NuffCatnip: Thanks for the link! :)
I'm off to work now, but I'll make sure to read it on my lunch breaks.
fronzelneekburm: As with many articles about Stones Of Arnhem, this one is riddled with errors and gross distortion of facts. Take this sentence for instance:
It seems like the team has been put together rather haphazardly; it included actor Max Phipps and filmmaker Phil Moore, only later more “conventional” game development staff like programmers Michael Shamgar and Cleveland Blakemore were brought on bord. It's hilarious how these two clowns (Phipps and Moore), who flushed hundereds of thousands of dollars down the toilet and had nothing playable to show for it, get a free pass, yet it's Cleve and Shamgar (i.e. the only people who did any actual development) who are the ones singled out as being "controversial". The fact is that Sir-Tech was ready to shitcan the whole thing because huge sums of money had been wasted on two failed Australian actors playing at being gamedevs when they hired Cleve for a pittance to basically build the entire game from scratch.
The experience proved so traumatic for Cleve that he figured that he'd be better off developing a Wizardry-inspired RPG all on his own. That's how Grimoire was born.
There's significantly more to this story and the details are so incredibly outrageous and outlandish (Penisaurus, anyone?) that when Cleve (who at that point was considered a shitposting conspiracy nut who touted his own vaporware as the greatest RPG of them all) broke the story on the Codex many years ago, literally no one believed him and he was collectively ridiculed. Cleve's story has since been vindicated by none other than Robert Sirotek himself (who basically went "Hahaha, lol, it's all true but it doesn't matter because Cleve has been working on his own game for 20 years, hahahaha!") and thanks to leaks from the Sir-Tech archives (Hello, penisaurus concept art! The leak also included Cleve's resignation letter which again backed the whole story up).
If you're really interested in this saga, I recommend you check out this video:
https://www.youtube.com/watch?v=BPJ540kINP4. It doesn't nearly scratch the surface, omits or only fleetingly mentions some interesting details (like how Sir-Tech thanked him for his efforts by putting him into Jagged Alliance 2 as a joke character to further spite him) and it gets some of the timeline of events wrong, but overall it's a pretty good introduction that will give a more detailed rundown of Cleve's internet persona, his involvement with Wizardry - Stones Of Arnhem and the genesis of Grimoire (the vid also dedicates a bit of time to the ShitAlpha feud and at the end).
So, to get back to your first question:
NuffCatnip: I'll join the rest that already asked: Is this a
joke game?
fronzelneekburm: No, absolutely not. Quite the contrary, even the detractors should be able to admit that this is a passion project if there ever was one.
Thank you for the informative answer, I didn't know this game had that much history to it. Will watch the video once I'm home.
And I'll definitely watch an in-depth review/gameplay video of the game to see wether it's for me or not.