thomq: If it's a FMV, then what's with the crazy specs for it??
And why is video so difficult for multi-platform? Is it that difficult to make a cross-platform "play video" button? Or yes/no buttons for making decisions? Wow.
maybe the code to check what the user clicked on needs a very strong pc.
Regarding crazy specs for games: many (new) games seem to have ridiculous specs, when looking at the graphics of many games ( a lot seem to look like 16 bit amiga/pc games from the past) you often wonder: why were they able to do with less powerful machines in the 80s and create marvellous games. and today they need a top performance pc to run a game.
Anyway, i think the problem is the fact that just because extremely PC can be build the devs might tend to get 'lazy' on the development (unity and other game' creation kits')while in the good old days they had to get the most out the available technology.
The more powerful pc and other gaming systems become, the less effort is being taken to develop games that can be run by the majority, thats why the mobile games and the casual games ( often lower requirements) still sell quite well.
Almost every casual game can run on 2 or 3 ghz ( single core) while some or even all 16bit looking games that are released nowadays require a big quad core, preferably the latest mobo and graphics hardware.
Thats why i have so many casual games and niche games (like dozens of AGS games and >450 casual games (maybe even more)) cause these run perfect on my old i5 750 quad core 2.67 ghz and GTX 750 ti 2 GB, win 7 8 GB
tarasis: Oh I remember the cinema trailer for this. I actually considered going, but didn't in the end.
Kinda curious.
Saw it on steam first.... and i wanted to get it... but....... even at sales i did'nt get it cause the price doesn't feel right 12.99 as a listprice i have 2 good HiddenObjectGames (HOG) for that money and more interaction and 3 to 5 hours play time ( if you dont use the hints, walkthroughs) per game, sometimes 6 euro games have 5 or 6 hours so that would be 10-12 hours playtime for 12 euros :D
9.99 would be a better listprice and 7.99 at sales cause its not much action/interaction ( i watched the walkthroughs)
On the other hand i would pay 12 euros for a full working Touché: The Adventures of the Fifth Musketeer i own the retail but have to fiddle around with scumm and other nasty options to get it run and i just want to play it without fiddling around.