An_dz: If you shit about your privacy or agree with their EULA that's ok, but there's no reason to mock on those who do care about their privacy or don't agree with the EULA. The telemetry data they collect is enough to do a hell lot of stuff much worse than get my stupid family photos.
I, for once, have agreed to T2 EULA because none of the topic concerned me except the privacy policy, but then I can just block Kerbal from accessing the internet. To me their EULA is quite ok, last I remember EA's was far worse, but then I haven't bought one of their [s]craps[/s] games in ages. But I can understand why others might not agree with the new terms, though I would gladly point to the specific areas showing it's not that different from the last one.
Well, I do care about healthy amount of privacy, or I would not be using GOG.
What I also care about are facts and fact-based discussion - because they make helluvalot difference and are capable of stopping wars.
You want to block binary - fine, but I won't because T2 tries to understand how much of those clicking on purchase promo, have then started the expansion.
T2 EULA is horrid, but its comparable to other big company EULAs in every way. KSP is modern still actively developed game and very unique, backed and developed by (relatively to the big IT sharks) small company. Its not an old finished game that needs nearly no support.
A monstrous EULA over old finished game would be pretty bad, like what happened to Starcraft 1 (original, non-rebased), but for modern active unique game - with choice of a) dying by running out of money and b) big company getting it and investing into further development, which I see currently happening, I vote b.
If big company needs to pull its standard monstrous license on it, like it does on every other title it gets, I am fine until they start to actually use the horror part of that EULA, like in-game currency, paid mods, microtransactions, drm and so on. Basically, I am fine so long it just speaks about it on paper, but does not touch the game.
Especially because KSP has been and continues to stay completely drm-free everywhere, with huge modding support and available for Linux - I am fine.
Till now I found no bad change, except an extra ping to very known marketing company and prior to T2 ksp has been pinging anyway, - because every Unity game does telemetry. Nothing changed in the game structure, in concept, in availability. You are still free to broadcast, do gameplays for money, share stuff you create inside the game, make mods.
What I see positive, - is very good overhaul of parts, translations, fixing of bugs plus big expansion with more content.
TL;DR, its a standard T2 license that any T2 title gets; not much went bad, but lots went good; what is in the license does not actually mean that all or any of that stuff makes it into the game; revolts against stupid license (which is justified from corporate POI, but horrid from customer perspective) are fine; blocking is fine; helping the free software equivalent like Open Space Program is fine (because competition is fine); and if next release of ksp does something stupid - reporting. researching and revolting against evidence that was actually found is fine likewise. But since ksp is drm-free and not integrated into steamy or other galaxy, that
requires being online, I am personally fine too. But again, - its just me, as I differentiate between whats claimed and what actually happens in the binary.