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Faster than landcrawlers.

Into the Breach, a mechanized turn-based strategy from the makers of FTL, is now available, DRM-free on GOG.com.
**Buy it until March 6th, 3PM UTC and get FTL: Advanced Edition for FREE.**
If you already own FTL on GOG.com, please contact Support to get a gift code for a friend.

Our timeline is under attack! Hideous alien creatures burrowed under our civilization and the only way to drive them back is by employing giant mechs. From the future!
Fine-tune your formidable machines, plan your every move, and watch your fire - there are still some civilians left in there. If everything else fails, just turn to the future for reinforcements and another chance.

In the press:

- Jason Shreier from the Kotaku gang played the game a few weeks back, loved it and described it as beautiful kaiju chess. Catchy.

- Gamespot gave the game 9/10, calling it "a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again."

- The people at We Got this Covered found the game to be fantastic, saying "it borrows confidently from FTL's successes but differentiates itself as a tight, highly replayable tactics game".
I find all the rave reviews to be a bit wierd. In fact they're actually putting me off from buying the game.
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darkangelz: If subset games really cared about the fans, they would also add Into the Breach to gog connect.
It's just unfair to say that, especially when talking about this small studio; in my book, they did everything right so far with FTL. Anyway, if FTL is any indication (it has already been on Connect), i guess ItB will also be available at some point.
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darkangelz: If subset games really cared about the fans, they would also add Into the Breach to gog connect.
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Vythonaut: It's just unfair to say that, especially when talking about this small studio; in my book, they did everything right so far with FTL. Anyway, if FTL is any indication (it has already been on Connect), i guess ItB will also be available at some point.
Did you took my post seriously? If so then i failed again at sarcasm :).
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zheprime: I find all the rave reviews to be a bit wierd. In fact they're actually putting me off from buying the game.
Why? It's already popular and short but with great replay value, so lots of people are playing it and could have already finished their first playthrough. It would have surprised me if it got dunked on.
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zheprime: I find all the rave reviews to be a bit wierd. In fact they're actually putting me off from buying the game.
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Fortuk: Why? It's already popular and short but with great replay value, so lots of people are playing it and could have already finished their first playthrough. It would have surprised me if it got dunked on.
Because generally it means it's overrated and getting praised for the wrong reasons. I can't even remember all the times this has happened in the past and when you play it yourself you notice how flawed the game actually is. But the main reason it got praised was for (example) the visuals yet people praised the game as a whole to the heavens.
In reality it's just a basic roguelike type SRPG with a focus on positioning and repositioning. I don't see how that translates to a 9/10 or 10/10 game, especially when not even the surrounding elements like sound, story, visuals and so on is anything to write home about. This makes me sceptical and in turn dissuades me from getting said game at launch. Instead I will most likely add said game to my wishlist and maybe get it on a sale down the line.
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Vythonaut: It's just unfair to say that, especially when talking about this small studio; in my book, they did everything right so far with FTL. Anyway, if FTL is any indication (it has already been on Connect), i guess ItB will also be available at some point.
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darkangelz: Did you took my post seriously? If so then i failed again at sarcasm :).
I saw the joke in the first sentence but thought you were talking seriously in the second one (especially since Connect has been treated as a right rather than a privilege several times); sorry about that! :P
Post edited February 28, 2018 by Vythonaut
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MIK0: On Steam they also sell the soundtrack. Is there a plan to sell it on GOG too?
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Midoryu: Personally I'd get it on the composers own Bandcamp page as it also provides FLAC, whereas Steam does not:
https://benprunty.bandcamp.com/album/into-the-breach-soundtrack
I understand the "all-in-one-place" mentality most users share, though.

Additionally, I have an FTL key to give away, if someone hasn't played it, yet: Just reply to this post and finally do so! Highly recommended.

Midoryu

------------------------
Edited 3 minutes after:
author -> composer, added FTL link
Edit 2 18 minutes later: Fixed typing error.
Hi Midoryu, if you still have the Ftl key I will love to have it. Thanks!
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depanza: Hi Midoryu, if you still have the Ftl key I will love to have it. Thanks!
Sure! Would love to, but you have to change your privacy settings so I can send it via PM.
(Click on your username in the top bar, orders and settings, privacy -> allow conversations with anyone)
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depanza: Hi Midoryu, if you still have the Ftl key I will love to have it. Thanks!
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Midoryu: Sure! Would love to, but you have to change your privacy settings so I can send it via PM.
(Click on your username in the top bar, orders and settings, privacy -> allow conversations with anyone)
Done, jejej. Thanks!
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Midoryu: Sure! Would love to, but you have to change your privacy settings so I can send it via PM.
(Click on your username in the top bar, orders and settings, privacy -> allow conversations with anyone)
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depanza: Done, jejej. Thanks!
Redemption link send. Have fun, wish you success and patience, FTL can be hard!

Midoryu
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depanza: Done, jejej. Thanks!
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Midoryu: Redemption link send. Have fun, wish you success and patience, FTL can be hard!

Midoryu
Thank you so much!
I was a little hesitant when I first saw the graphics on offer, but then I examined myself and my adoration of FTL and hundreds of hours in it, and realized Subset could probably do no wrong. Then the glowing reviews...

Sold!
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zheprime: Because generally it means it's overrated and getting praised for the wrong reasons. I can't even remember all the times this has happened in the past and when you play it yourself you notice how flawed the game actually is. But the main reason it got praised was for (example) the visuals yet people praised the game as a whole to the heavens.
In reality it's just a basic roguelike type SRPG with a focus on positioning and repositioning. I don't see how that translates to a 9/10 or 10/10 game, especially when not even the surrounding elements like sound, story, visuals and so on is anything to write home about. This makes me sceptical and in turn dissuades me from getting said game at launch. Instead I will most likely add said game to my wishlist and maybe get it on a sale down the line.
From the sounds of it, it's not the reviews that are putting you off but that you're not convinced by what you've seen of the gameplay - you wouldn't have liked it more if the reviews had been less glowing. That's only fair; I would never recommend buying a game at launch that you have your doubts about. Reviews are only a tool and there´s no guarantee that they´ll accurately reflect your enjoyment of the game, be they positive or negative.
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Mr.Mumbles: Indeed, it is. In recent years he has either worked on projects with trivial additions such as in FTL or ITB where story-telling is not exactly an important or even a very notable part of the game, or long self-serving (read: in love with its own writing) exposition such as can be found Pillars of Eternity/Tyranny/Torment.
Unfortunately, I'm not familiar with his later work so I can't offer an opinion. What I can say, however, is that I'm not a fan of the 'FTFY' approach to forum discussion. ;)
Post edited February 28, 2018 by Lemon_Curry
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zheprime: Because generally it means it's overrated and getting praised for the wrong reasons. I can't even remember all the times this has happened in the past and when you play it yourself you notice how flawed the game actually is. But the main reason it got praised was for (example) the visuals yet people praised the game as a whole to the heavens.
In reality it's just a basic roguelike type SRPG with a focus on positioning and repositioning. I don't see how that translates to a 9/10 or 10/10 game, especially when not even the surrounding elements like sound, story, visuals and so on is anything to write home about. This makes me sceptical and in turn dissuades me from getting said game at launch. Instead I will most likely add said game to my wishlist and maybe get it on a sale down the line.
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Fortuk: From the sounds of it, it's not the reviews that are putting you off but that you're not convinced by what you've seen of the gameplay - you wouldn't have liked it more if the reviews had been less glowing. That's only fair; I would never recommend buying a game at launch that you have your doubts about. Reviews are only a tool and there´s no guarantee that they´ll accurately reflect your enjoyment of the game, be they positive or negative.
Point is that I would be more open to the game if people listed more issues with it instead of gushing about a game that very clearly seems to have things that most likely drags the experience down. In other words the reviews are useless and would most likely just set your expectations too high which would harm your overall impression of it when/if you play it.
Take Cuphead for example. A painfully average Run n' Gun game with several basic mechanical design problems, yet received glowing reviews mostly due to the visuals.
Basically too much (unspecified) praise generally sets off alarm bells for me. They're the very reason I even decided to dig a little deeper into this game and made me decide on passing on it, for now.