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The unique dating sim is back! Monster Prom 2: Monster Camp is now available DRM-free on GOG.COM with a 10% discount lasting until 2nd November 2020, 6 PM UTC. The sequel to the original game brings you into a new setup (summer camp) with new characters to romance, as well as some twists here and there: from the campfire mechanics to a new stage full of magic mixed drinks.

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I guess this is for hallowed inn, I can`t find this sexy, not natural enough, but it is somehow funny : )
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i_hope_you_rot: About the outfit DLC :

This outfit pack is a temporary promo exclusive. What this means? It comes for free only when purchasing one of the bundles available right now. This DLC will become unavailable after the Steam Halloween Sale ends. If you got it before that date you will keep it!
After the promo ends, we may gift it on limited promotional actions, such as contests. So if you missed it, stay tuned to our social media.
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i_hope_you_rot:
That will be a hard pass if the DLC is unavailable on Gog. Treating us as 2nd class citizens right off the bat is just a terrible move.
Really happy to see a timely release with GOG!
But... as others pointed out, the lack of DLC parity sucks. I'm really sad I paid for it now, before realising we were being left behind again.

As I posted in the "2nd Class Citizens" thread:
Monster Prom 2: Monster Camp is missing 2 outfit DLCs:

A paid DLC
A free promo DLC that will only last as long as the current Steam sale

Given the dev has kept the previous game up to parity here, I'm going to assume these DLC will make their way here soon (maybe waiting until GOG's Halloween/Autumn/whatever sale starts?).

But I still think it's a bad look to release your game minus content on one storefront, especially when said storefront supports separate DLC...
Post edited October 25, 2020 by personthingy
Haha, I read that wrong. Wow.
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i_hope_you_rot: snip
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NuffCatnip: snip
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tremere110: snip
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personthingy: snip
Update, I received a reply via Mail by Beautiful Glitch:
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Hi!

We're discussing it with GOG to see if we can sell them there.
It's still too soon to be sure.

Best regards,

J. Quijano
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personthingy: snip
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Midoryu: Update, I received a reply via Mail by Beautiful Glitch:
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Hi!

We're discussing it with GOG to see if we can sell them there.
It's still too soon to be sure.

Best regards,

J. Quijano
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Why is this even a question? Is Gog suddenly refusing DLCs for some bizarre reason?
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Midoryu: Update, I received a reply via Mail by Beautiful Glitch:
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Hi!

We're discussing it with GOG to see if we can sell them there.
It's still too soon to be sure.

Best regards,

J. Quijano
-------------------------------
They've never had a delay releasing anything extra on GOG, why now all of a sudden? Sounds suspicious, though I really hope I'm wrong.

Honestly, it kind of seems like a stunt to boost sales on Steam, which is sadly a thing many smaller devs do...
The more people buy on Steam on release day = the more likely their game will trend and be seen by more people on the front page. Easiest way to get people to buy there is to stunt the other platform releases with missing content, so people will want to buy the more "complete" version (Steam). After all, any sale on competing platforms means less boost to the Steam sale, therefore it's lost publicity...

Sadly, this is something I've seen happen a few too many times when I ask smaller devs/publishers about why no concurrent release on GOG. Of course they never outright admit to it (usually there is some handwaving about GOG being slow, or that they're focusing on just one store first), but I've seen a few of them mention in conversations with other people about how important getting their game to trend on Steam is by using the above tactic. So idk.

I hope that this is just an oversight on Beautiful Glitch's part, and not something so insidious. I really do. :(
Post edited November 03, 2020 by personthingy
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Midoryu: Update, I received a reply via Mail by Beautiful Glitch:
-------------------------------
Hi!

We're discussing it with GOG to see if we can sell them there.
It's still too soon to be sure.

Best regards,

J. Quijano
-------------------------------
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personthingy: They've never had a delay releasing anything extra on GOG, why now all of a sudden? Sounds suspicious, though I really hope I'm wrong.

Honestly, it kind of seems like a stunt to boost sales on Steam, which is sadly a thing many smaller devs do...
The more people buy on Steam on release day = the more likely their game will trend and be seen by more people on the front page. Easiest way to get people to buy there is to stunt the other platform releases with missing content, so people will want to buy the more "complete" version (Steam). After all, any sale on competing platforms means less boost to the Steam sale, therefore it's lost publicity...

Sadly, this is something I've seen happen a few too many times when I ask smaller devs/publishers about why no concurrent release on GOG. Of course they never outright admit to it (usually there is some handwaving about GOG being slow, or that they're focusing on just one store first), but I've seen a few of them mention in conversations with other people about how important getting their game to trend on Steam is by using the above tactic. So idk.

I hope that this is just an oversight on Beautiful Glitch's part, and not something so insidious. I really do. :(
As you said the truth is that they aren't at all interested in the GOG version of their game. Apparently they didn't offer their backers the chance to claim a copy on GOG, and on Discord, in addition to constantly writing to leave a review on Steam, they said that they might not be able to offer the DLCs "on time" even though their time limit is completely arbitrary and decided by them.
Yes, it must be that they want to stimulate purchases on Steam instead of GOG. Anyway, I hope the non-cosmetic DLCs are available here when they are released, just like the DLC from the first game.