viranimus: It can happen to good games too when a game is excessively popular but no replay value to it. For example with this generation and blood borne and HZD.
I hate to break it to you but Bloodborne has pretty darn A LOT of replay value for most of the people willing to play it by choice and not out of sheer curiousity.
Again, HZD on PC has price more-or-less-ish similar to MSRP of the original, PS4 release.
Why do people get so salty about this?
If say Half Life 2 would get a PS5 port now would you then say it should cost as much as Half Life 2 costed on a discount on PC? Why?
Do you all think a PC port of a few year old console game has to be cheaper just because it was already released on another platform some time ago?
viranimus: But with digital distribution you do not have that and as such we have already seen that digital products are MORE expensive despite costing less to produce. They also remain at higher prices longer.
Digitally distributed products don't cost less to PRODUCE. The cost of making a game is THE SAME.
And if you are referring to cost of producing physical releases itself, well, you have very poor choice of words then.
Costs of manufacturing physical discs and boxes for them is a drop of water in an ocean that is overall cost for a developer.
Even then it still doesn't fall under the cathegory of product MAKING cost. It falls under DISTRIBUTION along with physically moving and storing it.
Ergo: digitally distributed products are costing less to DISTRIBUTE.
viranimus: They also remain at higher prices longer.
This is highly dependent on a lot of factors, including specific demand on specific market in a given country. Situation for each game isn't the same around the ENTIRE world. Don't put everyone in the same bag implying that if in country X things get cheap fast then "it must be like that as a fact for entire world".
viranimus: Sorry but this is not going to make the game industry healthy next generation when everything is forced into digital distribution. Its going to hurt gaming because its cutting off gaming from large swaths of its target demographic who are not going to pay 60-70 for a new game, regardless of their reasoning for doing it. Its going to push people back toward piracy as well. This is resulting in loss of our culture on top of it. We already see that with digital games they "vanish" and cant be obtained again after they are gone.
I don't think it's going to transition ENTIRELY into the digital distribution within your said generation. And btw which one do you mean? PS5 or the next one?
Please, try to look outside of your implied country or region or whatever - internet WORLDWIDE is still WAY TOO BAD for digital-only distribution. There is still way too much issues for that to happen any time soon.
viranimus: Its going to hurt gaming because its cutting off gaming from large swaths of its target demographic who are not going to pay 60-70 for a new game, regardless of their reasoning for doing it.
You are saying like it's something that is ONLY SUPPOSED TO HAPPEN in your "soon" - no - this is nothing new. People who are not willing to pay this much for a new game will just not do so regardless of distribution method. They will just wait for sale.
You have examples of that in this very thread with people unwilling to pay set GOG MSRP for Horizon Zero Dawn.
viranimus: Its going to push people back toward piracy as well.
No, seriously, piracy is nothing new as well and it's not like it "died" or anything after Denuvo showed up. It just takes longer to crack things now, but the existence of it didn't change at all. Plus piracy of games on new console platforms on day 1 ain't that easy. Just saying.
viranimus: This is resulting in loss of our culture on top of it.
Actually, wrong, you are not stealing gold master copy, or the only existing copy of that matter (so there is no loss of source material that would result in "loss of culture"). If someone decides to pirate HZD it's only a small loss of a 1 sale. That's it. Don't demonize piracy to unreal extends by trying to imply that pirating a game will somehow make a code vanish from existence.
viranimus: We already see that with digital games they "vanish" and cant be obtained again after they are gone.
Please don't compare few year old game to examples of games where source code got lost over the years due to developers' archival efforts negligence.
HZD is a new game with patches being actively worked on. Pirating it will NOT make it magically vanish from Guerilla local content servers and archival grade backups.
dixxn: Sometimes I think that companies who sell their games on GOG treats us like a third world country. As someone who comes from that kind of country feels. We're getting our hands on stuffs late, or last, if we do get it at all. And even if we do get it, we have to pay higher price.
And I'm also thinking that companies who sell their games here are trying to compensate just in case their games got into "the wild" if you know what I mean. So 1 person on GOG need to pay for 2 or 3 person more. I just can't imagine the next time a new company joins and sell their games at 3-4 times the prices on other platforms. Even though it crossed my mind even before HZD released here.
Well it is a FACT that unfortunatelly MANY people cannot see, that GOG has actual double standards sadly.
dixxn: And I'm also thinking that companies who sell their games here are trying to compensate just in case their games got into "the wild" if you know what I mean. So 1 person on GOG need to pay for 2 or 3 person more. I just can't imagine the next time a new company joins and sell their games at 3-4 times the prices on other platforms. Even though it crossed my mind even before HZD released here.
Yeah I get the message. It's pretty funny. It's extra punishment for customers for being entrusted with a DRM free copy.
It's like they trust legitimate costumers less than pirates. After all history proves that in the LONGTERM a DRM was more bothersome for legitimate costumers.
Also: protip: If you quote a long message you can put ... or whatever between quote tags and it will still link to original quoted post without taking lots of space visually.
viranimus: All because there are enough out there who ARE willing to trade money for revocable licenses and inferior products. Who continually fund anti consumer practices.
Considering that most costumers cannot be bothered to even read a TOS I dare to say that MAJORITY of owners of HZD on Steam or Epic DO NOT EVEN KNOW that their purchased product is an "infinite lease".
viranimus: Regrettably Its proof that the concept of "vote with your wallet" was always bullshit. Lets be honest, this is the last physical console generation and with it goes the last vestiges of consumer control over products and all gaming will become subscription services regardless if we like it or not. It will take literal bloodshed to get consumer protections back at this point and its not going to happen over video games.
Whatever you say Mr Doom*TM-sday prophet /s
I personally wouldn't see NEAR future as SO grim.
ReynardFox: I'm not using Windows 10. Vulkan. Add it.
...
It's pretty funny but it's now easier to play HZD on Linux than Windows legacy systems (and I say it as person who uses Linux as a primary system and very rarely fires up Windows for ANYTHING).
The thing is, you can support DX11 without mentioning any form of support for Win 7. Let's get Win 7 out of equasion. This all resolves around HZD only supporting DX12. If it would have Vulkan or even DX11 this talk wouldn't be a thing.
edit:
Fixed some spelling, fixed some formatting issues, added clarity to Linux usage sentence.