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Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG – and try out the DEMO now!

With Gothic 1 Remake, you’ll explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted manner. Whether you're a seasoned Gothic veteran or this will be your first time being thrown into the colony, you're in for a true RPG experience with unrestricted exploration – and now, you can try it for yourself with Gothic 1 Remake - Demo (Nyras Prologue).

Now on GOG, check it out and wishist the Gothic 1 Remake!
Available or not - I'd never pay €199,99 for a PC game.
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BreOl72: Available or not - I'd never pay €199,99 for a PC game.
Well, it is a PC game and a life size sleeper mask.

However ... seeing that games don't fit on DVDs any longer ... chances are the "PC edition" here is ... drumroll ... a Steam key. And I'd definitely never pay €199.99 for a Steam key.
Przeszedłem, grafika super, klimat jest, ładna lokacja i widoczki, samo demo prezentuje dobrą jakość rozgrywki
rozbudza nadzieje na pełną wersje. Czekam i trzymam kciuki.
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BreOl72: Available or not - I'd never pay €199,99 for a PC game.
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Vainamoinen: Well, it is a PC game and a life size sleeper mask.
Which is made out of cheap plastic, and also looks that way.
What do you think, that mask costs in production? Definitely not as much, as they want to make you believe it does.
And what do you do with that (wall) mask?
Actually hang it on the wall?
Nope - ruins its "resale value" for collectors.
So, you let everything sit in its box on your shelf to collect dust.
People would be better off, simply buying the game on its own (for ~€60,- if you "need" it on day one) - and then spend the rest €140,- on other games, they are interested in.
But I'm sure, they won't have any problems, selling this "Limited Edition" to the last piece.
I expect it to hit the second market about halve a year after release - for 1,5 to double the price (some will try going higher, of course).
And even then - some will buy it.
shrug/smh
Demo is very welcome, fun to get a feeling of the upcoming game. I have not played original Gothic, so don't really know the story. But if sleeper mask is in collector's edition and one of the factions is a cult, on my first playthrough I am joining those fanatics.

And damn... Strictly 7500 collector edition copies at nearly 200eur = 1.500.000eur profit before various taxes just from that. Estimations and expectations seem to be high.

Is it normal for main character to be so slow?
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BreOl72: People would be better off, simply buying the game on its own (for ~€60,- if you "need" it on day one) - and then spend the rest €140,- on other games, they are interested in.
Agreed, though not completely.

If we're being fair, we'd have to deduce the 54.99 retail price for the vanilla retail edition. That leaves us with 145.00 € for the physical content, which isn't just the sleeper mask. There's also a notebook and a wristband made from real leather. Now I'm not interested in wristbands, but as a constantly sketching artist, I'm buying (blank) notebooks like crazy, and I don't have a single one bound in leather because they're way too expensive.

The times that plastic was "cheap" are also over. Plastics are expensive now ... so they're using less. Gone are the times of my first GameBoy, this extremely thick, durable and textured stuff. So yeah, I assume your assessment of this sleeper mask's quality is probably accurate. No size is given for the notebook. I'd be surprised if it's A5, A6 is much more likely. That's not quality.

I like Gothic, but I'm not an avid fan. This Collector's Edition is not for me. But really, I wouldn't dump on anyone who does buy it. It's a piece of the franchise that's not coming back, and few of the consumers are resellers ("reselling" is an extremely risky business because you never know in advance what value any given limited product will eventually have!).

In short, if you love Gothic, if you have the money, sure, go buy this collector's edition.

I've put down 320 eurobucks for the stone discs from Fate of Atlantis, so who am I to argue?
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Dessimu: Demo is very welcome, fun to get a feeling of the upcoming game. I have not played original Gothic, so don't really know the story.
You really should. If you start with the remake, you will never again be able to experience the original in an unbiased way.

Also, did anybody else notice the doubling of the base price for original Gothic 1 at the start of this year? Remaster/remakeitus strikes again.
Post edited March 01, 2025 by idbeholdME
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Dessimu: Is it normal for main character to be so slow?
I don't think he's getting any faster. The main char's movement repertoire however will increase by training, which is one of the main quirks of the Gothic games. As a noob just starting out, you don't know how to handle a sword. If that's your cup of tea, you'll likely have fun with the final game... and if you hate it, you'll hate the final game. Easy as that.
Is the Gothic Remake losing its original Art History roots?
That's a fairly great youtube video, and it's even short and on point. youtube algorithms hate that. Comparing Gothic's ingame art to romanticist landscape paintings (which the youtuber incorrectly dates back to the 18th century) is enlightening, and the cultural references in Gothic's city design, they're definitely there. But I do feel like the dude is going off the rails at the 4:44 mark, when he accuses the Remake of blizzardification just for adding spikes, and (allegedly!) making the orcs green. Besides what he's seen in the demo and interpreted into the concept art, the youtuber hasn't got a clue what the Remake adds or removes, so his panic seems premature. His conclusion – that there's no wrong or right way to remake Gothic – is a lame disclaimer without conviction. After arguing passionately against the loss of Gothic's cultural roots in the remake, his sudden neutral stance feels feigned. Unsurprisingly, the comment section ignores the fake conclusion completely.
True, this isn't a German Gothic game any longer; it has Spanish landscapes and faces, and the general atmosphere differs and resembles more South-like behaviours rather than North-like peoples. I don't mind. It is the amount of Sun over the year that shaped our characters, engineering and faces. NPC are more hot-blooded already. This is a game designed "in spirit" of the Gothic series, a remake. The original was perfect in its imperfection. Remake trying to catch up. It's a Gothic on Holidays! a Far Cry Gothic! a Just Cause Gothic! I love it. And it does not affect my love for the original series. This remake does not try to be better, no chance for that. It is trying to be as entertaining as possible, and it does show love for the series.
I'd argue that besides the original localisation in German (and the distinctive Ruhrpott charme) there was nothing particularly German about Gothic (2001), including the landscape(s).
Gothic 2 with its Fachwerk architecture in Khorinis or the Schwarzwald-esque central-European forests on the other hand you could definitely place as somewhere equivalent to medieval Germany, and even more so when playing in German, obviously.

However, I have to agree in regards to the questionable redesign of the Orks and their armour. Speculating whether the redesign is emulating World of Warcraft or WH40K Orcs is besides the point - Alkimia will have missed a golden opportunity for a completely different and unique take on the traditionally green-skinned convention if they don't stick with the original Ork design which through its lo-fi textures was trying to suggest a more earth-toned brown-ish appearance covered in ragged fur. The disproportionally long arms and short legs coupled with a more hunched over, almost Gorilla-like posture also placed the original Orks more in the animalistic realm rather than the human, making them even more distinct.