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Better get ready, because Journey to Kreisia is now available on GOG, with a -10% launch discount until November 13th, 9 AM UTC!

Blazing a new trail in classic RPGs, this game is bound to please fans of the genre with plenty of engaging features such as hunting for hidden treasures, testing one's strength in challenging battle arenas, and taking up a variety of subquests! Customize the fighting technique by raising weapon levels, equipping various orbs, and using extremely handy monster guide when in need of more information to perfect your battle skills!

You can also get:
Experience x3 - Journey to Kreisia
Weapon level x3 - Journey to Kreisia
Experience & Weapon level x2 - Journey to Kreisia
No Encounters - Journey to Kreisia
Damage x2 - Journey to Kreisia
Full Restore - Journey to Kreisia
No Skill Cost - Journey to Kreisia

Now on GOG!
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ShinyGem: I'm just amazed how some really great and interesting indie games don't make it to GoG for whatever reasons, but this is "DRM free" approved and endorsed?
What makes you think this is not DRM-free? Both the base game and its DLC come in offline installers as they should.
Imagine the hubris required to put out most generic, cheap-RPG-maker-looking-ass game imaginable for $23AU and then trying to monetize the crap out of it with DLC.
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ShinyGem: I'm just amazed how some really great and interesting indie games don't make it to GoG for whatever reasons, but this is "DRM free" approved and endorsed?
One thing has nothing to do with the other. I have the feeling that some GOGers are getting more and more intolerant whenever GOG releases a game they personally dislike. Is it so hard to let others enjoy a game you personally might not enjoy? Is it really worth the time to post such comments just to say that this is another game you personally would not play? Why not just be constructive and use the time to post something helpful or informative instead? Telling that curation is subjective is absolutely nothing new.
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MarkoH01: I have the feeling that some GOGers are getting more and more intolerant whenever GOG releases a game they personally dislike. Is it so hard to let others enjoy a game you personally might not enjoy?
I feel differently...if some people want to criticize something then why not let them? Also how does someone expressing dissatisfaction about something stop other people from enjoying those things?

(aside: I find the belief some seem to hold that random words on some section of the net will affect reality somewhat interesting. Like one person says "this game should be banned/not sold!" and someone will reply "stop trying to take people's games away!" As if the second person thinks the first person can change reality just by uttering/typing something)
Post edited 5 hours ago by GamezRanker
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MarkoH01: I have the feeling that some GOGers are getting more and more intolerant whenever GOG releases a game they personally dislike. Is it so hard to let others enjoy a game you personally might not enjoy?
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GamezRanker: I take the opposite tack...if people want to criticize something then why not let them? Also how does someone expressing dissatisfaction about something stop other people from enjoying those things?
Okay ... go ahead - continue to be negative and spreading negativity in all threads of games you dislike.
Oh my ... and I thought GOG was aimed at adults. I am out.
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MarkoH01: Okay ... go ahead - continue to be negative and spreading negativity in all threads of games you dislike.
If I feel something warrants criticism(and sometimes mockery) then I usually express how I feel.

One valid criticism would be on the listed title's mtx DLC. Should we not express our feelings on it lest we create negativity or should we (consumers) make our concerns known? Being purely pleasant doesn't always work...sometimes it takes a squeaky wheel to get the grease. Also not everyone is going to like everything someone else does...that's just life, and (imo) they have every right to be heard alongside the ones posting positive comments.
Post edited 5 hours ago by GamezRanker
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truhlik: What next? Door to game's end directly from opening scene?
I grew up with a C=64 (and have one on the table about 20 inches from where I'm sitting). There, the crackers, striving to create a more pimped up version of a game than the competition, often offered you "See the end sequence now?" The thing was, though, the crackers were doing it for free.