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In the year 2134, if man is still alive...

Mission Critical is now available DRM-free on GOG.com.
You appear to be the only survivor. As your ship was cruising through space on a mission that would potentially end the 50-year-long civil war back on Earth, an attack left you all alone to fix your ship by solving dozens of puzzles, and to keep the nefarious UN at bay at all costs (some rudimentary RTS skills required here). Do you think you can still make it to Persephone and unlock the powers of the enigmatic alien artifact?
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toxicTom: YAY!

In the year 2134, if man is still alive...
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toxicTom: ...if man is still ... at war?
Nope.

In the year 2525,
if man is still alive,
if woman can survive,
they may find...

That's from a very good, but also pretty depressing, dystopic song from the 60s.
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Geralt_of_Rivia: Nope.

In the year 2525,
if man is still alive,
if woman can survive,
they may find...

That's from a very good, but also pretty depressing, dystopic song from the 60s.
I know that song... but GOG wrote Twentyone-ThirtyFOUR... doesn't rhyme.
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loki1985: Cool. Bought.
Still don't understand why Steam and GOG get different games from Piko, I want those others too
maybe Piko wants Steam to get more buyers by releasing all its games on Steam

or... you could try to buy one on steam, check if it needs the client to run 24/7 in order to play the game many games need steam running and many will even start the client if its not running.

Maybe some devs/publisher love DRM so much cause it 'protects' the game from evil , thats the only reason why they might only release it at Steam , they forget that popular games with DRM will also be 'handled' by some 'bad' people
to make it run everywhere.

Anyway the whole copyright nonsens and adding DRM to a game to make it feel safe is weird cause they will only 'hurt' the honest buyer , while other ' 'bad' people have all for free.



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toxicTom: YAY!

...if man is still ... at war?
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Geralt_of_Rivia: Nope.

In the year 2525,
if man is still alive,
if woman can survive,
they may find...

That's from a very good, but also pretty depressing, dystopic song from the 60s.
yup very depressing, just like : Barry McGuire - Eve Of Destruction
dont know if this is the original clip, cause i never seen the clip

https://www.youtube.com/watch?v=qfZVu0alU0I



The eastern world, it is explodin',
Violence flarin', bullets loadin',
You're old enough to kill but not for votin',
You don't believe in war, but what's that gun you're totin',
Post edited May 09, 2018 by gamesfreak64
I was about to post my usual things about missing German language - so I took my CDs and installed them using DOSBox. Surprise - it seems it only was available in English then as well. So I decided to change my post and thank GOG instead for getting it here. The game afair is a really nice adventure with some pretty good acting (for a FMV game). Thank you GOG.
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toxicTom: YAY!

In the year 2134, if man is still alive...
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toxicTom: ...if man is still ... at war?
Damn that's solid, wish I had thought of it!
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fronzelneekburm: MICHAEL DORN!
thats Worf from STNG


Star Trek: Away Team is an isometric real-time tactics video game developed by Reflexive Entertainment and published by Activision. The game was initially released on March 20, 2001 for personal computers using Microsoft Windows in North America. The game is set in the Star Trek universe.

Michael Dorn and Brent Spiner lend their voices to the characters of Ambassador Worf and Lieutenant Commander Data, roles they previously portrayed in Star Trek: The Next Generation, the respective films and, in the case of Worf, Star Trek: Deep Space Nine.

retail game also sold in the Netherlands: around 12 or 14.99 EU (maybe even cheaper at 5 or 6 euros), games are low priced , lots of things are cheap, almost anything is cheap : life however is quite expensive .... daily groceries seem to be cheap but they are not.
Anyway thats how its been the last 20 years (maybe even longer).
Great googly-moogly! Mission Critical! GOG, I could kiss you!

"Mission Critical" is actually how I discovered GOG.com in the first place. Years ago I lost my CD-ROMs to the original game, and finding a replacement was nearly impossible. A friend suggested this new up-n-coming digital delivery platform, Good Old Games, as a potential source for this classic. Unfortunately, "Mission Critical" was nowhere to be found but they certainly had plenty of other great games so I stuck around.

In the intervening years, I actually found a retailer selling the CD-ROM version of "Mission Critical" so my need for the game diminished, but I was still hopeful that the title would one day make the transition to GOG.com. When the other Legend Interactive titles - Companions" of Xanth", the "Spellcasting" series - started showing up on GOG, I knew it was only a matter of time. Still, I assumed "Mission Critical's" re-release would take longer than most, given its use of real life actors and the various licensing and royalty issues that usually causes.

Still, I am glad the game has finally made it to GOG.com. Even though I still have the disc-based version, I very quickly snatched up the GOG edition; the ease of mind not having to worry about compatibility issues is well worth the price of a few dollars. And I'm thrilled that others have the opportunity to play this game now; I consider "Mission Critical" to be one of the best games in my collection. It has solid gameplay with very logical puzzles, excellent production values that stand up even after 20 years, and one of the best sci-fi settings and stories of any game.
Fuckin'A. Awesome game.
Post edited May 09, 2018 by Erich_Zann
Guys, was any book author involved in this game?

I'm asking if I should buy it before anyone throws a tantrum and has this game pulled from the catalogue again :D
How difficult are the timed gameplay sequences in your opinion? Are they becoming annoying? Thanks!
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loki1985: Cool. Bought.
Still don't understand why Steam and GOG get different games from Piko, I want those others too
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gamesfreak64: maybe Piko wants Steam to get more buyers by releasing all its games on Steam
Nope, it's on gog's end...

https://www.gog.com/forum/general/classic_digital_rereleasing_old_infogrames_games_on_steam/post22

https://www.gog.com/forum/general/classic_digital_rereleasing_old_infogrames_games_on_steam/post26
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Guter: How difficult are the timed gameplay sequences in your opinion? Are they becoming annoying? Thanks!
They are fairly easy and there if you are having problems there is a difficulty slider that you can crank down to make things easier.

The combat system is fairly simple; you only have control of a handful of drones which can be moved either individually or as a group. Controls are similar to those used in Starcraft or other real-time strategy games; click (or loop-select) a unit, and then click on a target. The drones can be configured into three configurations (attack, defense, bomber), although switching mode requires you to send them back to your base-ship to re-arm. You don't have much more control than clicking on a target and having your drones move to or attack that target; the actual fighting is handled automatically. Numerical superiority almost always determines the outcome of a fight. Your drones can be repaired if they get damaged by sending them back to your cruiser.

Each mission is fairly easy to win; you need to keep a handful of drones around your ship to intercept bombers and ship-to-ship missiles; the rest you configure as bombers (to attack the enemy cruiser) or fighters (to attack enemy fighters that might shoot down your bombers). The capital ships themselves are more targets than threats.

The challenge - what little there is - to the combat is that any losses in one mission carry over into the next. You have only a limited number of drones to start with (9, if I remember correctly) and you will want to preserve all of those for as long as you can. The last mission has you fighting against two or three enemy cruisers, each with a full complement of drone, so you will need all those drones to win. Fortunately, your reaction speeds are much faster than that of the AI, so if a skirmish starts going against you, just pull back your fighters to repair and re-arm. Just take your time, and concentrate your drones on one target at a time and you'll be fine.

As I said, the combat is simplistic but I rather enjoyed it; it was a nice change of pace. Honestly, had they added a little more meat to the strategy section I think it would have worked fairly well as a stand-alone game. It certainly should not keep you from enjoying this excellent title.
How many Legend adventure games WITHOUT a licence are left?

- Shannara -> Book licence
- Gateway 1+2 -> Licence (books?)
- Companions of Xanth -> Licence (book?)
- Callahan's Crosstime Saloon -> Licence
- The Wheel of Time -> Licence

That brings us to "Time Quest" and "Superhero League of Hoboken" and nothing more I am afraid... :(
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Guter: How difficult are the timed gameplay sequences in your opinion? Are they becoming annoying? Thanks!
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TheAvatar.783: [...]
As I said, the combat is simplistic but I rather enjoyed it; it was a nice change of pace. Honestly, had they added a little more meat to the strategy section I think it would have worked fairly well as a stand-alone game. It certainly should not keep you from enjoying this excellent title.
Thanks a lot for this informed answer! :)
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TheAvatar.783: When the other Legend Interactive titles - Companions" of Xanth", the "Spellcasting" series - started showing up on GOG, I knew it was only a matter of time.
Was Companions of Xanth available here at one point?