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Set off on a perilous journey with a 2D retro-style RPG! Knights of the Chalice is now available on GOG.COM with a 20% discount lasting until 8th December 2020, 2 PM UTC. Create a party of four adventurers, explore the Crimson Coast of Mindrel and fight valiantly against the evil Council of the Slaver Lords, domineering Giants, fiendish Demons, and scheming Dragons.

Can’t wait to begin your quest? Check out the Knights of the Chalice Demo for free! Also, be on the lookout for Knights of the Chalice 2 that is coming soon to GOG.COM with even more fantastic adventures to take on.

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Gudadantza: The Temple of Elemental Evil and this, probably use the best implementation of the D&D Combat Rules on a PC game (third edition perhaps?)

I'd add Pool of Radiance Ruins of Myth Drannor to the list, but the real implementation is not so detailed and good as the former ones.
Check out Low Magic Age.
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Swedrami: Another one off "the list", very nice.
wow, that's an interesting read! thanks!
Post edited December 01, 2020 by Dogmaus
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Gudadantza: The Temple of Elemental Evil and this, probably use the best implementation of the D&D Combat Rules on a PC game (third edition perhaps?)

I'd add Pool of Radiance Ruins of Myth Drannor to the list, but the real implementation is not so detailed and good as the former ones.
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tremere110: Check out Low Magic Age.
Yes. I have it wishlisted. I am interested.
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blueGretsch: Tried the demo, link available in the OP, and decided it was not for me; too tough for my after-work gaming sessions (the review by countrybluesgtr seems spot on). Praises for making a demo though, I always appreciate that, it shows respect for the paying customers.
I actually found the demo much harder and more frustrating than the main game, at least for the most part. To my knowldege none of the stuff in the demo is in the game, btw, it's all exclusive content. Which is very cool on the one hand, but maybe letting people try the very beginning of the actual game would have been a smarter move than confronting them with some super challenging bonus combat as first introduction to KotC.

The main game has its share of frustrations, too, though. I probably played through 75% of it or so and - as a fan of the old Goldbox combat - I had a blast, but I really didn't like the few occasions when the game shuts you into a dungeon, takes away your option for retreat and rest and doesn't give you any idea how long it will take to get back to freedom or the next campfire, instead it wears you down, battle after battle and there's the looming threat of an extra tough boss battle waiting at the end, on top of it.
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SpecShadow: Nice, finally some Temple of Elemental Evil - inspired tactical RPG. Magic is OP btw, and crafting is OP too.
Just sayin'...
I think crafting is kind of a requirement if you want to survive the situations I mention above, as you can't regain spells by resting anymore. But I did not like that, because it costs XP, when all you really want in this game is to gather more and more xp so you can level up (which sometimes even needs a little grinding), and crafting sets you back in this regard.
Post edited December 01, 2020 by Leroux
The demo is considerabiliy harder and infuriating than the full game but the full game is already harder than other similar titles.

It can be infuriating and hard and too punishing with the player. But It is the classic example of games where a battle can be impossible or easier depending the approach or even if you reload the same battle.
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blueGretsch: Tried the demo, link available in the OP, and decided it was not for me; too tough for my after-work gaming sessions (the review by countrybluesgtr seems spot on). Praises for making a demo though, I always appreciate that, it shows respect for the paying customers.
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Leroux: I actually found the demo much harder and more frustrating than the main game, at least for the most part. To my knowldege none of the stuff in the demo is in the game, btw, it's all exclusive content. Which is very cool on the one hand, but maybe letting people try the very beginning of the actual game would have been a smarter move than confronting them with some super challenging bonus combat as first introduction to KotC.

The main game has its share of frustrations, too, though. I probably played through 75% of it or so and - as a fan of the old Goldbox combat - I had a blast, but I really didn't like the few occasions when the game shuts you into a dungeon, takes away your option for retreat and rest and doesn't give you any idea how long it will take to get back to freedom or the next campfire, instead it wears you down, battle after battle and there's the looming threat of an extra tough boss battle waiting at the end, on top of it.
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SpecShadow: Nice, finally some Temple of Elemental Evil - inspired tactical RPG. Magic is OP btw, and crafting is OP too.
Just sayin'...
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Leroux: I think crafting is kind of a requirement if you want to survive the situations I mention above, as you can't regain spells by resting anymore. But I did not like that, because it costs XP, when all you really want in this game is to gather more and more xp so you can level up (which sometimes even needs a little grinding), and crafting sets you back in this regard.
A reminder that some demos were made from previous built of the game before they tweak the balance. This is why demo fell out of favor for some developers because they probably worried if the demo is bad it can ruin the chance of selling the full game.
Well done, GoG. Wishlisted for now.
To be honest ToEE could be hard as well and the combat sstem is pretty similar.
I guess it is due to to the implementation of the rules and the detailed approach to the 3.5 Rules. Probably a lot of people, me included, were spoiled with the Baldur's Gate, Icewind dale, Neverwiter Nights way of things. these games can be hard as well in some combats, specially Icewind Dale, but in general the gameplay, the way you use the rules, are a bit more streamlined and forgiving.

It s hard to explain. Maybe it is the feeling about the game doing fair play or not.
Post edited December 01, 2020 by Gudadantza
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Gudadantza: To be honest ToEE could be hard as well and the combat sstem is pretty similar.
I guess it is due to to the implementation of the rules and the detailed approach to the 3.5 Rules. Probably a lot of people, me included, were spoiled with the Baldur's Gate, Icewind dale, Neverwiter Nights way of things. these games can be hard as well in some combats, specially Icewind Dale, but in general the gameplay, the way you use the rules, are a bit more streamlined and forgiving.

It s hard to explain. Maybe it is the feeling about the game doing fair play or not.
No, IMO, the difficulty comes down to the design choices I mentioned above, not the rules. Everything outside these few occasions where you're locked into the dungeon without rest opportunities isn't that hard. And on the German forums a user said that you're at a disadvantage because monsters always take the iniative and strike first, concentrating on your weakest link or strongest character. I don't remember if that's true, but if it is, that's not in the rules, they usually give players a chance to surprise the enemy, too.
Post edited December 01, 2020 by Leroux
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Gudadantza: To be honest ToEE could be hard as well and the combat sstem is pretty similar.
I guess it is due to to the implementation of the rules and the detailed approach to the 3.5 Rules. Probably a lot of people, me included, were spoiled with the Baldur's Gate, Icewind dale, Neverwiter Nights way of things. these games can be hard as well in some combats, specially Icewind Dale, but in general the gameplay, the way you use the rules, are a bit more streamlined and forgiving.

It s hard to explain. Maybe it is the feeling about the game doing fair play or not.
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Leroux: No, IMO, the difficulty comes down to the design choices I mentioned above, not the rules. Everything outside these few occasions where you're locked into the dungeon without rest opportunities isn't that hard. And on the German forums a user said that you're at a disadvantage because monsters always take the iniative and strike first, concentrating on your weakest link or strongest character. I don't remember if that's true, but if it is, that's not in the rules, they usually give players a chance to surprise the enemy, too.
Playing the demo two hours for now I hadn't any encounter where I acted first, unfair. And yes there are trap encounters where you are at complete disadventage and your wizard and other two of your companions are killed in the first attack.

As I commented before ToEE reminded me a lot in some situations and handmade combats. Not too unfair, though.

But well, probably you are right and the most debatable problems in the game are all design choices.
Wishlisted. Remember of this game back in the day.Was there any significant con's to this game, difficulty aside?.
Hopefully the game sells decently but it seems like the release might be rough timing - $16 for a 10+ year old indie low-rez game right after the Black Friday sale. That said I believe this is a title GOG un-rejected and I'm grateful for that.
Post edited December 02, 2020 by tfishell
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Niggles: Wishlisted. Remember of this game back in the day.Was there any significant con's to this game, difficulty aside?.
The only things I can think of is that I remember the music sometimes sounding a bit off, like two tracks playing at the same time for a short while, and that one of the dungeons you get shut in is one-try-only. If you realize you aren't up to the hardest (but optional) encounter in it yet, which is much tougher than the rest in there but comes with a great reward IIRC, you can't come back to it later on, once you've left the dungeon (and you can't grind in the dungeon either). Apart from those two drawbacks and the ones I mentioned above, I really, really enjoyed the game, loved it, even, but in the end I was too frustrated to finish it. :(
Post edited December 02, 2020 by Leroux
Nice. Hopefully Dungeon master 1 and 2 are soon
The aptly titled sequel, Knights of the Chalice 2 has been set for release on the 25th of March.
https://www.youtube.com/watch?v=mCaJnNRet2Y