It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Kid, you're being hunted.

<span class="bold">INSIDE</span>, a surreal, thought-provoking puzzle/platformer about an enigmatic boy making his way through a bleak industrial complex, is available now, DRM-free on GOG.com with a 25% launch discount.

Everyone is out to get you. Masked guards with blinding flashlights, farm pigs gone feral under the influence of a dangerous parasite, erratic dogs, indescript vehicles blocking your way, faceless surveillance systems. Those who don't seek to harm you, march around lifelessly, like puppets hanging loosely from the strings of a cruel god. You are scared, confused, alone. But you are determined. And with the help of some strange devices, your desperate reflexes, and your quick wit, you may yet manage to overcome all obstacles and uncover the truth behind this mysterious project that seems to be at the core of this dark journey.

Escape your pursuers and overcome the puzzles that prevent you from finding out what's hiding <span class="bold">INSIDE</span>, DRM-free on GOG.com.
The 25% launch discount will last until November 27, 10:59 PM UTC.

In the press:
"The universe INSIDE depicts is one the eeriest, most captivating settings I've ever encountered in a game."
9.5/10 - Polygon

"INSIDE expands on the concepts and scope of its predecessor in wildly creative ways [..]. This is one hell of a followup."
5/5 - Giant Bomb


https://www.youtube.com/embed/2kzYxpQDdyE
Post edited November 27, 2016 by maladr0Id
high rated
The game crashes when I try to launch it. On the crash report I get: "INSIDE.exe caused an Access Violation (0xc0000005)
in module INSIDE.exe at 0033:3f87e3e6." Does anybody else get that error? I am not using Galaxy. I downloaded the game manualy. I am using windows 7.

Edit: Got it working. I took out the d3d9.dll file and left the d3d11.dll inside the game folder and now the game works fine.
Post edited November 22, 2016 by astrugar710
avatar
astrugar710: The game crashes when I try to launch it. On the crash report I get: "INSIDE.exe caused an Access Violation (0xc0000005)
in module INSIDE.exe at 0033:3f87e3e6." Does anybody else get that error? I am not using Galaxy. I downloaded the game manualy.
You are not the only one. I have the same problem, another user in the German forum also reported the problem.
If you look at the Steam forum for Inside you will find 3 threads on the first page with the same problem.

I already contacted GOG support, I would recommend you do the same. :)
Post edited November 22, 2016 by tr1n
avatar
astrugar710: The game crashes when I try to launch it. On the crash report I get: "INSIDE.exe caused an Access Violation (0xc0000005)
in module INSIDE.exe at 0033:3f87e3e6." Does anybody else get that error? I am not using Galaxy. I downloaded the game manualy.
avatar
tr1n: You are not the only one. I have the same problem, another user in the German forum also reported the problem.
If you look at the Steam forum for Inside you will find 3 threads on the first page with the same problem.

I already contacted GOG support, I would recommend you do the same. :)
I got it working on my system. I took out the d3d9.dll file from the game folder. Are you using Windows 7?
avatar
tr1n: You are not the only one. I have the same problem, another user in the German forum also reported the problem.
If you look at the Steam forum for Inside you will find 3 threads on the first page with the same problem.

I already contacted GOG support, I would recommend you do the same. :)
avatar
astrugar710: I got it working on my system. I took out the d3d9.dll file from the game folder. Are you using Windows 7?
Thanks, that worked for me as well.
I'm using Windows 10 (64-bit).
avatar
astrugar710: I got it working on my system. I took out the d3d9.dll file from the game folder. Are you using Windows 7?
Thanks.
That worked for me too.
Awesome! I am glad to hear that it works for you too.
Post edited November 23, 2016 by astrugar710
Sorry, but until someone from Playdead appears here and confirms (with evidence) the lack of Denuvo - there's no way in hell I'm buying this.

I especially find the continued lack of Mac or Linux versions (of this Unity engine game) to be suspect. Maybe Playdead is still a small company and they can't quite handle the proper polish and testing to support two other operating systems, but then again, they were able to afford Denuvo to begin with...
Post edited November 23, 2016 by pbaggers
avatar
pbaggers: Sorry, but until someone from Playdead appears here and confirms (with evidence) the lack of Denuvo - there's no way in hell I'm buying this.

I especially find the continued lack of Mac or Linux versions (of this Unity engine game) to be suspect. Maybe Playdead is still a small company and they can't quite handle the proper polish and testing to support two other operating systems, but then again, they were able to afford Denuvo to begin with...
There is no way GOG would sell a game with Denuvo. Several Denuvo-infested games have been released on Linux without it already, so it can be removed or "turned off" somehow.

I guess a lot of small studios like to listen to the corporate Kool-Aid that treats 98% of PC gamers like career criminals.

I wouldn't mind having a confirmation either, but they seem to keep silent about these things. They're very proud to "protect" their product but seem to be too embarrassed to discuss these measures. In my case, they've been protecting their games from my money, and maybe I'm not in the minority after all. Several new games have sold worse than their predecessor.
avatar
Johnathanamz: Can any of you test this? That Denuvo actually makes you lose around anywhere from 10FPS to 30FPS?

If any of you have purchased INSIDE on Steam and now on gog.com, do a FPS test for the gog.com version and Steam version of INSIDE.
avatar
Geralt_of_Rivia: I'm pretty sure the exact numbers would depend on the game.

On top of that: Why do you assume that Denuvo would exist on Steam and not exist on GOG? Both assumptions might very well be wrong.

They might have removed it from Steam (if that were easily possible if you have the game's source code) because it was broken anyway and they might save money by not using the protection any more. Or simply because they don't want to support two different versions (one with and one without Denuvo) and the majority of sales in the first few weeks is through anyway.

Or they might have simply left Denuvo in the game in the GOG version. Don't forget that Denuvo by itself is only an 'anti-tampering' technology. (Yeah, I know, semantics. I also consider anti-tampering to be a part of DRM.) The only thing it does is checking if the code has been modified react to that. If Denuvo isn't paired with other DRM measures the game is DRM free by GOG's definition.

Don't get me wrong, I'm sure GOG doesn't like Denuvo because of the bad rep it has. But GOG has stated several times that their test for DRM is this: If you can copy the offline installer via DVD or USB-stick to another computer that doesn't even have a network connection, install the game there and the game runs fine, then they consider it DRM free. If the game passes this test (and it will if Denuvo is the only thing in there) they probably won't bother the dev or the publisher to remove it. Because whether a game could run a few frames faster or not with Denuvo removed doesn't even enter GOG's definition of DRM free.

So Denuvo could be in both versions or in neither. You won't really know unless you have a debugger and know what to look for.
If you look at Electronic Arts (EA). The PC version of Crysis that they now sell on gog.com has absolutely no SecuROM in it, while the Steam version of Crysis still has SecuROM on it.

So some video game developers probably won't bother to remove Denuvo for the PC versions of video games sold on Steam.
Well, right now it doesn't look very good.

If I close all network activity in my firewall, the game crashes at startup.
If I close access to internet for inside.exe in my firewall, the game crashes at startup.
If not, the game runs.

So maybe there are still bits of drm inside.
avatar
HypersomniacLive: Reading all the Denuvo comments, it's no surprise I haven't heard of this before.

While not much of a platformer-er, it caught my interest, so would be nice to know if the GOG release is a clean build; thanks.
It's more of an atmospheric, side-scrolling Adventure game. The focus is on exploration and various puzzle mechanics, but there's not much precise jumping required.

It's basically Limbo on steroids. Same core game mechanics, but it's even darker and more intense, and with overall higher production values. I've watched a Let's Play of the game, and I think it's actually a bit too weird and depressing for my tastes. But if you like somewhat heavy and thought-provoking game experiences, you might enjoy it.
This game does look pretty neat. The kind of game that tempts me.

But I just spent a load and got a load of games via the Monster sale. So it makes it easier to Wishlist this for the moment.

Meanwhile, that time allows another issue to potentially solve itself - that is the issue of does this game have DRM "remnants" hanging around INSIDE itself.

If it does - well I will just save my money.

If it doesn't - mayhaps I will be tempted enough...

It does look pretty cool :)

Time is on my side..
avatar
rgnrk: Well, right now it doesn't look very good.

If I close all network activity in my firewall, the game crashes at startup.
If I close access to internet for inside.exe in my firewall, the game crashes at startup.
If not, the game runs.

So maybe there are still bits of drm inside.
Let me start sharpening my pitchfork while I wait for an official response.
Fuck Denuvo with a rusty serrated edge...I'm glad they jettisoned that bloatware from the game, unfortunately, DOOM hasn't fared very well as the load times are measured in fuckin' MINUTES 2-5 Main Menu, plus, 1-2 minutes to load the fuckin' game, double that time if you want to use snap map! 2-5 min MM+2-5 min MsmM+1-2 minutes to load Snap Map!

And yep, insta-buy!
avatar
takezodunmer2005: Fuck Denuvo with a rusty serrated edge...I'm glad they jettisoned that bloatware from the game, unfortunately, DOOM hasn't fared very well as the load times are measured in fuckin' MINUTES 2-5 Main Menu, plus, 1-2 minutes to load the fuckin' game, double that time if you want to use snap map! 2-5 min MM+2-5 min MsmM+1-2 minutes to load Snap Map!

And yep, insta-buy!
We still don't know if they have removed it or not. Sometimes developers just 'de-activate' the drm software while leaving it intact in the game files, ready to cause problems again if you're unlucky.