rgnrk: Yes, he probably took it off because the bug only happened to him, and it was apparently triggered by him missing a torch. So at least it's not random and could be avoidable.
It's the way of today of doing hardcore/difficult games. The way of the Dark Souls. I rather be able to save the game myself when I want to, but WE ALL know it's more immersive and scary and hardcore and true gamer only having one. Dark Souls fans say so.
Yeah, I guess.
But why games like Wolfenstein: New Order or Doom 4 can't have separate and manual saves? They can be played on easy so it's not like it's for hardcore experience so I don't think there is much reason to.
They are not alone by far. I feel like many games do it.
And don't get me started on games like Heroes of Might and Magic 6 (whatever was it called). In all previous HoMM games you could save as much as you'd like but suddenly technology is so advanced the game can only manage limited amount of saves (something like 8 or 10 in this instance)?
rgnrk: ACG mentions the performance issues too, but on everything else...he is TB. He doesn't like puzzles nor story. So I wouln't have expected otherwise. I listened to his opinions and podcast in the past, but I find it increasingly harder to do nowadays. His self absorved persona has skyrocketed, or at least that's how it seems to me.
Yeah, I agree. especially recently I am not fond of him either. My persoal problem is I like Dooger and Jesse (now someone can quickly come and explain me why they are stupid/idiots/frauds/anything - because someone is not allowed to voice liking of someone of internet without being explained why he is wrong) so I have to put up with him quite a lot.
But I posted tweets where he mentions the game can delete your save on purpose and that it has possibly performance issues so I don't feel like his personality and behaviour make those invalid.
So I think it was quite unnecessary tp call him twat and basically invalid those tweets.
But that's GOG forum for me in nutshell. You can't go around more than 5 minutes without insulting/being insulted/see someone inuslt 3rd party, because decency is overrated and people need to know why someone is "insert explative here".
CharlesGrey: The one defining factor for triple A productions is generally the giant budget -- how they spend that budget varies, obviously. It's not uncommon that a large chunk ( 50+% ) of the budget is simply spent on marketing. Not a fan of Call of Duty or similar games either, but they actually do have very high production values and a lot of content... that's crammed into a linear, heavily scripted 5 hour campaign.
What puzzles me, is why Indie devs strive to reach that "AAA" label for their game, when it's debatable whether "AAA" is even a good thing...
Yeah, it's not only it's the whole production value.
That one will recognize a lot of money was poured into it.
One expects AAA game to look nice, to be polished around the edges, contain voice acting and to be quite extensive in content.
Other thing is that it often isn't but for this it usually gets criticized (to receive 8/10 then :-)).
Completely other thing is that even when it is all of the above it can very well be shallow, boring experience with no real substance at all.