constantly in Descent 3, but the developers had apparently noticed that at some point, and made it so that you have an unlimited number of lives, ie. it doesn't matter that much how many times you die. Especially as the damage you managed to do to enemies before your death would stick so if the enemy was very hard, it might make sense to repeatedly make suicide attacks towards it, over and over and over and over again, until it died.

And oh boy, died I did, over and over again. I am pretty sure several thousands of deaths when I played D3 + expansion from start to finish. Powerful enemies and bosses which never miss you and kill you within a second if they get a bead on you.

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mannefriedrich: Considering that Overload is Descent in everything but name you can't really go wrong with good old keyboard + mouse.
Is it confirmed if the game even supports mouse + keyboard, and doesn't expect a gamepad (like many modern PC games apparently do)?
Post edited June 04, 2018 by timppu
I just voted for this on the Wish list, happy to see it here so quickly <3

I thought this game was a total longshot to come here, glad I was wrong!
Post edited June 04, 2018 by Starkrun
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special thanks for (reportedly) great day1 linux support!!!
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timppu: Is it confirmed if the game even supports mouse + keyboard, and doesn't expect a gamepad (like many modern PC games apparently do)?
I don't have the game yet (I don't have the hardware capable of running it smoothly), but the demo definitely had m&k support (with proper thumb button recognition). It wouldn't make sense to remove it now, especially since all Descent games had it and it essentially still is a FPS game.
This is just Descent but made in Unity. They're not even trying to hide it.
YES YES!!! Finally here on GOG, even with support for Linux... Bravo!


What, over 250NOK are you SERIOUSLY KIDDING?!?


F**** it, never mind, I know I said only 15-20usd, but this is absolutely worth it! Revival Productions / GOG - Thank you!
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Oh, the original devs are behind this. I guess that justifies things?