RWarehall: [snippiness]
[...]
This is a game designed with all the flaws and more of games 20 years ago and then turned many of those flaws up to 11. There are 15 classes and one can switch from one to another, 14 different races, 12 different spell schools, 11 different attribute scores, 97 different skills and 7 different types of attacks all with different modifiers. All that for characters expected just to reach about level 10. Maybe some will love they can play crazy races and classes and combinations, and may be proud when they piece together a crazy OP combination but I suspect many will be turned off when if you aren't optimizing the combinations, you'll suffer for it. This isn't getting into the information overload leading to decision paralysis. Remember all the complaints about no manual? Look at all those options and imagine trying to decide without knowing what any of them do. At least the manual is finally released with all the charts necessary for one to start parsing that information. Imagine what it was like when one had no clue what anything actually did? That was clearly evident in those Let's Plays...
Let's put all our cards on the table. I myself am admittedly biased in favor of this game, insofar as that I am a diehard RPG fan who likes this particular game and want more similar games to it to come here to this store. Now, since I've said that, can you admit that you are biased
against this game (possibly the whole genre)? You have been "crusading" against this game in multiple topics for months and months. Actually, I'm pretty sure Grimoire was even missing on a recent post of yours about "new GOG price low, etc".
This is useful information when it comes to others asking questions.
If someone is not a fan of old-school RPGs, their advice on them should be taken with a pretty big grain of salt. This applies to other genres too; for example, I have seen some complaints before about GOG selling "grandpa war games"...so I wouldn't recommend going to those folks for information about war-themed turn-based strategy games. That isn't to say they couldn't provide accurate information, only that their perspective is going to be inherently different than that of a fan of the genre (even if both did end up disliking the game).
RWarehall: If it's actually making GoG money, good for them...but let's see how people start feeling about it after they try to play it and how that might affect future sales. Steam reviews seem to suggest people in general aren't so enthused...
Wouldn't it make more sense in the present to look at the GOG reviews, at least as the primary inquiry? You know, since we have them now, and since the version on this site is the updated version of the game? By the way, I see quite a few negative GOG reviews from people who aren't verified owners. I insist you call them out for their "crusading" in order to be intellectually honest and consistent with your previous posts. Here's betting that you won't...
MarkoH01: Don't know if calling people on GOG SWJs is the rule as well.
http://archive.vn/d0da3 After I read it (and the mean take on the German language along it) I was sure that I would not buy it even if it would be my favorite game of the year. Don't want to support such persons. I have enough games developed by devs I like and I'd rather give them my money. But that's only my opinion and everybody should decide for him or herself.
Crosmando: So I take it you look at the entire Twitter/Facebook/Forum history of every lead developer of every video game before you play it so you can see if they've ever said anything you find objectionable? "Oh look at this, the lead dev of XYZ game said on Twitter something 7 years ago which could be seen as sexist, I'm never playing this game!"
"I love Guardians of the Galaxy! Wait, no, I hate it now!"