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A true Telltale adventure in a true Minecraft world.

<span class="bold">Minecraft: Story Mode - Episode 2</span>, the second part of the the Telltale take on the ultimate sandbox universe, is available now, DRM-free on GOG.com with GOG Galaxy achievements.

Telltale is a studio renowned for their ability to capture the essence of anything they touch. Whether it's the comic-book world of The Wolf Among Us, the zany universe of Borderlands, or the courtly intrigue from Game of Thrones - the developers at Telltale are always spot on with the writing, the tone, and the visuals.
Minecraft: Story Mode is a Telltale game in every respect. A new, and perhaps familiar, adventure awaits with great writing, plenty of choices, a memorable cast of characters, and that intangible something that blends Telltale gameplay with Minecraft's unique aesthetics, sounds, and gameplay. While Minecraft: Story Mode is an adventure rather than sandbox, you'll still get to run away from creepers, punch trees and craft.

The grand adventure in the world of Minecraft continues with Episode 2 - Assembly Required now available for download. Things get heavy and really, really dangerous (but danger's fun, isn't it?) as our blocky friends escape from a looming threat, navigate a hail of TNT, and so much more.

As always, every episode, past and future, is included in your purchase.

Some assembly may be required in <span class="bold">Minecraft: Story Mode - Episode 2</span>, available now, DRM-free on GOG.com.
Post edited November 24, 2015 by Konrad
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Saberwolf_Prime: Just curious, does Story Mode require Java to be installed like the original?
No, it doesn't. It's built on the Telltale Tool, the same engine that's the base of all other Telltale games. Beyond the title, aesthetics, and some characters that have been recreated for the different engine, it as nothing in common with Minecraft.
Post edited October 14, 2015 by Maighstir
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haydenaurion: I wouldn't have a problem with this, except the bug in Sam & Max season 1 is fixed in all other versions of the game and Telltale says they have no plans to patch the gog version. That's a shame too as i'm not trying hate on Telltale and would actually like to purchase Sam & Max among others, but I can't support this. Continuing to release games here on gog without fixing that one issue with the gog version just adds to the insult.
Couldn't GOG just reverse engineer a fix from the other versions? How hard could it be?
Post edited October 14, 2015 by Barry_Woodward
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Maighstir: Sorry, only English, no American.

That entirely depends on the players. If you can't make a story worth telling, that's your problem (not that I'm any better).
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Crosmando: What do you mean "make your own story"? The story is the thing the devs create, integrate with the gameplay and you play through. Do you mean playing multiplayer with other people and pretend "roleplaying" and making up things as you go along?

That isn't "story" mate, it's a bunch of kids dressing up as wizards in their backyard while shouting "lightning bolt!" at each other.

"Make up your own story" - LOL

EDIT: A better word for this would be LARPing: https://en.wikipedia.org/wiki/Live_action_role-playing_game
Different stories come from different origins and are built in different ways. Some are heavy on imagination while others are more grounded in reality and what the author sees. Your life -- just as mine and all others' -- is a story, and all of those stories are embedded in the story our world is telling. Again, you're not just experiencing stories others have built for you, you're also making your own, sometimes simultaneously.

A story may just be as simple as "a creeper spawned, started chasing me, I led it away from the shabby pile of rocks I call my home, then triggered it to explode at a safe distance from said pile", "I found a spider in a cave and killed it with arrows", or "I hacked down a couple trees and built a small shack", it's still a story, and it's embedded in a much greater one if you played for a while before that happened and continue playing afterwards. A story can be a story without a great adventure or an evil sorcerer that needs defeating.
Post edited October 14, 2015 by Maighstir
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haydenaurion: I wouldn't have a problem with this, except the bug in Sam & Max season 1 is fixed in all other versions of the game and Telltale says they have no plans to patch the gog version. That's a shame too as i'm not trying hate on Telltale and would actually like to purchase Sam & Max among others, but I can't support this. Continuing to release games here on gog without fixing that one issue with the gog version just adds to the insult.
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Barry_Woodward: Couldn't GOG just reverse engineer a fix from the other versions?
I have no idea, but it would be a good idea if possible.
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Barry_Woodward: Couldn't GOG just reverse engineer a fix from the other versions? How hard could it be?
Apparently, hard enough to remain unfixed for 3 years...
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HunchBluntley: I tried out for Jeering squad, but I didn't make the cut. =(
That's because you have to boo, not moo.

Oh shit! The jeering squad is here! Gotta run!
Post edited October 14, 2015 by Grargar
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Vainamoinen: For them to fix a bug in the GOG version of an almost decade old game... I just don't see it happening, and those are the Telltale games I love much more than their present day stuff (the bug isn't 'critical' if you know the elementary 'hotfix'. However ... it is very annoying and definitely immersion breaking). :(
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haydenaurion: I wouldn't have a problem with this, except the bug in Sam & Max season 1 is fixed in all other versions of the game and Telltale says they have no plans to patch the gog version. That's a shame too as i'm not trying hate on Telltale and would actually like to purchase Sam & Max among others, but I can't support this. Continuing to release games here on gog without fixing that one issue with the gog version just adds to the insult.
Owning the Telltale version I can assure you that this is NOT the case. The actual Sam and Max game from TTG's Servers is as broken as the one here on GOG. A while ago I tested it when I read about the problem here on GOG. I even compared it to the Collector's DVD I got from TTG and THIS version is the only one that is bug free but unfortunately uses a DRM which is not compatible with newer OS (it was hard work to even test this).
Post edited October 14, 2015 by MarkoH01
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MarkoH01: Owning the Telltale version I can assure you that this is NOT the case. The actual Sam and Max game from TTG's Servers is as broken as the one here on GOG. A while ago I tested it when I read about the problem here on GOG. I even compared it to the Collector's DVD I got from TTG and THIS version is the only one that is bug free but unfortunately uses a DRM which is not compatible with the used DRM (it was hard work to even test this).
I also didn't have that bug in my Season 1 DVD, so one question remains; is that bug present in the Steam version? If yes, then I fear that it may have been introduced by the latest patch, which is the one that all digital versions are carrying.
Post edited October 14, 2015 by Grargar
While they shouldn't have to, perhaps the fans could reverse engineer a fix by comparing both the patched and unpatched versions, which could then be passed along to the powers that be at GOG. Does anyone with programming skills happen to have both versions?
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haydenaurion: I wouldn't have a problem with this, except the bug in Sam & Max season 1 is fixed in all other versions of the game and Telltale says they have no plans to patch the gog version. That's a shame too as i'm not trying hate on Telltale and would actually like to purchase Sam & Max among others, but I can't support this. Continuing to release games here on gog without fixing that one issue with the gog version just adds to the insult.
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MarkoH01: Owning the Telltale version I can assure you that this is NOT the case. The actual Sam and Max game from TTG's Servers is as broken as the one here on GOG. A while ago I tested it when I read about the problem here on GOG. I even compared it to the Collector's DVD I got from TTG and THIS version is the only one that is bug free but unfortunately uses a DRM which is not compatible with newer OS (it was hard work to even test this).
Ah, seems i'm mistaken about those versions, could've sworn I heard about some versions not having the bug.
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MarkoH01: Owning the Telltale version I can assure you that this is NOT the case. The actual Sam and Max game from TTG's Servers is as broken as the one here on GOG. A while ago I tested it when I read about the problem here on GOG. I even compared it to the Collector's DVD I got from TTG and THIS version is the only one that is bug free but unfortunately uses a DRM which is not compatible with the used DRM (it was hard work to even test this).
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Grargar: I also didn't have that bug in my Season 1 DVD, so one question remains; is that bug present in the Steam version? If yes, then I fear that it may have been introduced by the latest patch, which is the one that all digital versions are carrying.
Searching the Steam forums for the game brings no mention of the bug as far as I can see.
Post edited October 14, 2015 by haydenaurion
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Barry_Woodward: Couldn't GOG just reverse engineer a fix from the other versions?
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haydenaurion: I have no idea, but it would be a good idea if possible.
GOG can't change the games they sell, they have to sell whatever version the publisher give them. Only thing they do is "wrap" it so that it works on newer computers, but AFAIK they don't mess with the game's code itself (and are not authorized to do so. They are only a store.)
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haydenaurion: Searching the Steam forums for the game brings no mention of the bug as far as I can see.
Maybe because it was introduced at a later time. I remember playing the game downloading it from TTG's Server as it was released and the bug was definitely not there - that's why I was so surprised to read about that bug here on GOG. I was even more surprised when I realised that the actual DL version from TTG has this bug too - even though the DVD does not have it.

Regarding the question of reverse engineering the game - would probably be difficult at least for an amateur because of the used DRM. However as I said it was possible for me to get my DVD version working using a NoCD patch. It MIGHT be that these unofficial (and legally in a grey zone) patches could used for the GOG version as well. I just say "gamecopyworld" - make of it what you like ;)
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Grargar: I also didn't have that bug in my Season 1 DVD, so one question remains; is that bug present in the Steam version? If yes, then I fear that it may have been introduced by the latest patch, which is the one that all digital versions are carrying.
I played the game after release downloading it from the TTG servers and did not experience the bug. That's why I was surprised to read about it on GOG.

Regarding the question to compare both versions: that would be a bit difficult because of the DRM in the DVD version of the game. I remember that I tried to get the GOG version bug free using the NoCD patch I used to get my DVD version to run but it does not seem to be compatible with it if I remember correctly.

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Grargar: I also didn't have that bug in my Season 1 DVD, so one question remains; is that bug present in the Steam version? If yes, then I fear that it may have been introduced by the latest patch, which is the one that all digital versions are carrying.
I played the game after release downloading it from the TTG servers and did not experience the bug. That's why I was surprised to read about it on GOG.

Regarding the question to compare both versions: that would be a bit difficult because of the DRM in the DVD version of the game. I remember that I tried to get the GOG version bug free using the NoCD patch I used to get my DVD version to run but it does not seem to be compatible.

btw: If this post should appear multiple times it's because of a problem I had posting it because of the forum software.
Post edited October 14, 2015 by MarkoH01
Vote: http://www.gog.com/wishlist/games/minecraft

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Kardwill: GOG can't change the games they sell, they have to sell whatever version the publisher give them. Only thing they do is "wrap" it so that it works on newer computers, but AFAIK they don't mess with the game's code itself (and are not authorized to do so. They are only a store.)
GOG can modify the games they sell if they have permission from publishers. Obviously they wouldn't release a patch without consent, but I can't imagine Telltale would object to a solution that requires no time or effort on their part.
Post edited October 15, 2015 by Barry_Woodward
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Maighstir: No, it doesn't. It's built on the Telltale Tool, the same engine that's the base of all other Telltale games. Beyond the title, aesthetics, and some characters that have been recreated for the different engine, it as nothing in common with Minecraft.
Ah that's good to know. +1
Hm, I'm surprised to see Episode 2 appear so quickly. From what I understand for the rest of the episodes, Episode 3 is still expected this year, the others not so sure.
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HunchBluntley: I tried out for Jeering squad, but I didn't make the cut. =(
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Grargar: That's because you have to boo, not moo.

Oh shit! The jeering squad is here! Gotta run!
I tried out again, but was turned down again. I don't know what I did wrong. This counts as booing, right?