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My big fat Greek empire.

Hegemony Gold: Wars of Ancient Greece and Hegemony III: Clash of the Ancients + its DLC pack The Eagle King are now available DRM-free on GOG.com, up to 75% off until July 6, 3PM UTC. Check out all the offers here.

It was the cradle of democracy but that hardly inoculated ancient Greece against the ravages of internal conflict. Take the role of Athens, Sparta, and Macedonia in Hegemony Gold, as the three states clash for supremacy using full-on siege, supply starvation, or even scorched earth tactics on a massive RTS scale.

Hegemony III: War of the Ancients takes you further back to the time where the Mediterranean was up in flames with Greeks, Gallic tribes and the newborn city of Rome trying to get an edge by any means necessary. Even more factions, units, and new features join the fray but things get even more complicated once Pyrrhus shows up in The Eagle King DLC.
Looks like my kind of game.

I assume it's more Total War then Age of Empires? Is it 4x like or just straight up RTS?


Also, if there are any blues about, you may want to remove the mention of Steam Workshop from the game card description...
I remember the name Hegemony Gold but.. that's it O_o
I really like Hegemony Gold and think it is a great game, the price is extremely attractive also. For those not sure of it there is a demo available for download on the company's page:
https://www.longbowgames.com/hegemony/
It's always good to see NEW games that work on old PC's. They might not be worthy of inclusion in my GOGmix, if Hegemony 1 really requires a 2.4 GHz CPU. My test CPU is only 1.33 GHz, but lots of games work on it even though it's way below spec:

https://www.gog.com/mix/games_that_work_on_old_low_spec_pcs
Shit, looking at that art for a second I thought it might be an Apotheon sequel. Man, wouldn't that be something.
Oh, my god. Its finally here!!!!!!!!! Instabuy!!!!!!!!!!



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Barry_Woodward: Vote: Hegemony Rome: The Rise Of Caesar
Shouldnt really be a problem. Its a game belonging to Kalypso.
Post edited June 30, 2018 by Matruchus
I was confused at first as there is also a game called "Haegemonia Gold" on GOG. Oh well.
The traditional GOG-misinformation again.

All three Hegemony games (including not presented here Hegemony 2 Caesar) work perfectly with best possible settings on my WinXP 32-bit system with weak NVidia GT 730 videocard, 4Gb RAM (3,2 technically) and Core 2 Duo 2GHz CPU.

Be alert and don't support the greedy hardware sellers (and Microsoft)!
Post edited June 30, 2018 by Ce.Tecpat
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David9855: I really like Hegemony Gold and think it is a great game, the price is extremely attractive also. For those not sure of it there is a demo available for download on the company's page:
https://www.longbowgames.com/hegemony/
Thanks for mentioning the demo. Getting it now as I am on the fence with this one. Also wondering if it would make sense to go straight to Hegemony III.

A great practice, providing demos. Why don`t they mention this demo anywhere in the card or the release entry?
Not to be confused with Haegemonia, despite the similar titles.
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Fonzer: Hegemony Gold: Wars of Ancient Greece any opinions on it?
Is it a good strategy game?
As has been mentioned you can try a demo version for free from the Longbow games website. I tried it (the demo) ages ago when Hegemony first came out and it was a decent if 'lite' strategic game. The updates and 'Gold' version may have added more stuff to do, but it looked and played nice even in the original version.

I'll be picking it up on GOG at some point.

The newer games in the series are tied into Steam Workshop for mods etc, so you might want to keep that in mind for those titles as i would imagine mods can add a lot to a game in general so if GOG users are locked out of those it would be a shame?
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Fonzer: Hegemony Gold: Wars of Ancient Greece any opinions on it?
Is it a good strategy game?
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ThorChild: The updates and 'Gold' version may have added more stuff to do, but it looked and played nice even in the original version.
Wondering the same after trying out the demo.

The game is interesting but lacks polish:

- A non-modal game, real time title. Nice to play with few cities and units. Hectic and more RTS-like (in the bad way) when your territory and army expand. Active pause makes it playable, but this game is begging for at least a low speed (making at least two; in the demo there is normal speed).

- The game alerts very poorly about developments such as enemy units appearing, units lacking food etcetera. That is interface design. Auto pause makes it playable, but only that. So, again, it could have been much better.

Arguably, real time in a large and complex playfield demands more sophistication in the interface than turn based strategy. At least, the demo shows a level of polish that would be OK for a turn based game, but fails to keep the player properly informed at the pace that the game demands.

Then, reviews about Hegemonia III mention the same problem about alerts, plus other issues such as bad pathfinding. So it seems that the first Hegemonia title was left like what the demo shows? Any improvements? Any improvements on those issues in Hegemonia III after the patching?

Maybe someone knowledgeable about the series can answer...
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Fonzer: Hegemony Gold: Wars of Ancient Greece any opinions on it?
Is it a good strategy game?
Yes, it is probably the best game from the Hegemony series from the campaign standpoint. You basically follow the story of Phillip the great and his creation of Macedon Empire before Alexander the Great was born. You can also play the campaign from the viewpoint of Sparta or Athens. I would highly recommend it. I bought it in Lonbgows store when it was still in development and I saw it go through several development standopoints.
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Carradice: The game is interesting but lacks polish:

- A non-modal game, real time title. Nice to play with few cities and units. Hectic and more RTS-like (in the bad way) when your territory and army expand. Active pause makes it playable, but this game is begging for at least a low speed (making at least two; in the demo there is normal speed).

- The game alerts very poorly about developments such as enemy units appearing, units lacking food etcetera. That is interface design. Auto pause makes it playable, but only that. So, again, it could have been much better.

Arguably, real time in a large and complex playfield demands more sophistication in the interface than turn based strategy. At least, the demo shows a level of polish that would be OK for a turn based game, but fails to keep the player properly informed at the pace that the game demands.
This describes perfectly my experience when I played the Hegemony Gold demo a few years ago. The pacing kept me from fully getting into it.
I can't wait to
use the built-in map editor to create your own historical or fantasy worlds and then share them with the community using Steam Workshop.